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	<title>ETF2L &#8211; Latest activity in &#8220;Demoman rollout comparison - cp_sunshine_b2&#8221;</title>
	<link>https://staging.etf2l.org/forum/tactics/topic-28012/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485233</link>
    	    <description><![CDATA[no sollys are faster]]></description>
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    	    <pubDate>Sat, 01 Feb 2014 21:42:30 +0100</pubDate>
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    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485211</link>
    	    <description><![CDATA[<i>Quoted from damneasy</i>
		<blockquote>[...]

ye but solly will be there already so you fucked</blockquote>
it can work for the first middle, but once you do it more than once it just won't work out. scouts come to mid before solly.]]></description>
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    	    <pubDate>Sat, 01 Feb 2014 19:16:51 +0100</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485194</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>[...]
still not hard to sticky you off if I know of it. you exit cafe at about 9:43 I guess, and it's enough time to trap you.</blockquote>

ye but solly will be there already so you fucked]]></description>
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    	    <pubDate>Sat, 01 Feb 2014 17:17:01 +0100</pubDate>
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    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485188</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>[...]
still not hard to sticky you off if I know of it. you exit cafe at about 9:43 I guess, and it's enough time to trap you.</blockquote>
you can exit at 45]]></description>
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    	    <pubDate>Sat, 01 Feb 2014 16:36:27 +0100</pubDate>
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    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485173</link>
    	    <description><![CDATA[<i>Quoted from damneasy</i>
		<blockquote>http://www.youtube.com/watch?v=eJ3B4uY2cmk&#38;feature=youtube_gdata you can do faster i guess if you do perfect, and you land on 45-46 on healthpack, you can shoot at 46 already though</blockquote>
still not hard to sticky you off if I know of it. you exit cafe at about 9:43 I guess, and it's enough time to trap you.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=28012&#038;post=485173</guid>
    	    <pubDate>Sat, 01 Feb 2014 14:20:36 +0100</pubDate>
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    	<item>
    	    <title>Reply by HR</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485172</link>
    	    <description><![CDATA[<i>Quoted from damneasy</i>
		<blockquote>http://www.youtube.com/watch?v=eJ3B4uY2cmk&#38;feature=youtube_gdata you can do faster i guess if you do perfect, and you land on 45-46 on healthpack, you can shoot at 46 already though</blockquote>
1st one a blatant copy of my rollout
I can't decide what I think is good on this map, like I think speed is useless but if you're slow going through 'café' you can get stickied off very easily if the other demoman knows it, I still think it's much better than any other one really though because getting to mid with 90 hp is not good enough. Either way from what I've experienced the mid is pure garbage for 6's.]]></description>
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    	    <pubDate>Sat, 01 Feb 2014 14:00:47 +0100</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485169</link>
    	    <description><![CDATA[http://www.youtube.com/watch?v=eJ3B4uY2cmk&#38;feature=youtube_gdata you can do faster i guess if you do perfect, and you land on 45-46 on healthpack, you can shoot at 46 already though]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=28012&#038;post=485169</guid>
    	    <pubDate>Sat, 01 Feb 2014 12:41:10 +0100</pubDate>
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    	    <title>Reply by DamnEasy</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485167</link>
    	    <description><![CDATA[i got rollout at 9:45-9:46 at cafe with full hp :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=28012&#038;post=485167</guid>
    	    <pubDate>Sat, 01 Feb 2014 11:39:21 +0100</pubDate>
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    	    <title>Reply by Lorave</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485051</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>http://www.youtube.com/watch?v=bnBFu6nHyC0&#38;feature=youtu.be

if you go through cafe you have full hp but easily get trapped as shown in gubbin's stream:
http://www.twitch.tv/gubbinsss/b/499148146 minute: 3:48:07
so the health disadvantage is minor compared to being trapped, also a pretty good rollout for fighting the demo on choke, cause when he arrives to middle he is down to about 100 hp and with your sticky 70, you take the pack and you have about 115, and the health disadvantage again is small compared to the possibilities.
Song : Tekken 5 OST - Poolside</blockquote>
Nice rollout man! Tho it is harder to execute reliably, everything can be done with practise! Hope this map will make it in s18.]]></description>
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    	    <pubDate>Fri, 31 Jan 2014 11:21:20 +0100</pubDate>
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    	    <title>Created by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-28012/page-1/?recent=485233#post=485019</link>
    	    <description><![CDATA[http://www.youtube.com/watch?v=bnBFu6nHyC0&#38;feature=youtu.be

if you go through cafe you have full hp but easily get trapped as shown in gubbin's stream:
http://www.twitch.tv/gubbinsss/b/499148146 minute: 3:48:07
so the health disadvantage is minor compared to being trapped, also a pretty good rollout for fighting the demo on choke, cause when he arrives to middle he is down to about 100 hp and with your sticky 70, you take the pack and you have about 115, and the health disadvantage again is small compared to the possibilities.

Song : Tekken 5 OST - Poolside]]></description>
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    	    <pubDate>Thu, 30 Jan 2014 23:02:47 +0100</pubDate>
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