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	<title>ETF2L &#8211; Latest activity in &#8220;MNM #4 Feedback&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-9975/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by LuckyLuke</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174198</link>
    	    <description><![CDATA[<i>Quoted from dunc</i>
		<blockquote>I'm gutted I didn't get a chance to play it last night &#62;:&#124; would've given some pr0per motherfucking feedback</blockquote>

Muhahahahaha &#62;:D

Allright, like some others said already, it's a great map and really fun (and intense) to play. Would love to see it in S8.]]></description>
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    	    <pubDate>Tue, 04 May 2010 19:34:53 +0200</pubDate>
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    	    <title>Reply by Kryzen</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174197</link>
    	    <description><![CDATA[Changing the rules after matches started was pretty horrible ,we lost due to playing towards the old rules and apparently even some admins weren't aware that the rules had changed.

Can we get a decent bit of notice next time.

Otherwise great map really fast paced and fun.]]></description>
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    	    <pubDate>Tue, 04 May 2010 19:34:39 +0200</pubDate>
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    	    <title>Reply by EviL.</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174192</link>
    	    <description><![CDATA[<i>Quoted from crzfst</i>
		<blockquote>Here you go, a map where you can use every class and it is not complete borefest, now remove gorge.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9975&#038;post=174192</guid>
    	    <pubDate>Tue, 04 May 2010 19:25:26 +0200</pubDate>
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    	    <title>Reply by gLongas</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174191</link>
    	    <description><![CDATA[I haven't any problem with dmatch. I love the dmatch situations, but not all the time. I think this game isn't supposed to be played like a dmatch. You know, TEAM fortress 2]]></description>
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    	    <pubDate>Tue, 04 May 2010 19:21:26 +0200</pubDate>
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    	    <title>Reply by flix</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174189</link>
    	    <description><![CDATA[<i>Quoted from blind</i>
		<blockquote>whats wrong with dm</blockquote>

nothing!

but i cant see the tactic part at koth_maps...and thats one thing i love about tf2]]></description>
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    	    <pubDate>Tue, 04 May 2010 19:18:41 +0200</pubDate>
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    	    <title>Reply by blind</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174187</link>
    	    <description><![CDATA[whats wrong with dm]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9975&#038;post=174187</guid>
    	    <pubDate>Tue, 04 May 2010 19:15:01 +0200</pubDate>
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    	    <title>Reply by flix</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174185</link>
    	    <description><![CDATA[<i>Quoted from dunc</i>
		<blockquote>[...]
fortunately for you, all of your friends on the internet have waded into this thread to back you up


.. oh, wait</blockquote>

need no friends on the internet to back me up..i talk for myself :)

dmatch_viaduct :-P Team Fortress2 goes Solo Fortress2]]></description>
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    	    <pubDate>Tue, 04 May 2010 19:10:28 +0200</pubDate>
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    	    <title>Reply by honeymustard</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174134</link>
    	    <description><![CDATA[Great map, should be in season 8. Hell of a lot more exciting for spectators as well. Imagine this at i40. Faces would melt.

Also I think admins should manually lock the rosters of the teams only in playoffs (must be about 10 or so?). Much easier than annoying 90% of teams.]]></description>
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    	    <pubDate>Tue, 04 May 2010 17:19:06 +0200</pubDate>
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    	    <title>Reply by gLongas</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174106</link>
    	    <description><![CDATA[dmatch_viaduct]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9975&#038;post=174106</guid>
    	    <pubDate>Tue, 04 May 2010 16:35:04 +0200</pubDate>
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    	    <title>Reply by kuma1</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174104</link>
    	    <description><![CDATA[I personally enjoy this map. It takes away from the "wait for uber, push" strategies and promotes organised, aggressive play. Seems to me the team with the more coordinated push will take the map, rather than the team that just sits in spawn and builds uber.

I think it's a little too sniper friendly as one class shouldn't really be allowed to control the mid so much; but it may be necessary to limit the amount the spam all-round, so not sure yet.]]></description>
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    	    <pubDate>Tue, 04 May 2010 16:33:55 +0200</pubDate>
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    	    <title>Reply by pyyyour</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174093</link>
    	    <description><![CDATA[Awesome to see you guys playing koth_viaduct

The map is intense!

Sure it favors snipers but you can remedy that by calling out the sniper, working on your sniper pressure and being able to see intense 1v1 sniper battles.

I know you already talked to Jaeger and Seagull, but I also highly recommend the map.

Sure Turbine is a good map, but we played it last season in America, and while many of the old schools players loved it, it was almost like we were taking a step back by playing it.

Viaduct is fast, intense, and offers many new "fun moments."]]></description>
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    	    <pubDate>Tue, 04 May 2010 16:15:24 +0200</pubDate>
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    	    <title>Reply by Raven48</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174058</link>
    	    <description><![CDATA[I very enjoy this cup and map.
For my opinion, it's best map, that was playing at MNM
This map have a wonderful non-stop-push gameplay. For good result u're not need keep u med always alive(like at A/D maps), becouse u can do -6 with 3-4 players. Also this map have more faster and active gameplay, than cp_ maps and that is great.
Unfortunately at some moment this map starting look like dethmatch and somebody  was talking about that this map need some optimization, becouse u have shit fps drops on a middle and some other moments of game.
Anyway I want to see this map at S8 instead of gorge or 1 gravelpit]]></description>
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    	    <pubDate>Tue, 04 May 2010 15:08:58 +0200</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-3/?recent=174198#post=174033</link>
    	    <description><![CDATA[<i>Quoted from mvp.</i>
		<blockquote>as i already said to vanilla torden:

i think the map and the koth system is great fun, and definately a change to the regular cp_maps, BUT i dont know if this uniqueness qualifies the map to be a league map.

imo this map is perfect as a decider map, but not as a regular league map.</blockquote>

So it's fun and a fair judgement of a teams skill, yet not suitable as a league map. What am I missing here?]]></description>
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    	    <pubDate>Tue, 04 May 2010 14:19:11 +0200</pubDate>
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    	    <title>Reply by Buffalo Bill</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-2/?recent=174198#post=174030</link>
    	    <description><![CDATA[<i>Quoted from dunc</i>
		<blockquote>I'm gutted I didn't get a chance to play it last night &#62;:&#124; would've given some pr0per motherfucking feedback</blockquote>

We're up for a rematch Dunc! :D]]></description>
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    	    <pubDate>Tue, 04 May 2010 14:12:48 +0200</pubDate>
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    	    <title>Reply by Squide</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9975/page-2/?recent=174198#post=174017</link>
    	    <description><![CDATA[I really like this map
This map shows that a good team is A GOOD TEAM, and i hope to see this map in S8]]></description>
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    	    <pubDate>Tue, 04 May 2010 13:57:47 +0200</pubDate>
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