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	<title>ETF2L &#8211; Latest activity in &#8220;cp_gorge map tactics&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-8460/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by supremebeing</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-2/?recent=139732#post=139732</link>
    	    <description><![CDATA[A word of caution: do not play this map when you are drunk! You will eventually fall asleep while walking to the second point from spawn.]]></description>
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    	    <pubDate>Tue, 12 Jan 2010 15:50:39 +0100</pubDate>
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    	    <title>Reply by JimmyBreeze</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-2/?recent=139732#post=139724</link>
    	    <description><![CDATA[Stopwatch: yes
ABBA like Gravel: yes]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139724</guid>
    	    <pubDate>Tue, 12 Jan 2010 15:43:43 +0100</pubDate>
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    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-2/?recent=139732#post=139564</link>
    	    <description><![CDATA[map seems broken in pubs :D gives stalemate in a 3cp map... wtf?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139564</guid>
    	    <pubDate>Tue, 12 Jan 2010 09:49:15 +0100</pubDate>
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    	    <title>Reply by Xerofset</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139563</link>
    	    <description><![CDATA[Btw. Will gorge be played 2rounds abba like gravel?]]></description>
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    	    <pubDate>Tue, 12 Jan 2010 09:47:57 +0100</pubDate>
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    	    <title>Reply by gryzor</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139562</link>
    	    <description><![CDATA[I presume there is a stopwatch-mode on gorge?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139562</guid>
    	    <pubDate>Tue, 12 Jan 2010 09:45:27 +0100</pubDate>
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    	    <title>Reply by ilike2spin</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139559</link>
    	    <description><![CDATA[<blockquote>Best gorge tactic is deleting it from map pool, based on my experiences so far at least.</blockquote>

Naughty]]></description>
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    	    <pubDate>Tue, 12 Jan 2010 08:41:02 +0100</pubDate>
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    	    <title>Reply by ViQun</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139553</link>
    	    <description><![CDATA[Played the map 3 times now in a war. Really enjoyed it, requires lots of teamwork to push out of the spawn. Gives critubers also a possibility.]]></description>
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    	    <pubDate>Tue, 12 Jan 2010 07:49:49 +0100</pubDate>
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    	    <title>Reply by Fluffy Meowington</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139528</link>
    	    <description><![CDATA[45 minutes of spam, next map.

Actually looking forward to playing it but I just can't imagine it being very enjoyable.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139528</guid>
    	    <pubDate>Tue, 12 Jan 2010 02:10:13 +0100</pubDate>
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    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139480</link>
    	    <description><![CDATA[offensive engineer and kritz]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139480</guid>
    	    <pubDate>Mon, 11 Jan 2010 23:21:29 +0100</pubDate>
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    	    <title>Reply by Bash</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139478</link>
    	    <description><![CDATA[Eyelander.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139478</guid>
    	    <pubDate>Mon, 11 Jan 2010 23:20:31 +0100</pubDate>
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    	    <title>Reply by flix</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139459</link>
    	    <description><![CDATA[last piont two sentrys under the stairs + 1 sniper insta win!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139459</guid>
    	    <pubDate>Mon, 11 Jan 2010 22:47:48 +0100</pubDate>
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    	    <title>Reply by UPS</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139457</link>
    	    <description><![CDATA[<blockquote>I think after the second point, things will change from sniper on defense, to engineer (though saying that, there is one sightline above the final point), and possibly, an engineer on attack in place of a scout (pros: teleporter, cons: slower than a scout).</blockquote>

After the <i>second</i> point? :)

Anyway, it's great for sniper, I don't really know how engy will work on the defence of the first point.]]></description>
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    	    <pubDate>Mon, 11 Jan 2010 22:45:33 +0100</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139455</link>
    	    <description><![CDATA[Best gorge tactic is deleting it from map pool, based on my experiences so far at least.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139455</guid>
    	    <pubDate>Mon, 11 Jan 2010 22:43:18 +0100</pubDate>
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    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139451</link>
    	    <description><![CDATA[I think after the first point, things will change from sniper on defense, to engineer (though saying that, there is one sightline above the final point), and possibly, an engineer on attack in place of a scout (pros: teleporter, cons: slower than a scout).]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139451</guid>
    	    <pubDate>Mon, 11 Jan 2010 22:40:32 +0100</pubDate>
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    	    <title>Reply by Jh</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-8460/page-1/?recent=139732#post=139422</link>
    	    <description><![CDATA[1. Sniper
2. Engi
3. ????
4. Profit]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=8460&#038;post=139422</guid>
    	    <pubDate>Mon, 11 Jan 2010 21:09:26 +0100</pubDate>
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