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	<title>ETF2L &#8211; Latest activity in &#8220;Mumble's positional audio supports now Source games&#8221;</title>
	<link>https://staging.etf2l.org/forum/off-topic/topic-2286/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-2/?recent=28869#post=28869</link>
    	    <description><![CDATA[getting massively messed up sound, jittery like hell :((]]></description>
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    	    <pubDate>Fri, 06 Mar 2009 23:49:17 +0100</pubDate>
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    	    <title>Reply by Jarppa</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28860</link>
    	    <description><![CDATA[Snapshot with (E: not) fixed tf2 plugin is released

http://mumble.info/snapshot/mumble-2009-03-06-1732-a90db9.exe]]></description>
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    	    <pubDate>Fri, 06 Mar 2009 22:50:02 +0100</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28843</link>
    	    <description><![CDATA[WH for your teammates. Sounds interesting, ye. I already have that, it's called (+)-bubbles... :D 

If it triggered VAC2, then quite a lot of people would be fucked, so i guess they worked with Valve there.]]></description>
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    	    <pubDate>Fri, 06 Mar 2009 21:19:11 +0100</pubDate>
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    	    <title>Reply by sherpa</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28839</link>
    	    <description><![CDATA[If mumble outputs a volume level/balance relative to where your team-mate is in TF2 then isn't it having to hook (hack) the game to find out where he is?

I mean, as interesting as this sounds what's to stop the code being used to give a graphical cue (wallhack?) instead of an aural one? Okay- you don't necessarily want to see your team-mates through walls but hopefully you see where I'm going with this?

Disclaimer- I know nothing about tech stuff I could be talking poopy.]]></description>
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    	    <pubDate>Fri, 06 Mar 2009 21:12:43 +0100</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28830</link>
    	    <description><![CDATA[could go through the hassle of compiling it, but meh... only to see that the plugins dont work yet?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28830</guid>
    	    <pubDate>Fri, 06 Mar 2009 20:16:33 +0100</pubDate>
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    	    <title>Reply by Arie</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28829</link>
    	    <description><![CDATA[hurray for replying in the wrong topic!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28829</guid>
    	    <pubDate>Fri, 06 Mar 2009 20:15:35 +0100</pubDate>
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    	    <title>Reply by Puppets</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28689</link>
    	    <description><![CDATA[hehe thought about some match on well but then i remebered you didnt play ... even though i went back cuz there were scouts spawncamping :F]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28689</guid>
    	    <pubDate>Fri, 06 Mar 2009 07:44:53 +0100</pubDate>
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    	    <title>Reply by Redman350</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28672</link>
    	    <description><![CDATA[Nah I'm thinking back to the days of FB2 puppets, Power Rangers never get lost :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28672</guid>
    	    <pubDate>Fri, 06 Mar 2009 03:06:21 +0100</pubDate>
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    	    <title>Reply by saiboat</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28653</link>
    	    <description><![CDATA[* Team Fortress 2 (broken in newest snapshot 2009-03-01 but fixed in Git repository so it’s going to available in next snapshot..)

so when will that be?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28653</guid>
    	    <pubDate>Fri, 06 Mar 2009 01:04:35 +0100</pubDate>
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    	    <title>Reply by cR. Fodi</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28646</link>
    	    <description><![CDATA[We've already tested it days b4. Its a great at first but for me it turned to be useless, coz it turns the volume as low as the speaking mate is. In actions it means that I just cant hear my mates clearly, thats why it makes some mass.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28646</guid>
    	    <pubDate>Fri, 06 Mar 2009 00:00:10 +0100</pubDate>
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    	    <title>Reply by Fluffy Meowington</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28637</link>
    	    <description><![CDATA[Bout time :p]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28637</guid>
    	    <pubDate>Thu, 05 Mar 2009 23:32:04 +0100</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28633</link>
    	    <description><![CDATA["Positional audio
The games below are the ones we've added positional sound support for,<strong> so that the voice of your teammates come from their direction in game.</strong>"
http://mumble.sourceforge.net/Games#Positional_audio]]></description>
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    	    <pubDate>Thu, 05 Mar 2009 23:21:27 +0100</pubDate>
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    	    <title>Reply by Renegade</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28628</link>
    	    <description><![CDATA[What does this mean.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28628</guid>
    	    <pubDate>Thu, 05 Mar 2009 23:09:05 +0100</pubDate>
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    	    <title>Reply by Puppets</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28625</link>
    	    <description><![CDATA[ehm no i dont know red, who do you mean? :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=2286&#038;post=28625</guid>
    	    <pubDate>Thu, 05 Mar 2009 23:02:31 +0100</pubDate>
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    	    <title>Reply by Redman350</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-2286/page-1/?recent=28869#post=28623</link>
    	    <description><![CDATA[Could be very useful for people who go the wrong way from the middle spawn in well....you know who you are -.-]]></description>
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    	    <pubDate>Thu, 05 Mar 2009 22:47:36 +0100</pubDate>
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