<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;HUD Health Value&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-10955/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Chux</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=198039</link>
    	    <description><![CDATA[Somehow I just knew the topic was going to end up with everyone commenting my graphics settings instead of the HUD mods :)))]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=198039</guid>
    	    <pubDate>Sun, 18 Jul 2010 20:56:53 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197830</link>
    	    <description><![CDATA[nice rates and picmap hacks :]]

must be fun playing against u]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197830</guid>
    	    <pubDate>Sat, 17 Jul 2010 20:02:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by FlagZero</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197686</link>
    	    <description><![CDATA[Crazy shit man!
I don't use it....]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197686</guid>
    	    <pubDate>Fri, 16 Jul 2010 18:16:56 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Chux</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197566</link>
    	    <description><![CDATA[Finaly done, took some time to make it work and get it into shape, but im really pleased the way it turned out. Many thanks SteveyJJ for the help. 

Screens wont do it any justice so i put together a quick vid:

http://www.youtube.com/watch?v=78yW4D6fdNA


Here's also a download link if anyone wishes to give it a go. Should run just fine on m0res HUD for 1680x1050. But your mileage may vary. 

http://www.2shared.com/file/bfrF9IzV/tf_online.html]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197566</guid>
    	    <pubDate>Thu, 15 Jul 2010 17:09:08 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by SteveyJJ</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197537</link>
    	    <description><![CDATA[You need to open HudAnimations_tf which is in your scripts folder and find the part in m0res hud similar to this, only m0re only animates the health cross and not the numbers. 
Replace with this.

//===========================================

//Health Bonus Pulse
event HudHealthBonusPulse
{
	Animate	PlayerStatusHealthBonusImage 	Alpha		"255"		Linear 0.0 0.2
	Animate	PlayerStatusHealthBonusImage 	Alpha		"0"			Linear 0.2 0.4
	Animate	PlayerStatusHealthValue		FgColor		"0 0 255 255" 	Linear 0.0 0.0001

	RunEvent HudHealthBonusPulseLoop	0.4
}

// call to loop HudHealthBonusPulse
event HudHealthBonusPulseLoop
{
	RunEvent HudHealthBonusPulse 0.0
}

event HudHealthBonusPulseStop
{
	StopEvent HudHealthBonusPulse 0.0
	StopEvent HudHealthBonusPulseLoop 0.0
	Animate	PlayerStatusHealthValue		FgColor		"White" 	Linear 0.0 0.0001
}

//===========================================

//Health Dying Pulse
event HudHealthDyingPulse
{
	Animate	PlayerStatusHealthBonusImage 	Alpha		"255"			Linear 0.0 0.075
	Animate	PlayerStatusHealthBonusImage 	Alpha		"0"			Linear 0.125 0.075
	
	Animate	PlayerStatusHealthValue		FgColor		"white" 		Linear 0.125 0.075
	Animate	PlayerStatusHealthValue	FgColor		"HUDDeathWarning" 	Linear 0.0 0.075

	RunEvent HudHealthDyingPulseLoop	0.25
}

// call to loop HudHealthDyingPulse
event HudHealthDyingPulseLoop
{
	RunEvent HudHealthDyingPulse 0.0
}

event HudHealthDyingPulseStop
{
	StopEvent HudHealthDyingPulse 0.0
	StopEvent HudHealthDyingPulseLoop 0.0
	Animate	PlayerStatusHealthValue		FgColor		"White" 			Linear 0.0 0.0001
}

//===========================================

If it doesn't work then you may need to rename the entities within HudPlayerHealth.res so that they match the parts that this script is trying to animate.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197537</guid>
    	    <pubDate>Thu, 15 Jul 2010 13:29:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by fJack</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197534</link>
    	    <description><![CDATA[<i>Quoted from Peign slays dragons</i>
		<blockquote>awesome! how did you turn the graphics so low?

(And sry, i can't help you dude :( )</blockquote>
Seems to be mostly due to mat_picmip 4 (mat_filtertextures 1).]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197534</guid>
    	    <pubDate>Thu, 15 Jul 2010 12:59:28 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Pagan</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197530</link>
    	    <description><![CDATA[awesome! how did you turn the graphics so low?

(And sry, i can't help you dude :( )]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197530</guid>
    	    <pubDate>Thu, 15 Jul 2010 12:27:28 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by achy</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197527</link>
    	    <description><![CDATA[dude you need a new pc or gfx card! gl m8!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197527</guid>
    	    <pubDate>Thu, 15 Jul 2010 12:18:47 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by Chux</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10955/page-1/?recent=198039#post=197526</link>
    	    <description><![CDATA[Is there a way, and can someone give me a hand, to make the health value change color when buffed and low. 

I'm using a modded out m0re

http://www.easilysharing.com/images/41017795453930200645.jpg]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10955&#038;post=197526</guid>
    	    <pubDate>Thu, 15 Jul 2010 12:16:17 +0200</pubDate>
    	</item>
    </channel>
</rss>