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	<title>ETF2L &#8211; Latest activity in &#8220;Fast process roamer rollout 2?&#8221;</title>
	<link>https://staging.etf2l.org/forum/tactics/topic-31009/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by Adeel</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-2/?recent=525772#post=525772</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>why do you even need a buff?
jumping to the resupply, doing the jump of the left and the pogo, taking small pack and you are on 200, doing the rollout and landing on the pack in mid is again being 200 (if you land near it)</blockquote>

you can play it a little slower and get to mid with ~250 and still be able to contest the enemy demo]]></description>
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    	    <pubDate>Fri, 30 Jan 2015 02:00:21 +0100</pubDate>
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    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525750</link>
    	    <description><![CDATA[<i>Quoted from AB</i>
		<blockquote>Though I would recommend getting your crit buff first and then jump, either off of the left door frame or the beam on the right.

[...]

Most demos would spot you and then scouts would feast on you.</blockquote>
why do you even need a buff?
jumping to the resupply, doing the jump of the left and the pogo, taking small pack and you are on 200, doing the rollout and landing on the pack in mid is again being 200 (if you land near it)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31009&#038;post=525750</guid>
    	    <pubDate>Thu, 29 Jan 2015 22:10:55 +0100</pubDate>
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    	    <title>Reply by Lorave</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525741</link>
    	    <description><![CDATA[Just jump from left at start like Alfie mentioned, and hit the jump in choke better and you will also make it all the way to sewers without that extra jump in choke]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 21:03:37 +0100</pubDate>
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    	    <title>Reply by Adeel</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525736</link>
    	    <description><![CDATA[Though I would recommend getting your crit buff first and then jump, either off of the left door frame or the beam on the right.

<i>Quoted from Hergan</i>
		<blockquote>[...]

It's actually pretty cool, not sure if viable because I suck at jumping and can't try it myself</blockquote>

Most demos would spot you and then scouts would feast on you.]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 17:38:01 +0100</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525733</link>
    	    <description><![CDATA[<i>Quoted from Alfie</i>
		<blockquote>Everyone that posted rollouts in this thread, you can be faster by jumping off the left of the door frame as soon as you exit spawn then pogo off the floor and slide up the ramp. Then you can do you fancy jumps</blockquote>

this...]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 16:10:13 +0100</pubDate>
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    	    <title>Reply by Alfie</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525727</link>
    	    <description><![CDATA[Everyone that posted rollouts in this thread, you can be faster by jumping off the left of the door frame as soon as you exit spawn then pogo off the floor and slide up the ramp. Then you can do you fancy jumps]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31009&#038;post=525727</guid>
    	    <pubDate>Thu, 29 Jan 2015 14:43:45 +0100</pubDate>
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    	    <title>Reply by Hergan5</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525725</link>
    	    <description><![CDATA[<i>Quoted from Forty-Two</i>
		<blockquote>I came up with this one ages ago: http://youtu.be/15pAtLwR1lQ 

Never got to test its viability because I play Highlander, where soldiers are not allowed to have fun rolling out, and instead have to whip their team to mid :&#60;</blockquote>

It's actually pretty cool, not sure if viable because I suck at jumping and can't try it myself]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 14:00:59 +0100</pubDate>
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    	    <title>Reply by Forty-Two</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525721</link>
    	    <description><![CDATA[I came up with this one ages ago: http://youtu.be/15pAtLwR1lQ 

Never got to test its viability because I play Highlander, where soldiers are not allowed to have fun rolling out, and instead have to whip their team to mid :&#60;]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 12:31:11 +0100</pubDate>
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    	    <title>Reply by doksisthebest</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525720</link>
    	    <description><![CDATA[<i>Quoted from Condawg</i>
		<blockquote>https://www.youtube.com/watch?v=wPpHq7tAso4 if you could time this perfectly and get the sync on the scouts as they both run through choke, or even the med</blockquote>

scouts would destroy you mate.]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 11:42:36 +0100</pubDate>
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    	    <title>Reply by CondawgCondawg</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525718</link>
    	    <description><![CDATA[https://www.youtube.com/watch?v=wPpHq7tAso4 if you could time this perfectly and get the sync on the scouts as they both run through choke, or even the med]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=31009&#038;post=525718</guid>
    	    <pubDate>Thu, 29 Jan 2015 10:26:23 +0100</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525717</link>
    	    <description><![CDATA[demo will see you easy if hes fast]]></description>
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    	    <pubDate>Thu, 29 Jan 2015 10:11:05 +0100</pubDate>
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    	    <title>Reply by tjalling1996</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525684</link>
    	    <description><![CDATA[the 4th rocket gives you a boost though, no idea if its faster]]></description>
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    	    <pubDate>Wed, 28 Jan 2015 19:22:02 +0100</pubDate>
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    	    <title>Reply by Dr. Heinz</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525670</link>
    	    <description><![CDATA[You can also get there with the normal fast rollout... and you use 1 rocket less.]]></description>
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    	    <pubDate>Wed, 28 Jan 2015 18:37:33 +0100</pubDate>
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    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525669</link>
    	    <description><![CDATA[slower, you'll have less health and less rockets reloaded, is harder to pull off and doesn't really give any advantage compared to the normal roll-out.]]></description>
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    	    <pubDate>Wed, 28 Jan 2015 18:35:50 +0100</pubDate>
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    	    <title>Reply by stuNtz</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-31009/page-1/?recent=525772#post=525668</link>
    	    <description><![CDATA[id says if it works out you can eventually take out the scout that can go there even]]></description>
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    	    <pubDate>Wed, 28 Jan 2015 18:34:11 +0100</pubDate>
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