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	<title>ETF2L &#8211; Latest activity in &#8220;Viewmodel or no viewmodel. That&#039;s the question.&#8221;</title>
	<link>https://staging.etf2l.org/forum/tactics/topic-21036/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by _void</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378151</link>
    	    <description><![CDATA[2 way to be a pr0 :

- Default everything + low interp
- no crosshair + viewmodel_fov 120

60% of the time , it works everytime !!!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378151</guid>
    	    <pubDate>Wed, 11 Apr 2012 23:59:13 +0200</pubDate>
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    	    <title>Reply by atmo</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378150</link>
    	    <description><![CDATA[crosshair or no crosshair. that's the question.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378150</guid>
    	    <pubDate>Wed, 11 Apr 2012 23:52:59 +0200</pubDate>
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    	    <title>Reply by Gozo</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378149</link>
    	    <description><![CDATA[<i>Quoted from Farah</i>
		<blockquote>it's just preference :/

personally i keep viewmodels on for projectile weapons and off for hitscan. i used to have it the other way around but i changed cuz i felt like it. plus viewmodels on for sticky launcher for some reason helps me rollout :/</blockquote>

this]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378149</guid>
    	    <pubDate>Wed, 11 Apr 2012 23:47:13 +0200</pubDate>
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    	    <title>Reply by Thalash</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378132</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>[...]

Who's that?</blockquote>

STOP MOCKING HIS ENGLISH, ITS NOT HIS FAULT HES RETARDED

LOL]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378132</guid>
    	    <pubDate>Wed, 11 Apr 2012 22:44:23 +0200</pubDate>
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    	    <title>Reply by almightybob</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378127</link>
    	    <description><![CDATA[<i>Quoted from ondkaja</i>
		<blockquote>[...]Use off_with_muzzleflash in the viewmodel setting. The weapon itself will be hidden but the flames will be visible. Same with medic's syringe gun.</blockquote>

Ahh. Thanks :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378127</guid>
    	    <pubDate>Wed, 11 Apr 2012 21:45:33 +0200</pubDate>
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    	    <title>Reply by Farah</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378095</link>
    	    <description><![CDATA[it's just preference :/

personally i keep viewmodels on for projectile weapons and off for hitscan. i used to have it the other way around but i changed cuz i felt like it. plus viewmodels on for sticky launcher for some reason helps me rollout :/]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378095</guid>
    	    <pubDate>Wed, 11 Apr 2012 19:30:59 +0200</pubDate>
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    	    <title>Reply by TviQ</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-2/?recent=378151#post=378010</link>
    	    <description><![CDATA[<i>Quoted from Spike Himself</i>
		<blockquote>[...]

Who's that?</blockquote>
You]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378010</guid>
    	    <pubDate>Wed, 11 Apr 2012 17:08:57 +0200</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=378001</link>
    	    <description><![CDATA[<i>Quoted from doks</i>
		<blockquote>An old friend of mine used to switch between on/off every two weeks.. he said after a while he "lost" his aim. And changing back to on or off helped. </blockquote>

Same; I play better after I turned viewmodels back on if they've been off for a while, and vice versa. The same applies to using different crosshairs for me. Not sure why though.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=378001</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:54:58 +0200</pubDate>
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    	    <title>Reply by doksisthebest</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377999</link>
    	    <description><![CDATA[i think i lost some braincells reading that.

There are people who play with vm on and people who play with vm off.. and then there is the alternative to have some weapons with vm on and some with vm off.. like scatter off pistol and bat on. 

An old friend of mine used to switch between on/off every two weeks.. he said after a while he "lost" his aim. And changing back to on or off helped. 

Just find whatever works best for you. 

Also - what possibly could you "lose" from the screen as a scout ?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=377999</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:53:01 +0200</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377994</link>
    	    <description><![CDATA[<i>Quoted from TviQ</i>
		<blockquote>I play with MADBRO</blockquote>

Who's that?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=377994</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:46:18 +0200</pubDate>
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    	    <title>Reply by Theoz</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377992</link>
    	    <description><![CDATA[<i>Quoted from TviQ</i>
		<blockquote>[...]
How about no? I play with MADBRO?!</blockquote>

!!!!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=377992</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:44:33 +0200</pubDate>
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    	    <title>Reply by vG</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377988</link>
    	    <description><![CDATA[nice wall of text, USEFUL INFORMATIONS THERE]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=377988</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:42:57 +0200</pubDate>
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    	<item>
    	    <title>Reply by TviQ</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377984</link>
    	    <description><![CDATA[<i>Quoted from TWEEKARN\</i>
		<blockquote>tl;dr: no viewmodel means div 1, guys!</blockquote>
How about no? I play with MADBRO?!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=377984</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:35:12 +0200</pubDate>
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    	<item>
    	    <title>Reply by Theoz</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377977</link>
    	    <description><![CDATA[tl;dr: no viewmodel means div 1, guys!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=tactics&#038;topic=21036&#038;post=377977</guid>
    	    <pubDate>Wed, 11 Apr 2012 16:32:21 +0200</pubDate>
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    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/tactics/topic-21036/page-1/?recent=378151#post=377970</link>
    	    <description><![CDATA[<i>Quoted from almightybob</i>
		<blockquote>I use broesel's crosshair switcher to have viewmodels on/off for specific weapons. So for most classes I have primary viewmodels off, secondary on and melee on. For pyro I have primary on, <strong>because I can't see the flames without it</strong>, and for demo I have secondary off too.</blockquote>Use off_with_muzzleflash in the viewmodel setting. The weapon itself will be hidden but the flames will be visible. Same with medic's syringe gun.]]></description>
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    	    <pubDate>Wed, 11 Apr 2012 16:27:48 +0200</pubDate>
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