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	<title>ETF2L &#8211; Latest activity in &#8220;SourceTV config for all you lazy admins, :P&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-5493/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95928</link>
    	    <description><![CDATA[<blockquote>james may knows his stv</blockquote>

James May just got bumlocked!]]></description>
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    	    <pubDate>Sat, 12 Sep 2009 16:55:04 +0200</pubDate>
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    	    <title>Reply by SEB</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95920</link>
    	    <description><![CDATA[james may knows his stv]]></description>
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    	    <pubDate>Sat, 12 Sep 2009 16:39:15 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95919</link>
    	    <description><![CDATA[<blockquote>http://forums.alliedmods.net/showthread.php?t=92716 - Posted earlier on in the thread

This plugin stops recording if there are 0 people on the server for more than 30 seconds.</blockquote>

Yes I know about that plugin. :P

What im saying is that the built-in STV autorecord utility (tv_autorecord 1) will record 24/7 from when a map is loaded until somebody does rcon tv_stoprecord.

<blockquote>I've noticed that STV demos are generally much smaller than POV demos  (~20MB vs ~60MB for a 30 minute match.)  How is this possible if the POV follows one player, while STV follows 12?</blockquote>

STV demos have a lower tickrate than normal POV demos. As you know, a normal TF2 server has a tickrate of 66, this means positions of every object (rocket, sticky, etc,,,) and person is updated, calculated by the server and transmitted to the clients (i.e. sent to your PC) 66 times per second. However SourceTV only has a tickrate of 16 by default, hence your smaller demos.
<blockquote><blockquote>OMG


it is...</blockquote>

JAMES MAY!</blockquote>

**Bows**]]></description>
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    	    <pubDate>Sat, 12 Sep 2009 16:34:17 +0200</pubDate>
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    	    <title>Reply by Akasazh</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95691</link>
    	    <description><![CDATA[<blockquote>
Also, Autorecord is MASSIVE no no. You end up with massive demos that are like 700MB and 3 days long. :P</blockquote>

Our tech wiz has fixed stv to record when the etf2l config is loaded and stops at the end. Dunno how he did it but it comes in very handy if you had an awesome killing spree but didn't record a pov demo ;)]]></description>
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    	    <pubDate>Fri, 11 Sep 2009 19:16:53 +0200</pubDate>
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    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95581</link>
    	    <description><![CDATA[James May &#60;3]]></description>
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    	    <pubDate>Fri, 11 Sep 2009 15:32:08 +0200</pubDate>
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    	<item>
    	    <title>Reply by N3.Largos</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95478</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote>This isn't good for the new ETF2L config, delay needs to be 90, autorecord on..</blockquote>

Imo, 90 delay is pointless, I don't think someone in STV calling something that happened 45 seconds ago is anymore useful than something that happened 90 seconds ago. It also makes it more likely the spectators won't see the match end due to map change.

Also, Autorecord is MASSIVE no no. You end up with massive demos that are like 700MB and 3 days long. :P</blockquote>

http://forums.alliedmods.net/showthread.php?t=92716 - Posted earlier on in the thread

This plugin stops recording if there are 0 people on the server for more than 30 seconds.</blockquote>

I've noticed that STV demos are generally much smaller than POV demos  (~20MB vs ~60MB for a 30 minute match.)  How is this possible if the POV follows one player, while STV follows 12?]]></description>
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    	    <pubDate>Fri, 11 Sep 2009 10:57:43 +0200</pubDate>
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    	<item>
    	    <title>Reply by Minimoose</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-2/?recent=95928#post=95274</link>
    	    <description><![CDATA[<blockquote><blockquote>This isn't good for the new ETF2L config, delay needs to be 90, autorecord on..</blockquote>

Imo, 90 delay is pointless, I don't think someone in STV calling something that happened 45 seconds ago is anymore useful than something that happened 90 seconds ago. It also makes it more likely the spectators won't see the match end due to map change.

Also, Autorecord is MASSIVE no no. You end up with massive demos that are like 700MB and 3 days long. :P</blockquote>

http://forums.alliedmods.net/showthread.php?t=92716 - Posted earlier on in the thread

This plugin stops recording if there are 0 people on the server for more than 30 seconds.]]></description>
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    	    <pubDate>Thu, 10 Sep 2009 18:56:18 +0200</pubDate>
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    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95267</link>
    	    <description><![CDATA[<blockquote>OMG


it is...</blockquote>

JAMES MAY!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5493&#038;post=95267</guid>
    	    <pubDate>Thu, 10 Sep 2009 18:40:57 +0200</pubDate>
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    	    <title>Reply by DouGie</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95253</link>
    	    <description><![CDATA[OMG


it is...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5493&#038;post=95253</guid>
    	    <pubDate>Thu, 10 Sep 2009 17:45:21 +0200</pubDate>
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    	    <title>Reply by Dannyw281</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95227</link>
    	    <description><![CDATA[Thank you for this thread James May &#60;3]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5493&#038;post=95227</guid>
    	    <pubDate>Thu, 10 Sep 2009 16:37:52 +0200</pubDate>
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    	<item>
    	    <title>Reply by jgmaster</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95209</link>
    	    <description><![CDATA[<blockquote>Also, Autorecord is MASSIVE no no. You end up with massive demos that are like 700MB and 3 days long. :P</blockquote>

You could just change the map before and after the games and then prune the unwanted demos later? Some people have memory problems :P]]></description>
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    	    <pubDate>Thu, 10 Sep 2009 15:36:33 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95207</link>
    	    <description><![CDATA[<blockquote>This isn't good for the new ETF2L config, delay needs to be 90, autorecord on..</blockquote>

Imo, 90 delay is pointless, I don't think someone in STV calling something that happened 45 seconds ago is anymore useful than something that happened 90 seconds ago. It also makes it more likely the spectators won't see the match end due to map change.

Also, Autorecord is MASSIVE no no. You end up with massive demos that are like 700MB and 3 days long. :P]]></description>
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    	    <pubDate>Thu, 10 Sep 2009 15:28:50 +0200</pubDate>
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    	    <title>Reply by Sturmis</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95163</link>
    	    <description><![CDATA[http://forums.alliedmods.net/showthread.php?t=92716]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5493&#038;post=95163</guid>
    	    <pubDate>Thu, 10 Sep 2009 13:50:52 +0200</pubDate>
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    	    <title>Reply by source144</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95161</link>
    	    <description><![CDATA[i dont use sourcemod.. i prefer using rcon :P
and can you give me a link to it?]]></description>
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    	    <pubDate>Thu, 10 Sep 2009 13:46:42 +0200</pubDate>
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    	<item>
    	    <title>Reply by Sturmis</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5493/page-1/?recent=95928#post=95160</link>
    	    <description><![CDATA[<blockquote>This isn't good for the new ETF2L config, delay needs to be 90, autorecord on..

and a question, is there an event/command - matchend or tournamentend ,  i mean when you finish the Tournament to the timelimmit or win limmit.. 
if you know so il make a CFG for it to auto stop the auto record everytime the tournament ends (and when it starts the record will start too)</blockquote>

Why should autorecord be on?

There's a plugin for sourcemod that start recording when the match really starts and stops when it ends.]]></description>
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    	    <pubDate>Thu, 10 Sep 2009 13:41:11 +0200</pubDate>
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