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	<title>ETF2L &#8211; Latest activity in &#8220;TF2 hitsound problems&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-11099/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by pendum</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=201017</link>
    	    <description><![CDATA[Oh god it works. Thanks &#60;3333]]></description>
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    	    <pubDate>Fri, 30 Jul 2010 22:58:40 +0200</pubDate>
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    	<item>
    	    <title>Reply by SPHunt3r</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=201008</link>
    	    <description><![CDATA[good thing to hear, that it now works :)

<i>Quoted from Pendji</i>
		<blockquote>[...]
What command? =x</blockquote>
in his case 
 <strong>play “qbeep.wav”</strong> &#60;--- this is the &#34;play&#34; command
in my case its
 play &#34;q3.wav&#34;
so the config would look like this afterwards:

cl_ragdoll_fade_time “5″
tf_dingaling_wav_override “qbeep.wav”
cl_interp “0.0152″
play “qbeep.wav”]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=11099&#038;post=201008</guid>
    	    <pubDate>Fri, 30 Jul 2010 21:38:02 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by pendum</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200959</link>
    	    <description><![CDATA[<i>Quoted from Hunt3r</i>
		<blockquote>it helped me to put the play command at the end of the config...</blockquote>
What command? =x]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=11099&#038;post=200959</guid>
    	    <pubDate>Fri, 30 Jul 2010 19:45:02 +0200</pubDate>
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    	<item>
    	    <title>Reply by abdaO.o</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200890</link>
    	    <description><![CDATA[I often had missing sounds when I directly startup-joined a server for example use the direct joinlink in the TF2Lobby-system.]]></description>
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    	    <pubDate>Fri, 30 Jul 2010 18:05:56 +0200</pubDate>
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    	<item>
    	    <title>Reply by Mendietaaaa</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200841</link>
    	    <description><![CDATA[same problem here, sometimes it works in the main menu, then when i join a server it doesnt work anymore, or when the server change map it breaks, having those sounds issues + no domination or revenge sounds]]></description>
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    	    <pubDate>Fri, 30 Jul 2010 16:16:57 +0200</pubDate>
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    	<item>
    	    <title>Reply by chojje</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200819</link>
    	    <description><![CDATA[h4x

also, it appears to have worked, thanks :)]]></description>
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    	    <pubDate>Fri, 30 Jul 2010 15:12:54 +0200</pubDate>
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    	<item>
    	    <title>Reply by abdaO.o</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200811</link>
    	    <description><![CDATA[<i>Quoted from Hunt3r</i>
		<blockquote>it help me to put the play command at the end of the config...</blockquote>
This.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=11099&#038;post=200811</guid>
    	    <pubDate>Fri, 30 Jul 2010 14:53:49 +0200</pubDate>
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    	<item>
    	    <title>Reply by SPHunt3r</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200806</link>
    	    <description><![CDATA[it helped me to put the play command at the end of the config...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=11099&#038;post=200806</guid>
    	    <pubDate>Fri, 30 Jul 2010 14:37:29 +0200</pubDate>
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    	<item>
    	    <title>Reply by Phlatl1ne</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200802</link>
    	    <description><![CDATA[i have the same problem. HEEEELP!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=11099&#038;post=200802</guid>
    	    <pubDate>Fri, 30 Jul 2010 14:29:53 +0200</pubDate>
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    	<item>
    	    <title>Created by chojje</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-11099/page-1/?recent=201017#post=200799</link>
    	    <description><![CDATA[I want to use the quake hitsound in fragga's dingaling, and it works fine, for about fifteen minutes of playing, Suddenly all hitsounds disappear, as well as the backburner flaming sound and the minigun sound along with other sounds. Resetting the sound using snd_restart works for the ingame sounds, but the qbeep of course disappears due to being cleared out of the game cache, forcing me to reboot to get it back. Here's my autoexec if that could shed some light on the issue.

play "qbeep.wav"
cl_ragdoll_fade_time "5"
tf_dingaling_wav_override "qbeep.wav"
cl_interp "0.0152"

But it doesnt end there. Trying to solve this I tried removing everything connected to the custom quake hitsound and get the default TF2 one back, with no luck. I have checked the box in the advanced multiplayer options, but still no hitsound. Solutions from the ever-helpful etf2l forums?]]></description>
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    	    <pubDate>Fri, 30 Jul 2010 14:22:27 +0200</pubDate>
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