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	<title>ETF2L &#8211; Latest activity in &#8220;Attitudes/Whatever....&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-7800/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Spaceboy McGhee</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=125135</link>
    	    <description><![CDATA[Yeah, shame the timer on Glacier isn't set up for comp play :&#60;]]></description>
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    	    <pubDate>Mon, 30 Nov 2009 16:02:28 +0100</pubDate>
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    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=125128</link>
    	    <description><![CDATA[<blockquote><blockquote>I just think we need a new A-B-C Map, reinstall our belief in that kind of map... I still enjoy gravelpit but I would love a new map of the same style :(</blockquote> gpit is prolly the best competitive map. It actually requires team work.</blockquote>

yeah agreed, just saying, wouldnt say no to a new gpit]]></description>
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    	    <pubDate>Mon, 30 Nov 2009 15:40:54 +0100</pubDate>
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    	    <title>Reply by Agron</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=125127</link>
    	    <description><![CDATA[<blockquote>I just think we need a new A-B-C Map, reinstall our belief in that kind of map... I still enjoy gravelpit but I would love a new map of the same style :(</blockquote> gpit is prolly the best competitive map. It actually requires team work.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=125127</guid>
    	    <pubDate>Mon, 30 Nov 2009 15:37:13 +0100</pubDate>
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    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=125122</link>
    	    <description><![CDATA[I just think we need a new A-B-C Map, reinstall our belief in that kind of map... I still enjoy gravelpit but I would love a new map of the same style :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=125122</guid>
    	    <pubDate>Mon, 30 Nov 2009 15:09:11 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=125019</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote><blockquote>With fixed maps you mean 1 map combo every week? Like all week 1 games badlands + turbine, all week 2 games gravelpit and well etcetera?</blockquote>Yes, thats the idea

In addition this would also mean that a lot of pcw's would be played on those maps instead of on the usual badlands/granary.</blockquote>

Still wouldn't provide perfect balance. A map like gravelpit is easy to lose due to 1 sloppy move, or at least tied. On more fast paced 5 cp maps like badlands it is easier to correct the loss of 1 round. As a result of this it would be more favorable to play a better team in a week where gravelpit is played as opposed to badlands.</blockquote>

That's a sign of a shitty competitive map, not a shitty competitive system.</blockquote>
3 rounds of gravel in case of a tie imo. There is nothing wrong with gravelpit itself.]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 23:49:19 +0100</pubDate>
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    	    <title>Reply by Sekhel</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=125017</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote><blockquote>Goldrush actually isn't that bad in competitive</blockquote>

true, and dustbowl is great as well.</blockquote>

Exactly... But you forgot to add the best map ever (Junction) and Steel...</blockquote>

ye you cant just +w +m1 in dustbowl so it must be horrid for you</blockquote>

Rofl... Sarcasm, ever heard off?]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 23:38:04 +0100</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124822</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote>With fixed maps you mean 1 map combo every week? Like all week 1 games badlands + turbine, all week 2 games gravelpit and well etcetera?</blockquote>Yes, thats the idea

In addition this would also mean that a lot of pcw's would be played on those maps instead of on the usual badlands/granary.</blockquote>

Still wouldn't provide perfect balance. A map like gravelpit is easy to lose due to 1 sloppy move, or at least tied. On more fast paced 5 cp maps like badlands it is easier to correct the loss of 1 round. As a result of this it would be more favorable to play a better team in a week where gravelpit is played as opposed to badlands.</blockquote>

That's a sign of a shitty competitive map, not a shitty competitive system.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124822</guid>
    	    <pubDate>Sun, 29 Nov 2009 00:49:33 +0100</pubDate>
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    	    <title>Reply by Buffalo Bill</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124805</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote>With fixed maps you mean 1 map combo every week? Like all week 1 games badlands + turbine, all week 2 games gravelpit and well etcetera?</blockquote>Yes, thats the idea

In addition this would also mean that a lot of pcw's would be played on those maps instead of on the usual badlands/granary.</blockquote>

Still wouldn't provide perfect balance. A map like gravelpit is easy to lose due to 1 sloppy move, or at least tied. On more fast paced 5 cp maps like badlands it is easier to correct the loss of 1 round. As a result of this it would be more favorable to play a better team in a week where gravelpit is played as opposed to badlands.</blockquote>

Can never have it all.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124805</guid>
    	    <pubDate>Sat, 28 Nov 2009 21:51:43 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124803</link>
    	    <description><![CDATA[<blockquote><blockquote>With fixed maps you mean 1 map combo every week? Like all week 1 games badlands + turbine, all week 2 games gravelpit and well etcetera?</blockquote>Yes, thats the idea

In addition this would also mean that a lot of pcw's would be played on those maps instead of on the usual badlands/granary.</blockquote>

Still wouldn't provide perfect balance. A map like gravelpit is easy to lose due to 1 sloppy move, or at least tied. On more fast paced 5 cp maps like badlands it is easier to correct the loss of 1 round. As a result of this it would be more favorable to play a better team in a week where gravelpit is played as opposed to badlands.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124803</guid>
    	    <pubDate>Sat, 28 Nov 2009 21:46:47 +0100</pubDate>
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    	    <title>Reply by Dauk</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124801</link>
    	    <description><![CDATA[that means we're doomed to play gravel pit atleast once :C]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124801</guid>
    	    <pubDate>Sat, 28 Nov 2009 21:38:00 +0100</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124800</link>
    	    <description><![CDATA[<blockquote>With fixed maps you mean 1 map combo every week? Like all week 1 games badlands + turbine, all week 2 games gravelpit and well etcetera?</blockquote>Yes, thats the idea

In addition this would also mean that a lot of pcw's would be played on those maps instead of on the usual badlands/granary.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124800</guid>
    	    <pubDate>Sat, 28 Nov 2009 21:35:56 +0100</pubDate>
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    	    <title>Reply by iQue</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124796</link>
    	    <description><![CDATA[<blockquote>Anyway, What I'm interested in is how lower divisions(3-6) see the idea of fixed maps. I would like to know if teams prefer the fun aspect of map picks or the variety of core maps and synchronized PCW maps that a fixed map system brings.</blockquote>

Fixed maps definitely. Fixed maps would ultimately lead to a more varied map selection, easier for custom maps to break through and become popular. Feels like my team has played 60% granary this season. :/]]></description>
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    	    <pubDate>Sat, 28 Nov 2009 21:25:55 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-9/?recent=125135#post=124781</link>
    	    <description><![CDATA[With fixed maps you mean 1 map combo every week? Like all week 1 games badlands + turbine, all week 2 games gravelpit and well etcetera?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124781</guid>
    	    <pubDate>Sat, 28 Nov 2009 20:56:19 +0100</pubDate>
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    	    <title>Reply by jason</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-8/?recent=125135#post=124780</link>
    	    <description><![CDATA[I'd definitely +1 for fixed maps.

It makes the playing field nice and level and you'd be able to pick up pcw's on those maps easily.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=7800&#038;post=124780</guid>
    	    <pubDate>Sat, 28 Nov 2009 20:48:13 +0100</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-7800/page-8/?recent=125135#post=124763</link>
    	    <description><![CDATA[<blockquote>Just FYI guys, I have a fixed maps proposal (for D1 and D2), in which Fastlane and Well do not feature, up in the admin forums and it's been up for about a week now.

And we will talk about all the divs as well, obviously.

So these kinds of things are being discussed. :)</blockquote>
We decided to consider fixed maps for s7 a while ago. Anyway, What I'm interested in is how lower divisions(3-6) see the idea of fixed maps. I would like to know if teams prefer the fun aspect of map picks or the variety of core maps and synchronized PCW maps that a fixed map system brings.]]></description>
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    	    <pubDate>Sat, 28 Nov 2009 20:10:36 +0100</pubDate>
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