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	<title>ETF2L &#8211; Latest activity in &#8220;Where&#039;s the low-ammo flashing animation? :O&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-10907/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=198055</link>
    	    <description><![CDATA[An integrity check of the gcf files fixed it for me...

But shouldn't Steam do that automatically from time to time? :/

Seems like I did *something* wrong when messing around with GCF-Scape :D]]></description>
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    	    <pubDate>Sun, 18 Jul 2010 21:49:48 +0200</pubDate>
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    	<item>
    	    <title>Reply by I-I05t@ge</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=197132</link>
    	    <description><![CDATA[
		<blockquote>Where's the low-ammo flashing animation? :O</blockquote>
HudAmmoWeapons.res -&#62; "HudWeaponLowAmmoImage"
there you can change normal pic to something like this)) [invalid URL]http://h0stage.files.wordpress.com/2010/06/cp_obscure_final0000.jpg[invalid URL]]]></description>
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    	    <pubDate>Tue, 13 Jul 2010 17:21:47 +0200</pubDate>
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    	<item>
    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=197111</link>
    	    <description><![CDATA[Bah-da-boom-bah-da-bing!

OK, I see.  I was just posting what worked for me.  Ofc I phail, we all know this!]]></description>
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    	    <pubDate>Tue, 13 Jul 2010 15:56:53 +0200</pubDate>
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    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=197108</link>
    	    <description><![CDATA[<i>Quoted from Monkeh</i>
		<blockquote>[...]

I'm not sure what you're getting at mate, sorry.  Every update, both major and minor, seems to break my Comm Hud so I have learned to keep the un zipped files in my tf folder, I just deleted my resource and scripts folders, unzipped the original files to my desktop and then slotted them back home to the tf folder.

I had the same problem with the ammo flash thingy being broken as well as no colour around my health so I didn't know what side I was on.  

Both fixed by the above routine.  Did I do something stoopid?</blockquote>

Read the very first bullet point on the first post in this thread.]]></description>
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    	    <pubDate>Tue, 13 Jul 2010 15:47:11 +0200</pubDate>
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    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=197079</link>
    	    <description><![CDATA[<i>Quoted from eoN^</i>
		<blockquote>


 Now look back and look at what they are all in. Now reread what you posted.</blockquote>

I'm not sure what you're getting at mate, sorry.  Every update, both major and minor, seems to break my Comm Hud so I have learned to keep the un zipped files in my tf folder, I just deleted my resource and scripts folders, unzipped the original files to my desktop and then slotted them back home to the tf folder.

I had the same problem with the ammo flash thingy being broken as well as no colour around my health so I didn't know what side I was on.  

Both fixed by the above routine.  Did I do something stoopid?]]></description>
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    	    <pubDate>Tue, 13 Jul 2010 13:03:52 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Up</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=197035</link>
    	    <description><![CDATA[From my tf/scripts/HudAnimations_tf.txt (CommHUD):

<code>event HudLowAmmoPulse
{
	Animate	AmmoInClipShadow		Fgcolor		"Black"		Linear 0.0 0.075
	Animate	AmmoInClipShadow		Fgcolor		"255 0 0 255"		Linear 0.125 0.075
	
	Animate AmmoInReserveShadow		Fgcolor		"Black"		Linear 0.0 0.075
	Animate AmmoInReserveShadow		Fgcolor		"255 0 0 255"		Linear 0.125 0.075

	Animate AmmoNoClipShadow		Fgcolor		"Black"		Linear 0.0 0.075
	Animate AmmoNoClipShadow		Fgcolor		"255 0 0 255"		Linear 0.125 0.075

	RunEvent HudLowAmmoPulseLoop	0.25
}

// call to loop HudLowAmmoPulse
event HudLowAmmoPulseLoop
{
	RunEvent HudLowAmmoPulse 0.0
}

event HudLowAmmoPulseStop
{
	Animate	AmmoInClipShadow		Fgcolor		"Black"		Linear 0.0 0.001
	Animate AmmoInReserveShadow		Fgcolor		"Black"		Linear 0.0 0.001
	Animate AmmoNoClipShadow		Fgcolor		"Black"		Linear 0.0 0.001
	StopEvent HudLowAmmoPulse 0.0
	StopEvent HudLowAmmoPulseLoop 0.0
}</code>

If you ensure that's in your file too, it should work. No idea why it wouldn't be though.]]></description>
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    	    <pubDate>Tue, 13 Jul 2010 06:52:11 +0200</pubDate>
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    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=197029</link>
    	    <description><![CDATA[<i>Quoted from Monkeh</i>
		<blockquote>I deleted my resource and scripts folder, then got them out of my Comm HUD zip file and replaced them and it all works fine and dandy.  Try replacing your scripts folder? IDK, but it works fine for me using the Comm HUD, which rocks btw.</blockquote>


Dude... Open up C:Program Files (x86)Steamsteamapps-username-team fortress 2

And you see that folder called "tf". Yeah the one that contains the scripts folder, the resource folder and cfg folder and every other folder that I can think of that stores your ingame settings. Now look back and look at what they are all in. Now reread what you posted.]]></description>
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    	    <pubDate>Tue, 13 Jul 2010 05:49:56 +0200</pubDate>
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    	<item>
    	    <title>Reply by Dukermons</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196807</link>
    	    <description><![CDATA[I deleted my resource and scripts folder, then got them out of my Comm HUD zip file and replaced them and it all works fine and dandy.  Try replacing your scripts folder? IDK, but it works fine for me using the Comm HUD, which rocks btw.]]></description>
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    	    <pubDate>Mon, 12 Jul 2010 12:47:57 +0200</pubDate>
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    	<item>
    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196783</link>
    	    <description><![CDATA[<i>Quoted from RaCio</i>
		<blockquote>You could try deleting your resource folder before installing commHUD</blockquote>

<i>Quoted from broesel</i>
		<blockquote>
EVEN AFTER I STARTED TF2 WITH THIS:

• deleted tf folder

...

IT DIDNT WORK.
</blockquote>

Did that again before installing Commhud :(]]></description>
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    	    <pubDate>Mon, 12 Jul 2010 10:42:30 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196639</link>
    	    <description><![CDATA[You could try deleting your resource folder before installing commHUD]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 21:29:37 +0200</pubDate>
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    	<item>
    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196586</link>
    	    <description><![CDATA[omg, doesn't work with community hud either :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10907&#038;post=196586</guid>
    	    <pubDate>Sun, 11 Jul 2010 17:06:23 +0200</pubDate>
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    	<item>
    	    <title>Reply by broesel</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196582</link>
    	    <description><![CDATA[Thanks, will try that HUD now, if it works there I'm just gonna steal it from there :D]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 16:52:43 +0200</pubDate>
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    	<item>
    	    <title>Reply by str8outtaCompton</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196581</link>
    	    <description><![CDATA[using communitytf2hud, it works]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 16:38:20 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by broesel</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10907/page-1/?recent=198055#post=196576</link>
    	    <description><![CDATA[Yo,

I just wanted to update my HUD because I've been lazy lately and cba to integrate new features like the ammo flash, but now with the engie update I finally decided to update it :D

But then, when I copied the ammo flash thingy from the gcf's HudAnimations_tf.txt in my file, customized the animation paramters a little bit and then started TF2, it - guess what. YEAH IT DIDNT WORK.

When I wanted to try the standard HUD to see if it works at least there, it wasn't here either :(

EVEN AFTER I STARTED TF2 WITH THIS:

• deleted tf folder
• deactivated Steam Cloud Sync
• -dxlevel 98 (instead of 80)
• -autoconfig

IT DIDNT WORK.

So, to stop my infinite rage, please tell me what I should do to get this working :(

P.S.: Even when you have no clue wtf I'm even talking about / can't help me, pls post here if your low-ammo flashing animation works or not, and whether you use a custom HUD or not. Thanks.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 16:21:29 +0200</pubDate>
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