Monday Night Madness #8 – cp_snakewater going live!
January 10, 2011
The brackets for the Monday Night Madness cup have been generated and we are ready to have a good look at the new custom 5cp map Snakewater!
High Bracket: Click here
Low Bracket: Click here
Round 1: 20:00 CET
Quarter Final: 20:45 CET
Semi Final: 21:30 CET
Final: 22:15 CET
STV highlight: Team Fruit vs. Twistedplay BoX2 – connect 85.236.102.65:27315
TF2TV will cover some interesting matches of this cup, be sure to check it out if your team is not participating!
The teams that have been so unlucky not to get a spot in one of the brackets should nevertheless stay tuned in #etf2l. In case a team drops we will announce it in IRC and the first team to query us will get the free spot.
Some reminders:
Please contact your opponents in #etf2l on IRC, so ensure at least one of your team is in there at all times. If you have any problems with contacting your opponents, please talk to an admin. There will be servers with sourceTV’s (hosted by Multiplay) available for you to play on, request them by talking to an admin.
- All teams must have 1 player ready on #etf2l (quakenet) to find their opponent and schedule the match.
- If your match starts more than 10 minutes late, please reduce the map time to 15-25 minutes, depending on how long you have left before the next round starts. Bear in mind that if the map finishes in a draw, there will be a golden cap period to follow.
- If your match finishes in a draw, you must play a golden cap round to decide the winner. Please reset the config and play a 5 minute golden cap round. The first team to cap in this round, wins. If neither team caps within 5 minutes, the team that holds cp3 at the end of the 5 minute period wins.
- The regular ETF2L Season 8 rules apply. Use of polycount/Australian christmas weapons is not allowed.
- Teams can use 1 merc by default, multiple mercs are allowed if the opponent agrees.

Posted in
Chojje. He spent quite some time on fine-tuning the map for competitive play, so be sure to check out more about his map in 
Arnold, the designer of the popular custom map cp_gullywash. His new map is a 5cp map called bazillion and features even more more mind-boggling originality with capture points. Be sure to check out some screenshots in his 



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