Rule Reminders
September 2, 2008
The first regular Week is official over. Their already were some positive and negative aspects; biggest negative aspects is about a lot teams dropping out in the last two days. Especially Division 3 will keep some open spots which can’t be replaced anymore.
We will probably do 2 very late replacements this evening and inform affected teams. No more replacements will be done from Thursday on, so we please all teams to keep alive ;-)
As we had quite a lot questions and issues during the last week aswell, we would like to remember all teams about some rules. Please always search for an answer for your question at our FAQ [Link] or Rules [Link] Page first. If you don’t find any help there, feel free to contact an admin by IRC, Forum or E-Mail.
Also don’t forget Week 2 Schedule Deadline is tomorrow, 23:59 CET. All matches who aren’t scheduled by this will get a League Default Date.
Rule Notes/Reminders
- Status screenshots
Please always make a status screenshot before a match starts or after a team swapped a player after map change. Remember without a status screenshot your opponent could use any players/fakers in a match up.
- Gravelpit screenshots
Many people upload a 0:0 scoreboard screenshot as gravelpit result which is no help to comprehend the entered score. Please always upload a screenshot of every round which shows the winner. (Example: [Link])
- Stopwatch Maps – Result possibilities
Please notice all Stopwatch Maps results are counted in played Rounds. Possible results for cp_dustbowl and pl_goldrush are just 1:0 or 0:1, cp_gravelpit can only end 2:0, 1:1 or 0:2. Please don’t submit any other result versions.
- Ringer Rules
Every team must field at least 5 players for a match. Your opponent can allow you up to 2 ringers if you don’t field a complete team. If your opponent’s team doesn’t agree on ringer you will have to play 5on6 or give away a Default Win/Loss.
- A map can be stopped earlier if one team reaches a lead difference of 8 points
We recommend stopping a map before the timelimit is over if one team reaches a lead of 8 more captures then their opponent. This is, however, by the discretion of the losing team.
- Map Overtime
A normal map overtime is counting to the additional timelimit. Both teams have to go on playing if a map goes into overtime.
Posted in
Weapons of the Rebelion and the nowadays dead team
Excello was quite epic, the second (epic) Semi Final between
Dead Cows Strike Back, current Division 3b Title Holder, this evening at 21:00 CET!
Falling Away,
Saiboat,
Youngblood

Russia:
France:
Finland:
The Netherlands +
Belgium: DeNeusbeer
Portugal: Haunter
Spain: DrG
Norway



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