<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;New freight: yey or nay?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-9891/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by SKiiN</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-16/?recent=204591#post=204591</link>
    	    <description><![CDATA[used to be nay, but after a few games.. yay]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=204591</guid>
    	    <pubDate>Thu, 12 Aug 2010 03:26:00 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by M24_</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-16/?recent=204591#post=202578</link>
    	    <description><![CDATA[only problem is that the 2nd point is kinda terrible, but i would say yah because of the improvements to middle/last.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=202578</guid>
    	    <pubDate>Sat, 07 Aug 2010 19:42:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by hahameatshot</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-16/?recent=204591#post=202576</link>
    	    <description><![CDATA[new freight worked perfectly fine in Assembly

2nd point was just as closed in as it used to be, it's not like the changes made it any worse. 

The middle point has been improved w/ the roof play and its pretty much sound.

Last point has several different places you can attack from and in general it's improved. 

It's mostly positive changes and its flaws are minor enough that its not really worth playing the older map. Plus, its an official map, which may help newer players.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=202576</guid>
    	    <pubDate>Sat, 07 Aug 2010 19:24:37 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by WARHURYEAH</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-16/?recent=204591#post=200057</link>
    	    <description><![CDATA[they're there for the lols :))))))]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=200057</guid>
    	    <pubDate>Tue, 27 Jul 2010 10:13:58 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=200052</link>
    	    <description><![CDATA[If anyone ever makes a pro version please delete the fucking trains. Honestly what the spitroast is the deal there.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=200052</guid>
    	    <pubDate>Tue, 27 Jul 2010 07:58:23 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by frymaster</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=200051</link>
    	    <description><![CDATA[<i>Quoted from Psyche</i>
		<blockquote>why doesn't someone just make a _pro version and basically just add the middle from the new to the old one and tweak the spawn times?</blockquote>

because anyone who ever uses the term "pro" when making a map or a mod or whatever needs to be pointed and laughed at?

other than the name issue, a good idea :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=200051</guid>
    	    <pubDate>Tue, 27 Jul 2010 07:49:11 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199781</link>
    	    <description><![CDATA[<i>Quoted from torden</i>
		<blockquote>Better middle and last, worse 2nd. Don't have a preference, might as well use the new one then.</blockquote>

+1 on the first part, but I prefer to not play freight at all.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199781</guid>
    	    <pubDate>Mon, 26 Jul 2010 15:05:45 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by bena</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199778</link>
    	    <description><![CDATA[<i>Quoted from Daggial</i>
		<blockquote>remove freight at all and go play yukon, lol</blockquote>
freight should stay, coldfront out no yukon, and put mainline]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199778</guid>
    	    <pubDate>Mon, 26 Jul 2010 14:57:34 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Daggial</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199776</link>
    	    <description><![CDATA[remove freight at all and go play yukon, lol]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199776</guid>
    	    <pubDate>Mon, 26 Jul 2010 14:56:17 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Loco</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199774</link>
    	    <description><![CDATA[NAY]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199774</guid>
    	    <pubDate>Mon, 26 Jul 2010 14:52:59 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Satako</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199773</link>
    	    <description><![CDATA[Meh. I like the new version better. I even like the second point.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199773</guid>
    	    <pubDate>Mon, 26 Jul 2010 14:46:38 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by SnowiE</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199564</link>
    	    <description><![CDATA[You can rollout to the left front door at exactly the same time (17 seconds) using the same number of sticky jumps on both maps, the only difference is that you wouldn't be able to pick up the small health on cp_freight_final1.

With soldiers you can get to the left front door at 19 seconds, roughly one second quicker than cp_freight because the flat jump across the CP is easier than the jump across the top left corridor (because of the low roof bits).]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199564</guid>
    	    <pubDate>Sun, 25 Jul 2010 12:32:05 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Psyche</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199530</link>
    	    <description><![CDATA[why doesn't someone just make a _pro version and basically just add the middle from the new to the old one and tweak the spawn times?

That'd be perfect...Then we wouldn't need to play this shit where the rollout is 1 fucking jump and 2nd/last is a clusterfuck]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199530</guid>
    	    <pubDate>Sun, 25 Jul 2010 04:27:23 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by torden</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199528</link>
    	    <description><![CDATA[Better middle and last, worse 2nd. Don't have a preference, might as well use the new one then.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199528</guid>
    	    <pubDate>Sun, 25 Jul 2010 02:51:31 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by skinnie</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-9891/page-15/?recent=204591#post=199524</link>
    	    <description><![CDATA[<i>Quoted from Bena</i>
		<blockquote>the old one is better in so many ways, in the 2nd point alot</blockquote>

yup

the old freight just needed a few little tweaks like spawn times on last cp, the new one has way bigger flaws (cp2) than the old one]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=9891&#038;post=199524</guid>
    	    <pubDate>Sun, 25 Jul 2010 00:47:30 +0200</pubDate>
    	</item>
    </channel>
</rss>