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	<title>ETF2L &#8211; Latest activity in &#8220;Overwatch - thoughts ?&#8221;</title>
	<link>https://staging.etf2l.org/forum/off-topic/topic-32840/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by tapley</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=554073</link>
    	    <description><![CDATA[On the 23rd Odeon cinemas and coca cola are hosting launch events at their cinemas with free swag! Tempted to hit up the comic con event in london on the 29th for the first ever OW Lan. Few of the old UK Lanning crew up up for going, jungle juice unite!

Top quality game, more fun and fresh than TF2 with a lot of variety look forward to playing more of it.]]></description>
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    	    <pubDate>Mon, 16 May 2016 20:22:33 +0200</pubDate>
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    	    <title>Reply by Lithium</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553746</link>
    	    <description><![CDATA[<i>Quoted from alba</i>
		<blockquote>I find overwatch very entertaining. Even pubbing solo. That being said its not a substitute for tf2 but that wasnt what I expected. I had no expectations what so ever.</blockquote>

I agree. I don't have time anymore to spend &#62;4K hours in a comp game so I think OW is (for now) fun and easy to play (matches don't last long), especially with friends.
But as it has been said, same speed for majority of classes, no ammo limitation, some maps designs etc. are definitely weak points.]]></description>
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    	    <pubDate>Wed, 11 May 2016 16:14:25 +0200</pubDate>
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    	    <title>Reply by raugnioz</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553741</link>
    	    <description><![CDATA[I find overwatch very entertaining. Even pubbing solo. That being said its not a substitute for tf2 but that wasnt what I expected. I had no expectations what so ever.]]></description>
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    	    <pubDate>Wed, 11 May 2016 13:18:32 +0200</pubDate>
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    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553729</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>Didn't quite get the HOTS/OW analogy

I'm not a moba player, but from what I've heard everyone thinks that HOTS is a super casual version of Dota. So I thought you meant that Overwatch is the casual TF2, and I just reminded how casual the average TF2 class and pub TF2 in general is.

<em>Edit: typos</em></blockquote>

I meant that like HotS there is obviously some improvement in your skill, but the skill ceiling appears to be lower than TF2/Dota 2 to me.]]></description>
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    	    <pubDate>Tue, 10 May 2016 22:09:30 +0200</pubDate>
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    	    <title>Reply by emb</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553725</link>
    	    <description><![CDATA[Over the course of three days' worth of gameplay, I've come to the following conclusions:


1. TF2's demoman and soldier have limited ammo for a good reason.

2. Heavy has spinup time and damage falloff for a <strong>very</strong> good reason.

3. Projectile headshots have a head hitbox that's about half of your player model.

4. 20 hz tickrate in a game with headshots, stuns and instant kills makes for a quality experience.

5. Low TTK, low player speeds <em>and</em> slow respawns feels great on huge maps with short rounds.

6. Ultimates ensure nobody finishes a match without a killstreak or two. They also encourage players to stay the fuck away from each other and the objective.

7. Quickplay accurately represents the game's class synergy and skill depth, just like TF2 pubs.

Overall, I did not find the game very satisfying to play. It's fun, but it's dumb fun - like playing Pyro with Backburner on a pub.

If you're thinking about buying it, make sure you either: A) Have a few friends to stack quickplay; B) Are prepared to join a competitive team.]]></description>
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    	    <pubDate>Tue, 10 May 2016 21:21:56 +0200</pubDate>
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    	    <title>Reply by Lithium</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553717</link>
    	    <description><![CDATA[Played a bit and here's my thoughts :

+
more hardware friendly than TF2 will ever be (~90-140 fps)
good UI, a bit too much information I'd say
tweakable enough (I'd like to get rid of viewmodels though)
easy to get in
quick matches
game is fast (I feared it wasn't)

-
Map design is kinda poor : not enough ways to pass, hard to really flank on payload maps
It should be class limited (a pr0 mod ?)
The meta isn't obvious for now (you can't really tell when ults will be deployed)

That's it for now, let's wait 'til May 24th]]></description>
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    	    <pubDate>Tue, 10 May 2016 16:14:15 +0200</pubDate>
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    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553698</link>
    	    <description><![CDATA[Didn't quite get the HOTS/OW analogy

I'm not a moba player, but from what I've heard everyone thinks that HOTS is a super casual version of Dota. So I thought you meant that Overwatch is the casual TF2, and I just reminded how casual the average TF2 class and pub TF2 in general is.

<em>Edit: typos</em>]]></description>
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    	    <pubDate>Mon, 09 May 2016 22:34:49 +0200</pubDate>
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    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-5/?recent=554073#post=553696</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
Judging from a pub perspective on both games: I can't see a way OW is more casual/goofy than TF2, everyone seems to forget that 44% of TF2 classes are Medic/Heavy/Engi/Pyro</blockquote>

I'm not sure if I get your point here. All these classes are very viable in the right situations (or even all), especially in pub play. It's just natural some take more skill than others, as do the characters in HotS and OW. That wasn't my point though, I was talking in general.]]></description>
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    	    <pubDate>Mon, 09 May 2016 22:03:31 +0200</pubDate>
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    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553666</link>
    	    <description><![CDATA[<i>Quoted from konr</i>
		<blockquote>[...]I'm not going to talk about anything else you've said but the main reason it was cancer is because scout became extremely OP during that time. They're still probably the most powerful class at a high level but during that time it was insane.</blockquote>
The overall team damage output was significantly lowered, and that wasn't reflected on the overall team health, which made pushing arguably harder. Just by watching streams it was obvious that the game was stalematy like never before. I wasn't crazy enough to calculate the average amount of rounds won during a single map, but I can swear it was significantly lower than before.

And moving forward to the gamemode I'm more familiar with: if you didn't get the sap or the engi frag, level 3 sentry guns were basically immune, there's not much more to talk about. The average time of payload pushes was raised by minutes.]]></description>
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    	    <pubDate>Mon, 09 May 2016 17:53:09 +0200</pubDate>
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    	    <title>Reply by konr</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553661</link>
    	    <description><![CDATA[<i>Quoted from Carlos Kaiser</i>
		<blockquote>[...]
Judging from a pub perspective on both games: I can't see a way OW is more casual/goofy than TF2, everyone seems to forget that 44% of TF2 classes are Medic/Heavy/Engi/Pyro

[...]
HS has been ridiculously healthy class balance wise during the last few expansions. In the LoE meta Druid was nowhere near overpowered and Midrange Shaman was absolutely playable in top legend and all classes are/were almost equally seen on all levels of play, contrary to the claims of some people that the top "X" decks are all they see on ladder.

Going back to the topic: <strong>In a team game class balance isn't even neccessary!</strong> This may sound absurd, but TF2 never had the class balance in the first place, can you even compare the power levels of Medic/Demo to those of Spy/Engi? TF2 is literally a game where you can suicide your entire team on some maps to force an ability of a single character. Sacrificing a weaker class for a stronger one is a great trade. And despite that highlander is still alive and kicking, just because the game itself plays out well. When I'm playing pyro I'm not concerned that the demo deals way more damage than I do, I'm more concerned about the different power levels of all the classes and how they end up creating a fun game to play.

Do you remember the small period of time when they lowered the demoman power level and the game became simply cancer? Even though the classes were more balanced in that period, the metagame was stagnant and boring as hell, Valve then quickly realized that a healthy game is not neccessarily made of classes with similar power levels, but rather from the fun environment the different classes and their varied power levels create.</blockquote>I'm not going to talk about anything else you've said but the main reason it was cancer is because scout became extremely OP during that time. They're still probably the most powerful class at a high level but during that time it was insane.]]></description>
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    	    <pubDate>Mon, 09 May 2016 17:18:35 +0200</pubDate>
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    	    <title>Reply by Grenjabob</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553632</link>
    	    <description><![CDATA[LFT DPS]]></description>
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    	    <pubDate>Mon, 09 May 2016 06:43:14 +0200</pubDate>
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    	    <title>Reply by Xacher</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553631</link>
    	    <description><![CDATA[<i>Quoted from Selek</i>
		<blockquote>Heroes of the Storm is to Dota 2 what Overwatch is to TF2.</blockquote>
Judging from a pub perspective on both games: I can't see a way OW is more casual/goofy than TF2, everyone seems to forget that 44% of TF2 classes are Medic/Heavy/Engi/Pyro

<i>Quoted from CbIHoK</i>
		<blockquote>class balance is still worse than in Hearthstone</blockquote>
HS has been ridiculously healthy class balance wise during the last few expansions. In the LoE meta Druid was nowhere near overpowered and Midrange Shaman was absolutely playable in top legend and all classes are/were almost equally seen on all levels of play, contrary to the claims of some people that the top "X" decks are all they see on ladder.

Going back to the topic: <strong>In a team game class balance isn't even neccessary!</strong> This may sound absurd, but TF2 never had the class balance in the first place, can you even compare the power levels of Medic/Demo to those of Spy/Engi? TF2 is literally a game where you can suicide your entire team on some maps to force an ability of a single character. Sacrificing a weaker class for a stronger one is a great trade. And despite that highlander is still alive and kicking, just because the game itself plays out well. When I'm playing pyro I'm not concerned that the demo deals way more damage than I do, I'm more concerned about the different power levels of all the classes and how they end up creating a fun game to play.

Do you remember the small period of time when they lowered the demoman power level and the game became simply cancer? Even though the classes were more balanced in that period, the metagame was stagnant and boring as hell, Valve then quickly realized that a healthy game is not neccessarily made of classes with similar power levels, but rather from the fun environment the different classes and their varied power levels create.]]></description>
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    	    <pubDate>Mon, 09 May 2016 05:44:41 +0200</pubDate>
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    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553611</link>
    	    <description><![CDATA[I have played a bit now and it's good fun for me more on the casual side. Like a TF2 pub, I suppose. I have to give it to Blizzard, they created a very smooth and elegant experience. The UI, menus etc. are on point.

I read somewhere this comparison, and I would like to agree:

Heroes of the Storm is to Dota 2 what Overwatch is to TF2.]]></description>
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    	    <pubDate>Sun, 08 May 2016 22:25:11 +0200</pubDate>
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    	    <title>Reply by CbIHoK</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553609</link>
    	    <description><![CDATA[Playing from time to time since november - but class balance is still worse than in Hearthstone. 

Anyway, funny for pubbing with friends for 1-2 hours in a row, no more.]]></description>
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    	    <pubDate>Sun, 08 May 2016 21:40:39 +0200</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-32840/page-4/?recent=554073#post=553607</link>
    	    <description><![CDATA[<i>Quoted from Scissors</i>
		<blockquote>[...]

"JUSTI-"*dies</blockquote>

Exactly, its so easy to deal with it....you are a fucking sitting duck :D.]]></description>
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    	    <pubDate>Sun, 08 May 2016 20:52:59 +0200</pubDate>
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