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	<title>ETF2L &#8211; Latest activity in &#8220;Gravelpit - bo3 or golden cap?&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-14322/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by HELMUT PITZ</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-3/?recent=245293#post=245293</link>
    	    <description><![CDATA[its good as it is )]]></description>
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    	    <pubDate>Wed, 17 Nov 2010 03:04:10 +0100</pubDate>
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    	    <title>Reply by Tikcus</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-3/?recent=245293#post=245290</link>
    	    <description><![CDATA[Not a huge fan of gravelpit, would rather see, coldfront, viaduct, or yukon in the map pool

BO3 works fine(ish)

If you were to play gravelpit so it is actually Fair (if fair is both teams get to attack/defend the same amount) you would play the game like the last set in tennis and it would't end till 1 team breaks the other teams defence and takes a 2 point lead (2-0, 3-1, 4-2. 7-5 etc). The downside is the game could last forever! 

I don't think we should allow draws as that is a step backwards, golden cap is played in 5 cp maps, so we have the choice of leaving it as is, BO3, or turn the 3rd round into a golden cap round]]></description>
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    	    <pubDate>Wed, 17 Nov 2010 02:35:49 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-3/?recent=245293#post=245268</link>
    	    <description><![CDATA[tldr: play even more gp :D]]></description>
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    	    <pubDate>Wed, 17 Nov 2010 00:53:41 +0100</pubDate>
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    	    <title>Reply by AcidReniX</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-3/?recent=245293#post=245242</link>
    	    <description><![CDATA[I think Gravelpit should be played like so:

Initial Game - ABBA

This could lead to a 1-1, 2-0 or 0-2 scoreline.
2-0 and 0-2 would stand as the final result.

For 1-1 you would then proceed to round two.

Round 2 - BAAB

This could lead to a final score of 3-1. 2-2 or 1-3.
In the event of 3-1 or 1-3, a team would have deemed to have won or lost the map respectively. For 2-2, the map outcome would be a draw.

- If there is no decisive victor, then the map is a draw.
- This would mean 4 rounds.
- ABBA-AB is different from ABBA-BA.
    - Setting the time and beating the time can mean two completely different gameplay styles. I think it should be fair that the map gives both teams the opportunity to set the time, and beat the time, the same number of times as each other. It also allows for a draw, just like every other map in ETF2L.

The downside is obviously the time it takes to play the game. If Every round goes to almost max time, the game could last two hours. I think in this situation, where gravepit is scheduled, teams should be forced to play gravelpit first, and if the time of the map extends beyond 45-60 minutes, they should have the option of rescheduling the 2nd map to a different day.

You could also use the golden cap system if the match is won during round 2. (2 points for the winner, 1 point for the loser).



TLDR version:

ABBA, if there is a draw, another overtime of BAAB, if no decisive winner by then, the result is a draw. If the game is won in the overtime rounds, you could use the golden cap point system.]]></description>
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    	    <pubDate>Wed, 17 Nov 2010 00:17:45 +0100</pubDate>
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    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244949</link>
    	    <description><![CDATA[gaaay.

Im not saying my team lost 1 point for this :(]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 14:34:48 +0100</pubDate>
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    	    <title>Reply by CrashSite</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244934</link>
    	    <description><![CDATA[Not to derail the topic, but I love gpit, I get bored shitless with BL and gran, and the different dynamic for a either purely attacking or purely defending map is nice. Also allows people to 'off-class' and I have seen some of the more amzaming plays in games because of this; for example I saw a team run double spy and between them get about 4 people, can't remember teams.]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 14:14:32 +0100</pubDate>
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    	    <title>Reply by F2</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244933</link>
    	    <description><![CDATA[SnowiE &#60;3 this is great news

Also love to Arnold for dropping truth bombs]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 14:09:07 +0100</pubDate>
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    	    <title>Reply by namu</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244932</link>
    	    <description><![CDATA[I like Gravelpit just because it's so different for 5cp maps. Only problem is like in any other game that everyone tends to be mimic and just copy their tactics from premiere teams ect. Last night I was merc for Strike a Pose and we played gravelpit against Fakkelbricade's second team and their quite original tactics threw us off our game quite a bit. I just think people should start to think new ways to conquer this map like they did. FB guys lost, but still I loved the game just because of they actually tried something new and executed it quite well... 

Shoutout to FB's second team!]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 14:08:15 +0100</pubDate>
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    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244928</link>
    	    <description><![CDATA[<i>Quoted from Arnold</i>
		<blockquote>Not saying gravelpit is the worst, but 5 cp games are a lot more interesting.</blockquote>]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 14:04:49 +0100</pubDate>
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    	    <title>Reply by Arnold</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244923</link>
    	    <description><![CDATA[Gravelpit is really awful,

When defending you don't have to worry about having to take over another cp, leading to less dynamic games.

Same goes for attacking obviously, there's nothing for you to defend.

A and B are open at the start, we all know this is just a big timewaster apart from casual medic pick on teams that decide not to keep the medic in spawn.

Setup time, just because everybody hates a setup time.

Not saying gravelpit is the worst, but 5 cp games are a lot more interesting.]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 14:01:52 +0100</pubDate>
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    	    <title>Reply by Keyro</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244917</link>
    	    <description><![CDATA[I find that a bit stupid.
Hasn't this Golden cap rule been set precisely because it wasn't fait that gravel pit was the only map that cannot be draw due to the BO3 ?
All maps with the same ruleset please it's more simple.]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 13:50:53 +0100</pubDate>
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    	    <title>Reply by ilike2spin</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244915</link>
    	    <description><![CDATA[<i>Quoted from ash</i>
		<blockquote>So gpit 2:1 is NOT a golden cap? Can you please edit Lucky Luke's comment where he claimes the opposite? (first page of this thread)</blockquote>

It's buffalo bill, sort it out son.]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 13:47:31 +0100</pubDate>
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    	    <title>Reply by ashnazg</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244913</link>
    	    <description><![CDATA[So gpit 2:1 is NOT a golden cap? Can you please edit Lucky Luke's comment where he claimes the opposite? (first page of this thread)]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 13:32:42 +0100</pubDate>
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    	    <title>Reply by SnowiE</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244894</link>
    	    <description><![CDATA[I've been through all of the gravelpit golden cap wins and changed them back to normal. I guess I missed that one though because it was listed as 1-1 and I was searching pages for 2-1 :)]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 12:23:24 +0100</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-14322/page-2/?recent=245293#post=244892</link>
    	    <description><![CDATA[Had a quick scan of Week 4 and 5 matches and only found this one scored wrong in that case.  They need to play a decider round.

http://etf2l.org/matches/22660/]]></description>
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    	    <pubDate>Tue, 16 Nov 2010 12:17:35 +0100</pubDate>
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