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6v6 Season 52 (Summer 2026)

Division 4

Week 5

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by ETF2L Staff

Default Win

Mongolia We Eat Snack vs Thailand Fish 12
6 - 0

Players

Fish 12 (4) Cookie_, Guesswhosbad, Sacetter, s0ha.
We Eat Snack (6) Mona, swaini, Kanga, Luna, robin, sinr
Unrostered (2) kevin, Slipperylemon

Warnings

  • Fish 12 [Minor] Using an unapproved merc

5 Comments

  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Thursday, 02 July 2026, 20:00
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. Sacetter: Fish12✨​ said:

    I take him as def merc med
    ETF2L User Profile: Slipperylemon
    This player played in 26 matches. Played classes: Medic, Demoman. Part of the following teams: Super Clarkmann’s Kanonnen [Highlander Fun Team].
    https://etf2l.org/forum/user/149930/

    [15:25]
    Fish12 Sacetter:
    and can u accept him as second merc https://etf2l.org/forum/user/118996/ ?

    [16:54]
    Kanga:
    sure

  3. Sacetter: Fish12✨​ said:

    maps : gullywash + process

  4. Kanga: Snack - Tung said:

    we accepted kevin

  5. ETF2L Staff said:

    Dear teams,

    Due to “Fish 12” exceeding the mercenary limit of 2, a minor warning will be applied. Additionally, a default win will be awarded to “We Eat Snack”.

    1.3. Mercenary clause:

    Definition:
    Mercenaries or “Mercs” or “ringers” are defined as players who are not part of a team’s roster. Players who are listed as “unverified” on a roster also count as mercs if they were listed as such at the time an official was set to start.

    Standard:
    A team can use up to a maximum of 2 mercs (including default merc) per map and simultaneously, even if the opponent would allow the use of more than 2 mercs.
    A team can only use 1 default merc as per rule 1.3.3 Default Mercs.
    Otherwise, no team may use a merc at any time during a match unless the player(s) is/are granted explicit written permission to play by the opposing team.

    Process:
    Merc permission grants are player-based and class-based: teams are free to choose whether a player is allowed to play for their opponents as a merc and which classes they are allowed to play. Classes deemed as “off-classes” (i.e. Pyro, Heavy, Engineer, Sniper and Spy) are allowed by default. If no specific classes are stated, a player allowed to play as a merc can play any class of their choice.

    All agreements for merc permission grants and the usage of default mercs must be logged and provided in the official match’s respective comments. Those logs must explicitly contain links to each approved merc’s ETF2L profile. Teams are advised to check if the proposed default merc is indeed eligible as per rule 1.3.3 Default Mercs.
    All mercs have to be registered on ETF2L.

    The team that requested the merc is responsible for making sure that this permission is granted. If a team wants to use any players who are not eligible to be a default merc, they must contact the opponent before the match starts.

    Breaking the rules:
    Failing to present a default merc to the opposing team will grant you a minor warning.
    A team using an unapproved merc or an unregistered player will receive a minor warning and Default Loss.

    For any questions please contact us in our discord https://discord.etf2l.org

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