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	<title>ETF2L &#8211; Latest activity in &#8220;PLDX TOOL crash&#8221;</title>
	<link>https://staging.etf2l.org/forum/support/topic-10721/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10721/page-1/?recent=192475#post=192475</link>
    	    <description><![CDATA[i had it when i wanted to "jump" forward by more than 16000 frames or so. Try "low" values when using demo_gototick and see if it works then.
edit: should probably call them ticks, not frames.]]></description>
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    	    <pubDate>Sun, 27 Jun 2010 14:01:24 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by l l l</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10721/page-1/?recent=192475#post=192466</link>
    	    <description><![CDATA[It does that for some demos and all the demos I've been using are povs. Can you tell me why this happens, I have a e8400, 2gigs of ddr2 ram and an ati 4670 512mb]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=support&#038;topic=10721&#038;post=192466</guid>
    	    <pubDate>Sun, 27 Jun 2010 13:50:24 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10721/page-1/?recent=192475#post=192442</link>
    	    <description><![CDATA[playdemo xxxx; demo_gototick xxxx

see if that gets around the problem, just put that as one line into console]]></description>
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    	    <pubDate>Sun, 27 Jun 2010 12:18:58 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Created by l l l</title>
    	    <link>https://staging.etf2l.org/forum/support/topic-10721/page-1/?recent=192475#post=192441</link>
    	    <description><![CDATA[Whenever I try go to an certain tick, my tf2 freezes then gives me this error. I use win7 64bit and enabled directx 98. I've done clips before and this has never happened to me. I turned multicore rendering off as well.

http://img824.imageshack.us/f/ffffr.jpg/]]></description>
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    	    <pubDate>Sun, 27 Jun 2010 12:15:30 +0200</pubDate>
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