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	<title>ETF2L &#8211; Latest activity in &#8220;Sniper scope?&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-12800/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by BRaH</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=220704</link>
    	    <description><![CDATA[Yeah I think so mate I get the same problem not to fussed about though]]></description>
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    	    <pubDate>Fri, 17 Sep 2010 11:40:52 +0200</pubDate>
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    	    <title>Reply by hapha</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=220692</link>
    	    <description><![CDATA[http://imgur.com/939lw.png

Is this the issue being discussed here? Because I was just about to make a thread asking for help :[]]></description>
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    	    <pubDate>Fri, 17 Sep 2010 09:06:44 +0200</pubDate>
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    	<item>
    	    <title>Reply by Luzik</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=220107</link>
    	    <description><![CDATA[<i>Quoted from dauk</i>
		<blockquote>[...]

viewmodels turns off when player scopes</blockquote>

That doesn't help at spotting aimbots..?]]></description>
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    	    <pubDate>Wed, 15 Sep 2010 20:55:04 +0200</pubDate>
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    	<item>
    	    <title>Reply by konr</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=218555</link>
    	    <description><![CDATA[<i>Quoted from dauk</i>
		<blockquote>[...]

viewmodels turns off when player scopes</blockquote>Nah you just see the end of the gun.]]></description>
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    	    <pubDate>Sun, 12 Sep 2010 20:02:19 +0200</pubDate>
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    	<item>
    	    <title>Reply by Dauk</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=218548</link>
    	    <description><![CDATA[<i>Quoted from wndrrrrrrrrrr</i>
		<blockquote>Won't this now make it difficult to tell if someone is aimbotting as sniper?</blockquote>

viewmodels turns off when player scopes]]></description>
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    	    <pubDate>Sun, 12 Sep 2010 19:42:10 +0200</pubDate>
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    	    <title>Reply by TacoBoss</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=218502</link>
    	    <description><![CDATA[Won't this now make it difficult to tell if someone is aimbotting as sniper?]]></description>
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    	    <pubDate>Sun, 12 Sep 2010 17:44:48 +0200</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=218497</link>
    	    <description><![CDATA[It's because Valve disabled dynamic changing of FOV whilst connected to the server. There isn't a fix.]]></description>
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    	    <pubDate>Sun, 12 Sep 2010 17:40:51 +0200</pubDate>
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    	    <title>Reply by Will</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=218496</link>
    	    <description><![CDATA[same here,
but i think its the "new standard" :/]]></description>
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    	    <pubDate>Sun, 12 Sep 2010 17:39:26 +0200</pubDate>
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    	<item>
    	    <title>Created by illii</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-12800/page-1/?recent=220704#post=218486</link>
    	    <description><![CDATA[Since a recent update, whenever speccing a sniper you can no longer see the zoom-in effect when a sniper scopes, but instead you just see the full view (making it difficult to see the actual shot). People have probably asked this question before, but i'm literally too lazy to check. If anyone has a fix, that would be great.]]></description>
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    	    <pubDate>Sun, 12 Sep 2010 17:20:54 +0200</pubDate>
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