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	<title>ETF2L &#8211; Latest activity in &#8220;A script for sentryjumping?&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-10905/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by illii</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-2/?recent=196670#post=196670</link>
    	    <description><![CDATA[alias +sentryjump "+jump;+duck;wait;+attack2"
alias -sentryjump "-jump;-attack2;wait;wait;wait;-duck"
bind "MOUSE4" "+sentryjump"

Works like a rocketjump, but takes about 90-100 damage which is a bit.. lame :P Cba making the script pick up the sentry, someone else do it, way too much of a hassle.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 23:23:26 +0200</pubDate>
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    	<item>
    	    <title>Reply by tehcannibal</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-2/?recent=196670#post=196648</link>
    	    <description><![CDATA[script is for dirty post soviet people]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 21:53:03 +0200</pubDate>
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    	    <title>Reply by klansm3n</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-2/?recent=196670#post=196647</link>
    	    <description><![CDATA[<i>Quoted from TopGear</i>
		<blockquote>indeed honeymustard I think attention should be on the point of the thread instead of the fascinating subject of console scripting. World Cup time! go go go ENGerSPAINLHOLANND!</blockquote>
The topic <strong><em>is</em></strong> (console) scripting.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 21:52:25 +0200</pubDate>
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    	    <title>Reply by TopGear</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-2/?recent=196670#post=196646</link>
    	    <description><![CDATA[indeed honeymustard I think attention should be on the point of the thread instead of the fascinating subject of console scripting. World Cup time! go go go ENGerSPAINLHOLANND!]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 21:49:08 +0200</pubDate>
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    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196644</link>
    	    <description><![CDATA[A very important discussion.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10905&#038;post=196644</guid>
    	    <pubDate>Sun, 11 Jul 2010 21:44:08 +0200</pubDate>
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    	    <title>Reply by klansm3n</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196641</link>
    	    <description><![CDATA[<i>Quoted from TopGear</i>
		<blockquote>wait 5
wait 10
wait 15

command or variable ?</blockquote>
Did you read what I linked you?

		<blockquote>They come in two forms: commands and variables. Commands are simply keywords, but variables ("cvars") require a value of some sort before they are accepted. When setting a cvar you might type something like this : </blockquote>

Passing the command an argument doesn't make it a variable.

Here's a proper list of HL2 CVars and Commands:
http://basicer.com/makecmdlist.php

Note "cmd". Your console will tell you the same. I couldn't care less about you being wrong, but the fact that you're teaching other people facts you've pulled out of your arse makes me sad.

There are articles about ConVars and ConCommands on tf2wiki, but some retarded dickwad has added incorrect titles to the pages. The page added specifically for commands has cvars added to it, but you can tell the commands apart by the lack of a default value (cell is empty).

Please drop it and help wegorz by fixing your script or wait for someone else to do so.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 21:32:01 +0200</pubDate>
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    	    <title>Reply by TopGear</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196621</link>
    	    <description><![CDATA[wait 5
wait 10
wait 15

command or variable ?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10905&#038;post=196621</guid>
    	    <pubDate>Sun, 11 Jul 2010 20:49:17 +0200</pubDate>
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    	    <title>Reply by pendum</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196617</link>
    	    <description><![CDATA[Mind sharing? :p]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10905&#038;post=196617</guid>
    	    <pubDate>Sun, 11 Jul 2010 20:35:01 +0200</pubDate>
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    	    <title>Reply by klansm3n</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196605</link>
    	    <description><![CDATA[<i>Quoted from TopGear</i>
		<blockquote>sorry joneses, I lost interest in what you had to say when you said that wait is not a cvar. cvar is a console variable enough said there i think.
</blockquote>

Do you know what a variable is? It's from latin variare, meaning "to change". 
http://developer.valvesoftware.com/wiki/Developer_Console#Commands_and_variables

wait is considered to be a command.

As for the loop, I don't see how that is possible. There is no way the wait command will cause your script to end up in a <strong>loop</strong>.

Also I couldn't get your script to work (have you tried it?). I did however spend 2 minutes slapping a script of my own together:

http://www.youtube.com/watch?v=XtEh8VlhRTc

works as a charm with millisecond precision, would you look at that. :-)]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 18:54:14 +0200</pubDate>
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    	    <title>Reply by TopGear</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196583</link>
    	    <description><![CDATA[sorry joneses, I lost interest in what you had to say when you said that wait is not a cvar. cvar is a console variable enough said there i think.

anyway this should get the job done for whoever wants to do some engi jumping and picking up. To get this to work you have to make sure you have the wrangler set as your main weapon and be looking directly at your sg to pick it up. 

alias "+engijump" "+jump; +duck; +attack2"
alias "-engijump" "-jump; -duck; slot3; +attack2; -attack2"

bind mouse2 "+engijump; -attack2"

You may find that if you are not in range of your sg when you try to pick it up that when you swap back to your wrangler you will fire a rocket.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 16:55:44 +0200</pubDate>
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    	    <title>Reply by klansm3n</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196571</link>
    	    <description><![CDATA[<i>Quoted from TopGear</i>
		<blockquote>[...]

When they altered the wait command some of my scripts that had wait in would respone in console as "wait flagged as cheat cvar" etc, since then they have added sv_allow_wait_command which only allows wait to be used when its turned on. As for the loops, without the wait commands sometimes you can code an infinite loop.</blockquote>
- allow_wait_command does not flag wait with FCVAR_CHEAT and never has
- wait is not a convar]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 16:02:29 +0200</pubDate>
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    	    <title>Reply by berg</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196570</link>
    	    <description><![CDATA[i have the script]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 15:58:06 +0200</pubDate>
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    	    <title>Reply by Dogghi</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196566</link>
    	    <description><![CDATA[//SentryJump
alias +sentryjump "+jump;+duck;+attack2;slot3;+attack2"
alias -sentryjump "-jump;-duck;-attack2"
bind mouse2 "+sentryjump"

something like that, but I think this one won't work without wait commands.

Btw, just train picking up the sentry while jumping :P

Oh, and it's not considered a cheat, you can sentry jump without the script.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 15:47:24 +0200</pubDate>
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    	    <title>Reply by TopGear</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196563</link>
    	    <description><![CDATA[<i>Quoted from d1ck j0nes</i>
		<blockquote>[...]
nope

[...]
nope

[...]
wtf</blockquote>

When they altered the wait command some of my scripts that had wait in would respone in console as "wait flagged as cheat cvar" etc, since then they have added sv_allow_wait_command which only allows wait to be used when its turned on. As for the loops, without the wait commands sometimes you can code an infinite loop.]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 15:39:26 +0200</pubDate>
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    	    <title>Reply by wegorz</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10905/page-1/?recent=196670#post=196552</link>
    	    <description><![CDATA[Okay I tried to do it myself... and now the M2 button doesn't respond. At all. Is there any way to restore default settings?

I guess I'll just have to sentryjump on my own. ;(]]></description>
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    	    <pubDate>Sun, 11 Jul 2010 15:21:53 +0200</pubDate>
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