<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;Demoman Rollout Comparison - Badlands&#8221;</title>
	<link>https://staging.etf2l.org/forum/tactics/topic-26710/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-2/?recent=462552#post=462552</link>
    	    <description><![CDATA[I might do another comparison video, this time instead of time+health.
what to do if you fail.
which I thought of something for the  extremer.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462552</guid>
    	    <pubDate>Wed, 17 Jul 2013 20:20:02 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setsul</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-2/?recent=462552#post=462506</link>
    	    <description><![CDATA[<i>Quoted from SiTeHBu0mbb</i>
		<blockquote>[...]

Yes it is still possible, am aware of that:)</blockquote>
9:48 should still be possible, never questioned the jump itself.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462506</guid>
    	    <pubDate>Wed, 17 Jul 2013 13:53:09 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by SiTeHBu0mB</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-2/?recent=462552#post=462504</link>
    	    <description><![CDATA[<i>Quoted from Setsul</i>
		<blockquote>[...]
I thought the spawn doorframe was solid before?
If you uncrouch after you passed trough the first doorframe on the second jump it should still be possible, requires good timing though.</blockquote>

Yes it is still possible, am aware of that:)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462504</guid>
    	    <pubDate>Wed, 17 Jul 2013 13:10:37 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setsul</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-2/?recent=462552#post=462471</link>
    	    <description><![CDATA[<i>Quoted from SiTeHBu0mbb</i>
		<blockquote>The kaidus rollout is the most consistent/safe one after practise.
However, with the new doorframes I do feel stickyplacement for jump 1 and 2 have changed a bit. You need to lower the first sticky a bit (and thus det a bit later) and the second sticky needs to be placed back further to prevent bumping into the now solid frame.

Due to these changes I think you can't hit 9:48 anymore (not that I ever did that but still).</blockquote>
I thought the spawn doorframe was solid before?
If you uncrouch after you passed trough the first doorframe on the second jump it should still be possible, requires good timing though.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462471</guid>
    	    <pubDate>Tue, 16 Jul 2013 22:37:08 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by SiTeHBu0mB</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-2/?recent=462552#post=462438</link>
    	    <description><![CDATA[The kaidus rollout is the most consistent/safe one after practise.
However, with the new doorframes I do feel stickyplacement for jump 1 and 2 have changed a bit. You need to lower the first sticky a bit (and thus det a bit later) and the second sticky needs to be placed back further to prevent bumping into the now solid frame.

Due to these changes I think you can't hit 9:48 anymore (not that I ever did that but still).]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462438</guid>
    	    <pubDate>Tue, 16 Jul 2013 17:31:54 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Guyyyst</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-2/?recent=462552#post=462339</link>
    	    <description><![CDATA[<i>Quoted from .kr4tos</i>
		<blockquote>first of all i dont get it why "putting a sticky on the floor" = "b4nnys rollout"

also its possible to reach the health kit at 9:47 and if you do it perfect ..really close to 9:48

also stop fucking tryhard your rollouts! its not fair... lets say all demos have to wait until 9:44 until they shoot their first sticky... everyone should be able to do this. i guess that would be a really good deal</blockquote>

kr4tos 2bad2jump]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462339</guid>
    	    <pubDate>Mon, 15 Jul 2013 22:04:08 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setsul</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462338</link>
    	    <description><![CDATA[<i>Quoted from Phnx</i>
		<blockquote>?</blockquote>
http://www.twitch.tv/kaidus/c/2483076
22:00
?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462338</guid>
    	    <pubDate>Mon, 15 Jul 2013 21:55:23 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Medic-kun</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462328</link>
    	    <description><![CDATA[<i>Quoted from Monkeh</i>
		<blockquote>Think my rollout is best tbh:

First sticky on side of spawn door.
Smack head on pipe and drop to floor. Take damage.
Walk through main and drop sticky at foot of stairs.
Smack head on arch where little health pack is or kneecap one's self on the stairs, both awesome.
Throw sticky on edge of drop down.
Detonate sticky whilst crouching but always, always jump, so head smacks into stupid grate thing and drop down.
Walk through valley on 15 health and go down to a long range scatter shot from the scout under.
Profit.

Why am I so good you ask? Practice my friends, practice.</blockquote>

did hallow mentor you?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462328</guid>
    	    <pubDate>Mon, 15 Jul 2013 20:55:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462308</link>
    	    <description><![CDATA[?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462308</guid>
    	    <pubDate>Mon, 15 Jul 2013 18:47:01 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462303</link>
    	    <description><![CDATA[dbl]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462303</guid>
    	    <pubDate>Mon, 15 Jul 2013 17:53:36 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462304</link>
    	    <description><![CDATA[Told ya so!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462304</guid>
    	    <pubDate>Mon, 15 Jul 2013 17:53:36 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462258</link>
    	    <description><![CDATA[<i>Quoted from .kr4tos</i>
		<blockquote>first of all i dont get it why "putting a sticky on the floor" = "b4nnys rollout"

</blockquote>
http://youtu.be/EuUgjydRiew?t=8m14s]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462258</guid>
    	    <pubDate>Mon, 15 Jul 2013 09:37:30 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462049</link>
    	    <description><![CDATA[<i>Quoted from Setsul</i>
		<blockquote>[...]
I'd say could instead of should. I meant that if the spawn isn't perfect you might not be able to do the first jump and if you messed it up you've probably hit a wall or the vents whereas you don't have to do all jumps perfect to get at least 9:44 with kaidus rollout.
Maybe i just don't trust the spawns.</blockquote>
I prefer my rollout by my spawn, if my first in spawn jump is good enough for extremer I'll do it, if it's not I'll do kaidus'es.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462049</guid>
    	    <pubDate>Sat, 13 Jul 2013 20:31:04 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462045</link>
    	    <description><![CDATA[Think my rollout is best tbh:

First sticky on side of spawn door.
Smack head on pipe and drop to floor. Take damage.
Walk through main and drop sticky at foot of stairs.
Smack head on arch where little health pack is or kneecap one's self on the stairs, both awesome.
Throw sticky on edge of drop down.
Detonate sticky whilst crouching but always, always jump, so head smacks into stupid grate thing and drop down.
Walk through valley on 15 health and go down to a long range scatter shot from the scout under.
Profit.

Why am I so good you ask? Practice my friends, practice.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462045</guid>
    	    <pubDate>Sat, 13 Jul 2013 20:20:29 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by tarek006</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-26710/page-1/?recent=462552#post=462041</link>
    	    <description><![CDATA[first of all i dont get it why "putting a sticky on the floor" = "b4nnys rollout"

also its possible to reach the health kit at 9:47 and if you do it perfect ..really close to 9:48

also stop fucking tryhard your rollouts! its not fair... lets say all demos have to wait until 9:44 until they shoot their first sticky... everyone should be able to do this. i guess that would be a really good deal]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=26710&#038;post=462041</guid>
    	    <pubDate>Sat, 13 Jul 2013 20:11:35 +0200</pubDate>
    	</item>
    </channel>
</rss>