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	<title>ETF2L &#8211; Latest activity in &#8220;mandatory weapons?&#8221;</title>
	<link>https://staging.etf2l.org/forum/tactics/topic-31597/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-2/?recent=535864#post=535864</link>
    	    <description><![CDATA[Curious. According to the video, this bug only occurs when upgrading a Sentry - not other buildings - and you still get a level 1 up faster. Not too significant during actual gameplay I guess (as you have to get metal between upgrade levels and such), but still interesting.]]></description>
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    	    <pubDate>Mon, 25 May 2015 01:33:06 +0200</pubDate>
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    	    <title>Reply by Jane Doe</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-2/?recent=535864#post=535687</link>
    	    <description><![CDATA[<strong></strong>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31597&#038;post=535687</guid>
    	    <pubDate>Sat, 23 May 2015 11:43:16 +0200</pubDate>
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    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-2/?recent=535864#post=535682</link>
    	    <description><![CDATA[<i>Quoted from Scissors</i>
		<blockquote>[...]

when it comes to building sentries exclusively, the stock wrench is actually a tiny bit faster than the jag due to a bug related to the upgrading animation. ;-)</blockquote>

Huh, do you have more info on that?]]></description>
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    	    <pubDate>Sat, 23 May 2015 03:42:40 +0200</pubDate>
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    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-2/?recent=535864#post=535675</link>
    	    <description><![CDATA[<i>Quoted from Scissors</i>
		<blockquote>[...]

when it comes to building sentries exclusively, the stock wrench is actually a tiny bit faster than the jag due to a bug related to the upgrading animation. ;-)</blockquote>
Well if that's the case then it's obviously bad, how long has that been the case?]]></description>
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    	    <pubDate>Sat, 23 May 2015 00:59:35 +0200</pubDate>
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    	    <title>Reply by Scissors-HL</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-2/?recent=535864#post=535671</link>
    	    <description><![CDATA[<i>Quoted from hr</i>
		<blockquote>
lol I thought the big earner was that gun that rewards for backstabs, turns out that is the diamondback, just a mistake. But the jag I absolutely would say is mandatory, ok if it's less than a second then it's not a huge upgrade but still the time it takes for the sentry to be put up on last is a huge deal and the melee damage is completely irrelevant as you'll never be meleeing some one.</blockquote>

when it comes to building sentries exclusively, the stock wrench is actually a tiny bit faster than the jag due to a bug related to the upgrading animation. ;-)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31597&#038;post=535671</guid>
    	    <pubDate>Sat, 23 May 2015 00:22:31 +0200</pubDate>
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    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535669</link>
    	    <description><![CDATA[<i>Quoted from Bloodis</i>
		<blockquote>[...]

Personally I don't see any situational use even for these in 6v6, I don't think that you need any more cloak time after you stab someone as at that point you should already die as a Spy after getting a pick, and neither is it good to suddenly die to a single rocket/pipe or a meatshot with only 100hp if you make a one mistake while being cloaked.

And well, I just don't find Jag useful in any situation, sure if saving less than a second of time is that important for somebody then Jag might be useful, but other than that it's not mandatory to have at all.
Of course you wouldn't go in front of anyone to melee people so that's not the case, but I just don't see how you would point it to be mandatory.</blockquote>
lol I thought the big earner was that gun that rewards for backstabs, turns out that is the diamondback, just a mistake. But the jag I absolutely would say is mandatory, ok if it's less than a second then it's not a huge upgrade but still the time it takes for the sentry to be put up on last is a huge deal and the melee damage is completely irrelevant as you'll never be meleeing some one.]]></description>
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    	    <pubDate>Sat, 23 May 2015 00:12:58 +0200</pubDate>
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    	    <title>Reply by Bloodis</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535666</link>
    	    <description><![CDATA[<i>Quoted from hr</i>
		<blockquote>
Spy - The Big Earner
Engineer - Jag (m)</blockquote>

Personally I don't see any situational use even for these in 6v6, I don't think that you need any more cloak time after you stab someone as at that point you should already die as a Spy after getting a pick, and neither is it good to suddenly die to a single rocket/pipe or a meatshot with only 100hp if you make a one mistake while being cloaked.

And well, I just don't find Jag useful in any situation, sure if saving less than a second of time is that important for somebody then Jag might be useful, but other than that it's not mandatory to have at all.
Of course you wouldn't go in front of anyone to melee people so that's not the case, but I just don't see how you would point it to be mandatory.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31597&#038;post=535666</guid>
    	    <pubDate>Fri, 22 May 2015 23:05:51 +0200</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535663</link>
    	    <description><![CDATA[i made 2 quotes by accident lol]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31597&#038;post=535663</guid>
    	    <pubDate>Fri, 22 May 2015 22:27:29 +0200</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535662</link>
    	    <description><![CDATA[<i>Quoted from hr</i>
		<blockquote>[...]
You mean the escape plan? I don't think the equalizer is any good, is it?</blockquote>

I've used it since it got put on the whitelist, its really good]]></description>
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    	    <pubDate>Fri, 22 May 2015 22:26:58 +0200</pubDate>
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    	<item>
    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535661</link>
    	    <description><![CDATA[<i>Quoted from damneasy</i>
		<blockquote>[...]

You forget equalizer</blockquote>
You mean the escape plan? I don't think the equalizer is any good, is it?]]></description>
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    	    <pubDate>Fri, 22 May 2015 21:57:05 +0200</pubDate>
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    	<item>
    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535658</link>
    	    <description><![CDATA[<i>Quoted from hr</i>
		<blockquote>If you call a weapon a gimmick weapon doesn't that mean that it doesn't have a situational use? I guess if you want a list of the non default weapons that are useful in a certain situation or otherwise then it probably looks a little like this; ( (m) means it's almost always run)

Medic - Kritz, Crusader's Crossbow (m), Ubersaw (m)
Demo - Loose Cannon, Pain Train (m), Quickiebomb launcher, Scotsman's Skullcutter
Soldier - Gunboats (m), Concheror, Pain Train, Escape Plan (m), Black Box, Direct Hit
Scout - Winger, Boston Basher (m)
Pyro - Flare Gun, Powerjack (m), Degreaser (m), Detonator, Manmelter
Spy - Ambassador, L'etranger, The Big Earner
Engineer - Jag (m)
Sniper - Shahanshah</blockquote>

You forget equalizer]]></description>
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    	    <pubDate>Fri, 22 May 2015 21:43:26 +0200</pubDate>
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    	<item>
    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535653</link>
    	    <description><![CDATA[If you call a weapon a gimmick weapon doesn't that mean that it doesn't have a situational use? I guess if you want a list of the non default weapons that are useful in a certain situation or otherwise then it probably looks a little like this; ( (m) means it's almost always run)

Medic - Kritz, Crusader's Crossbow (m), Ubersaw (m)
Demo - Loose Cannon, Pain Train (m), Quickiebomb launcher, Scotsman's Skullcutter
Soldier - Gunboats (m), Concheror, Pain Train, Escape Plan (m), Black Box, Direct Hit
Scout - Winger, Boston Basher (m)
Pyro - Flare Gun, Powerjack (m), Degreaser (m), Detonator, Manmelter
Spy - Ambassador, L'etranger, Diamondback
Sniper - Shahanshah]]></description>
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    	    <pubDate>Fri, 22 May 2015 21:21:34 +0200</pubDate>
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    	<item>
    	    <title>Reply by BOON_</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535651</link>
    	    <description><![CDATA[<i>Quoted from Pete_</i>
		<blockquote>bison for spamming crowded choke points 8)</blockquote>

Double Bison on Process choke :^)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31597&#038;post=535651</guid>
    	    <pubDate>Fri, 22 May 2015 20:53:31 +0200</pubDate>
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    	<item>
    	    <title>Reply by popcorp</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535648</link>
    	    <description><![CDATA[Powerjack and Degreaser for Pyro
Cloak n Dagger for Spy]]></description>
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    	    <pubDate>Fri, 22 May 2015 20:23:40 +0200</pubDate>
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    	    <title>Reply by Adeel</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31597/page-1/?recent=535864#post=535643</link>
    	    <description><![CDATA[gunboats to have fun]]></description>
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    	    <pubDate>Fri, 22 May 2015 19:49:55 +0200</pubDate>
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