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	<title>ETF2L &#8211; Latest activity in &#8220;Promotion / Relegation &#38; divisions?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-7806/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by Grem</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-3/?recent=125178#post=125178</link>
    	    <description><![CDATA[Every div should be like Div3D. D stand for 'Dayum-that-div-makes-me-moist']]></description>
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    	    <pubDate>Mon, 30 Nov 2009 17:32:48 +0100</pubDate>
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    	    <title>Reply by Opettaja</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-3/?recent=125178#post=125173</link>
    	    <description><![CDATA[<blockquote>All these things should be thought through before saying div2 gets this many slots and div3 this many. First get an overview how many teams will be able to compete at a certain level (teams already in the div, promoted teams, demoted teams, new teams) and then look at how the division system can accommodate all the teams.</blockquote>

I've been thinking about the same thing for ages. You should really first have on overview of teams capable of playing in a certain level, because otherwise you'll have to put some teams in lower division than they deserve, which will end up in a boring season when you already know who's propably going to win.
What's the point in this league if you can't play on your own level? It's pointless and no fun if you get raped or roll teams like no tomorrow.
For example I don't think it would hurt to make div2 bigger when there are a lot of teams that can play on that level. The promotion/demotion system gets messed up every season with teams dropping so making a division bigger shouldn't be that big of a problem?]]></description>
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    	    <pubDate>Mon, 30 Nov 2009 17:27:42 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-3/?recent=125178#post=125156</link>
    	    <description><![CDATA[New teams having to play-off against a team from the div they are planning to compete in would be a nice option (possible against a team that ended in the middle of the tables). Of course, the team that is already in the div shouldn't be demoted if they lose.

Simply placing new teams in top div3 at best would be wrong. Should teddybears be placed there for the next season? Would that be fun for them? Would that be fun for the rest of the table?

All these things should be thought through before saying div2 gets this many slots and div3 this many. First get an overview how many teams will be able to compete at a certain level (teams already in the div, promoted teams, demoted teams, new teams) and then look at how the division system can accommodate all the teams.]]></description>
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    	    <pubDate>Mon, 30 Nov 2009 16:55:22 +0100</pubDate>
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    	    <title>Reply by Jones</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124122</link>
    	    <description><![CDATA[You make a good point and I do respect you advocating loyalty. I don't think loyalty is something you can force/push though.]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 22:38:57 +0100</pubDate>
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    	    <title>Reply by Depch</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124083</link>
    	    <description><![CDATA[Adding new teams to the mix makes things more complex. Yea all in all using common sense would work out maybe the best, but there will be frowning about it and every respectable league has a system &#38; rules they go along with.

New teams bring a variety of problems. It's very easy to fold a team and just make a new team with established players and get back to the same compeitition level, this should change or there should be some common sense rule about it, keeping a struggling team survive for a bad season should be rewarding, not just easy to dump it and start a new. Also placing new teams top divisions are problematic to keep the level of play. At the moment you simply just can't put a new team ahead of a clan that has deserved their promotion by playing a season or a few under their belts with the current promotion/relegation system it just destroys the integrity. Maybe new teams could be placed to that playoff system to play out for the spot in the division that they prolly are gonna be OR just place new teams at best to top 3 div. This would encourage teams to keep their teams in div1/div2 unfolded and try to work them out as it would take at least 2 seasons to get back to div1.. so a the team can't wait for 2 seasons to get back to div1? well screw then, sounds like it's all about gloryhunting and if things don't work out as planned they are likely to fold out again though this also has it's problems in it too. Anyways something needs to be done, etf2l started as a community project and if deciding admins (some) don't give a shit or do a thing let community make the effort yet again. =)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7806&#038;post=124083</guid>
    	    <pubDate>Wed, 25 Nov 2009 19:50:41 +0100</pubDate>
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    	    <title>Reply by Jones</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124060</link>
    	    <description><![CDATA["Are all of the div2 teams that could get promoted capable of what promotion will bring? Possibly not. Are there teams out there who can handle what promotion will bring? Possibly."

There are about 3-4 teams in div2 for certain that could handle div1 in it's current state and on their current form. The same point applies between division 3 &#38; 2 etc etc etc.

I'll use real teams for this point (sorry). If LOL team and eSrael got demoted to division 2, neither of them could win promotion back to division 1 (IN MY OPINION!!!) unless they had serious improvements in their rosters and form.

I think the league runs on too tight a schedule. If they added two extra weeks to the end of the season calendar, it could be possible to replace folded teams as late as week 3/4. With careful planning this could potentially be achieved and make the season finale more entertaining.

Then again, you could make the super league with 6 teams like others have suggested.

Add: If vlad is running for head admin, please can he learn to get to the point. His wall of text clan give me eye hurt ;(]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 18:34:56 +0100</pubDate>
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    	    <title>Reply by GangsterAlgot</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124059</link>
    	    <description><![CDATA[<blockquote>vlad for head admin please</blockquote>

seconded.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7806&#038;post=124059</guid>
    	    <pubDate>Wed, 25 Nov 2009 18:31:20 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124055</link>
    	    <description><![CDATA[vlad for head admin please]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 18:20:27 +0100</pubDate>
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    	    <title>Reply by Sturmis</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124049</link>
    	    <description><![CDATA[hups]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7806&#038;post=124049</guid>
    	    <pubDate>Wed, 25 Nov 2009 18:09:40 +0100</pubDate>
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    	    <title>Reply by Sturmis</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124047</link>
    	    <description><![CDATA[<blockquote>A way to fix this would be to input the results from the league matches to the ladder, maybe with some manipulation of the k value. But maybe I should stop posting this here and start posing it in the Ladder thread</blockquote>

That's been suggested a couple of times, but apparently the admins don't like the idea. No idea why :-(

<blockquote>On a related topic: If we use the ladder this way, we can't have seperate teams for the league and ladder.</blockquote>

I think most people just want 6v6 teams and ladders teams, both of which can play the ladder if they like. I don't really see why someone shouldn't be able to play ladder matches in different teams, maybe just limit the ladder team roster sizes to something reasonable.]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 18:07:04 +0100</pubDate>
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    	    <title>Reply by GangsterAlgot</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124042</link>
    	    <description><![CDATA[<blockquote>
You wouldn't. What would steamrolling div3/4/5/6 clans show?

We in TDR are quite lucky with our div, most opponents still offer a good challenge. Wasn't expecting the russians and spaniards doing so well, combined with the default loss we have we can't afford any mistakes.</blockquote>

If other top teams (div1-2) were active in the ladder you wouldn't play matches where you steamroll lower divs, you would play against teams at (hopefully) your skill level. The problem right now is that the higher div teams aren't active enough to make this happen.

A way to fix this would be to input the results from the league matches to the ladder, maybe with some manipulation of the k value. But maybe I should stop posting this here and start posing it in the Ladder thread]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 18:01:32 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124038</link>
    	    <description><![CDATA[<blockquote>Actually, there is a great solution to all this. If the top teams actually used the ladder we would have acurate information about which team's better than the other. So now when the league is nearing the end I wish that the top teams could get active in the ladder and show that Team Vertex isn't the best team around (no offence to Team Vertex).

On a related topic: If we use the ladder this way, we can't have seperate teams for the league and ladder.</blockquote>

You wouldn't. What would steamrolling div3/4/5/6 clans show?

We in TDR are quite lucky with our div, most opponents still offer a good challenge. Wasn't expecting the russians and spaniards doing so well, combined with the default loss we have we can't afford any mistakes.]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 17:52:31 +0100</pubDate>
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    	    <title>Reply by WARHURYEAH</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124036</link>
    	    <description><![CDATA[<blockquote>what vlad said</blockquote>

I agree with this, in some divisions there seems to be a big misplacement with the teams where one team is rolling all the others.

However this is always going to happen, one team will always have a better team than the rest, which is why they are top, so it is upto the others to improve their game and become better.

Hopefully things will balance itself out and people will be put into the correct divisions eventually, the tougher teams in the divisions will simply have to go up the long way to get where they belong.]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 17:51:55 +0100</pubDate>
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    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124032</link>
    	    <description><![CDATA[Maybe you could have a short pre-season, ala the american leagues, with a pool of "candidates" to be put in divisions (i.e. those who got promoted/relegated), using a Swiss Tournament system http://en.wikipedia.org/wiki/Swiss_tournament]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 17:43:04 +0100</pubDate>
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    	    <title>Reply by Depch</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7806/page-2/?recent=125178#post=124030</link>
    	    <description><![CDATA[<blockquote>I don't think it should be any harder than it already is to get promoted. Some of the current div1 teams don't even play PCWS and they have barely won a map in the league. I don't think keeping those stale and un-competitive teams in the top flite is going to be an advantage to anyone. 

Yes this opinion is biased but yes it does have a good point before you rage.

I'm also confused from Seraph's post.</blockquote>

My viewpoint is rather this, I'd rather prove my worth to play in the upper division by beating the worst team from there than just get in and get assraped like what has happened LOL Team (sorry guys!=)) If you lose a series, well you clearly don't belong there, if you do, well it's well deserved and proven.

And what you are talking is realistically about the situation how it is now, IF we did get a premiere division the current div1 would have 6 extra spots to add on for next season so it already would balance out the competition levels to pretty much how the teams actually are. 

IF we don't get the new system, which seems quite likely the divisions would balance themselves out in time as they'd have to prove their worth in playoff series, maybe not directly yet in the next season but eventually the better teams would stay in div1.]]></description>
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    	    <pubDate>Wed, 25 Nov 2009 17:40:54 +0100</pubDate>
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