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	<title>ETF2L &#8211; Latest activity in &#8220;tf_dingalingaling breaks my sounds&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-18696/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=355607</link>
    	    <description><![CDATA[<i>Quoted from fuo</i>
		<blockquote>Tried using a custom dingaling like the q3 hitsound? http://fakkelbrigade.eu/archives/1728/quake-3-hitsound-for-tf2</blockquote>

Indeed I have and it didn't work. It actually delays the fucked up sound for like 10 seconds, which gives me an opportunity to press my snd_restart bind, but I still want it to get fixed.]]></description>
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    	    <pubDate>Thu, 22 Dec 2011 21:20:50 +0100</pubDate>
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    	<item>
    	    <title>Reply by b3link</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=355588</link>
    	    <description><![CDATA[Tried using a custom dingaling like the q3 hitsound? http://fakkelbrigade.eu/archives/1728/quake-3-hitsound-for-tf2]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=355588</guid>
    	    <pubDate>Thu, 22 Dec 2011 19:15:52 +0100</pubDate>
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    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=355572</link>
    	    <description><![CDATA[Please Help me :/]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=355572</guid>
    	    <pubDate>Thu, 22 Dec 2011 18:12:08 +0100</pubDate>
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    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=352618</link>
    	    <description><![CDATA[An important bump. Help :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=352618</guid>
    	    <pubDate>Thu, 08 Dec 2011 15:55:54 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=349779</link>
    	    <description><![CDATA[<i>Quoted from Dr-GimpfeN</i>
		<blockquote>record it with your iphone bro</blockquote>

lol apple

Also i tested it and it didnt have any problems. I guess the jitter sounds was from something else.]]></description>
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    	    <pubDate>Thu, 24 Nov 2011 14:37:46 +0100</pubDate>
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    	<item>
    	    <title>Reply by Dr-Gimpfen</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=349777</link>
    	    <description><![CDATA[record it with your iphone bro]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=349777</guid>
    	    <pubDate>Thu, 24 Nov 2011 14:34:06 +0100</pubDate>
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    	<item>
    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=349776</link>
    	    <description><![CDATA[Ye sure, that should do. Just not 100% sure it'll have the bug in it. Give it a go anyway.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=349776</guid>
    	    <pubDate>Thu, 24 Nov 2011 14:30:22 +0100</pubDate>
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    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=349775</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>Any chance you could fraps a video of it happening?</blockquote>

I guess i could take a demo and make a "startmovie" of it? I think it has the hitsounds included.]]></description>
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    	    <pubDate>Thu, 24 Nov 2011 14:29:38 +0100</pubDate>
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    	<item>
    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=349774</link>
    	    <description><![CDATA[Any chance you could fraps a video of it happening?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=349774</guid>
    	    <pubDate>Thu, 24 Nov 2011 14:27:36 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=349773</link>
    	    <description><![CDATA[BUMP :)

I've been patient.

E: Also normal hits (like a pipe) fucks up my sound too but differently (it jitters all the other voices making them sound silly)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=18696&#038;post=349773</guid>
    	    <pubDate>Thu, 24 Nov 2011 14:23:33 +0100</pubDate>
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    	<item>
    	    <title>Created by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-18696/page-1/?recent=355607#post=340570</link>
    	    <description><![CDATA[IT GOT FUCKED UP ONCE AGAIN:

www.youtube.com/watch?v=RzU19HWca3U

I had to make a .wav because .avi is no longer supported with "startmovie" command and the other thing... .h264 or something.... was too weird for me.

At 4.seconds I make a normal noscope = It does a normal hitsound
At the end of the video I make a full 100% charge headshot. = FFFFUUU

This is even worse when I get kritzstickies and do over 1000 dmg with one sticky.

Only snd_restart or removing the dingalingaling completely fixes the problem.

I've noticed that it gets more quiet every second and after 30 seconds you can't hear it anymore.]]></description>
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    	    <pubDate>Wed, 12 Oct 2011 17:56:43 +0200</pubDate>
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