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	<title>ETF2L &#8211; Latest activity in &#8220;MW3 to charge monthly subscription fee&#8221;</title>
	<link>https://staging.etf2l.org/forum/off-topic/topic-17020/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by ashkan</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-3/?recent=308310#post=308310</link>
    	    <description><![CDATA[<i>Quoted from RaCio</i>
		<blockquote>As much as I dislike the modern warfare series and would like to rage on them, the gaming media kind of misrepresents the issue by comparing it to facebook or wow.

From a decent preview you can gather that Call of Duty Elite will (try to) do the following:

- Offer a base for clans and host different competitions. 
- Give statistical feedback on the performance of a player (e.g. a map that shows where he kills or dies often), on which clanmembers can make comments or for showing what guns / options are working out.
- The options to compare performance (accuracy etc.) to others. This includes the feature where you can assign yourself to a group and see how you do compared to others in it, as well as checking how one group does compared to the other (e.g. people who play tennis vs. people who play basketball). 
- The game itself will be free, payment is mainly for the clan enviroment.

I mean, it will still be a bad console port without dedicated servers and mod tools but cod:elite won't be the worst of it.</blockquote>

Less talking, more forwarding (you know what I mean) ;)

It seems to me that they're mostly doing what others have done before them for free, but demanding money for it. Hopefully, they will at least come up with some good ideas and features, which others then can implement into their games for free.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308310</guid>
    	    <pubDate>Wed, 01 Jun 2011 12:16:26 +0200</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-3/?recent=308310#post=308309</link>
    	    <description><![CDATA[As much as I dislike the modern warfare series and would like to rage on them, the gaming media kind of misrepresents the issue by comparing it to facebook or wow.

From a decent preview you can gather that Call of Duty Elite will (try to) do the following:

- Offer a base for clans and host different competitions. 
- Give statistical feedback on the performance of a player (e.g. a map that shows where he kills or dies often), on which clanmembers can make comments or for showing what guns / options are working out.
- The options to compare performance (accuracy etc.) to others. This includes the feature where you can assign yourself to a group and see how you do compared to others in it, as well as checking how one group does compared to the other (e.g. people who play tennis vs. people who play basketball). 
- The game itself will be free, payment is mainly for the clan enviroment.

I mean, it will still be a bad console port without dedicated servers and mod tools but cod:elite won't be the worst of it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308309</guid>
    	    <pubDate>Wed, 01 Jun 2011 12:09:04 +0200</pubDate>
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    	    <title>Reply by Tehgnarr</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308154</link>
    	    <description><![CDATA[<i>Quoted from Ramown</i>
		<blockquote>"Call of Duty: Modern Warfare 3," and future installments of the hyper-realistic combat-simulation game

future installments of the hyper-realistic combat-simulation game

hyper-realistic combat-simulation game

hyper-realistic...

wtf is this shit</blockquote>


realistic = get shot once, die or go to hospital for 2 month, get discharged, fly home, suffer from PTSD.

hyperrealistic = get shot 5 times, duck behind chest-high wall and just breath it off.

I hate this new breed of shooters.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308154</guid>
    	    <pubDate>Tue, 31 May 2011 20:03:29 +0200</pubDate>
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    	    <title>Reply by Mors Immortalis</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308151</link>
    	    <description><![CDATA[<i>Quoted from tizzel</i>
		<blockquote>i bet valve is making more money with hats rofl</blockquote>
:)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308151</guid>
    	    <pubDate>Tue, 31 May 2011 19:52:24 +0200</pubDate>
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    	    <title>Reply by Sideshow</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308112</link>
    	    <description><![CDATA[<i>Quoted from Square</i>
		<blockquote>imagine 256 players spamming rockets, nades and rifle grenades all around the map, plus vehicles.</blockquote>

MAG uses 256 players and I think it works quite well. Maps are huge though.]]></description>
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    	    <pubDate>Tue, 31 May 2011 17:56:42 +0200</pubDate>
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    	    <title>Reply by tizzel</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308111</link>
    	    <description><![CDATA[i bet valve is making more money with hats rofl]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308111</guid>
    	    <pubDate>Tue, 31 May 2011 17:52:38 +0200</pubDate>
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    	    <title>Reply by Spira</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308110</link>
    	    <description><![CDATA[So does anyone over the age of 16 actually still buy these games?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308110</guid>
    	    <pubDate>Tue, 31 May 2011 17:48:45 +0200</pubDate>
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    	    <title>Reply by Mr Mugabe</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308096</link>
    	    <description><![CDATA[<i>Quoted from Skyride</i>
		<blockquote>Just to point out, most people already pay for XBL anyway without complaint, what makes you think people will be up in arms about this?

Honestly, let them run away with this. Fools and their money will soon be parted. Call of Duty was already a horrendous game. COD4 on PC was pretty decent, but the console version was a cesspit and it's just got progressively worse with every title since.</blockquote>

There is still a difference between the console and PC generation. But your point is still valid though. It still hurts to see the cashflow going in the ( in my eyes ) wrong direction.]]></description>
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    	    <pubDate>Tue, 31 May 2011 17:24:57 +0200</pubDate>
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    	    <title>Reply by Mr Mugabe</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308093</link>
    	    <description><![CDATA[<i>Quoted from herpderp</i>
		<blockquote>I can already see the fox news headlines for this game

"ACTIVISION RELEASES NEW INSTALLMENT OF CALL OF DUTY FRANCHISE, IS YOUR SON BEING TRAINED TO BECOME A COLD BLOODED KILLER BY THIS HYPER REALISTIC COMBAT SIMULATION?"</blockquote>

Or the other way arround :) 

WHAT YOU GONNA DO WHEN WE'RE SUDDENLY STANDING NEXT TO YOU? 

Rumours spread about the US Special forces responsible for the caught of Osama Bin Laden being equiped with a top secret and state of the art perk, code named "Cold Blood". 
Goverment officials deny every word about the project that according to inside rumours has the ability to make ground forces undetectable by enemy radar.]]></description>
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    	    <pubDate>Tue, 31 May 2011 17:19:04 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308088</link>
    	    <description><![CDATA[Just to point out, most people already pay for XBL anyway without complaint, what makes you think people will be up in arms about this?

Honestly, let them run away with this. Fools and their money will soon be parted. Call of Duty was already a horrendous game. COD4 on PC was pretty decent, but the console version was a cesspit and it's just got progressively worse with every title since.]]></description>
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    	    <pubDate>Tue, 31 May 2011 17:14:01 +0200</pubDate>
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    	    <title>Reply by _void</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308084</link>
    	    <description><![CDATA[<i>Quoted from Pyle</i>
		<blockquote>Correct. 

They said 256 is technically possible but not fun to play. 
According to their research the most fun games are with players between 32 and 40. 

Due to this reason, BF3 won't go above 64 players ( PC ).

Source: http://www.atomicmpc.com.au/Feature/250640,battlefield-3-interview---256-players-please.aspx</blockquote>


bf servers never exceeded 64 slots anyway
the bf2's maps were huge but it was already very annoying to play with 63 mate.....

a 64 slot serv already cost 120€ at least , i dont know who will pay a 256slots servers
( excepted teams with 20+ members :p )]]></description>
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    	    <pubDate>Tue, 31 May 2011 17:07:32 +0200</pubDate>
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    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308067</link>
    	    <description><![CDATA[I can already see the fox news headlines for this game

"ACTIVISION RELEASES NEW INSTALLMENT OF CALL OF DUTY FRANCHISE, IS YOUR SON BEING TRAINED TO BECOME A COLD BLOODED KILLER BY THIS HYPER REALISTIC COMBAT SIMULATION?"]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308067</guid>
    	    <pubDate>Tue, 31 May 2011 16:53:24 +0200</pubDate>
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    	    <title>Reply by Cloud</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308059</link>
    	    <description><![CDATA[<i>Quoted from Ramown</i>
		<blockquote>"Call of Duty: Modern Warfare 3," and future installments of the hyper-realistic combat-simulation game

future installments of the hyper-realistic combat-simulation game

hyper-realistic combat-simulation game

hyper-realistic...

wtf is this shit</blockquote>

It's realistic in whatever universe activision inhabits]]></description>
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    	    <pubDate>Tue, 31 May 2011 16:41:05 +0200</pubDate>
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    	    <title>Reply by Ramown</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308017</link>
    	    <description><![CDATA["Call of Duty: Modern Warfare 3," and future installments of the hyper-realistic combat-simulation game

future installments of the hyper-realistic combat-simulation game

hyper-realistic combat-simulation game

hyper-realistic...

wtf is this shit]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=off-topic&#038;topic=17020&#038;post=308017</guid>
    	    <pubDate>Tue, 31 May 2011 15:53:12 +0200</pubDate>
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    	    <title>Reply by Mr Mugabe</title>
    	    <link>https://staging.etf2l.org/forum/off-topic/topic-17020/page-2/?recent=308310#post=308013</link>
    	    <description><![CDATA[About MW: Let the milking begin! 

http://www.sixwise.com/newsletters/06/08/19/why-marketing-has-become-so-evil-and-some-tips-on-how-you-can-overcome-the-spell.htm]]></description>
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    	    <pubDate>Tue, 31 May 2011 15:47:04 +0200</pubDate>
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