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	<title>ETF2L &#8211; Latest activity in &#8220;Will freight_final be in the mappool?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-5017/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Kop</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=91863</link>
    	    <description><![CDATA[yes because map exploits dont get punished, sigh

Lots of maps have lots of exploits but not everyone knows them.

But if you read the rules you will se that ANY exploit used will result in default loss of map and possibly a much larger punishment so i let u choose if u want to use such a thing during a game]]></description>
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    	    <pubDate>Wed, 02 Sep 2009 02:16:00 +0200</pubDate>
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    	    <title>Reply by N3.Largos</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=91838</link>
    	    <description><![CDATA[Let's keep freight so we can have this exploit.

http://communityfortress.com/tf2/blog/tf2-tips-and-tricks-volume-3.php]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=91838</guid>
    	    <pubDate>Wed, 02 Sep 2009 01:00:49 +0200</pubDate>
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    	    <title>Reply by JimmyBreeze</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85998</link>
    	    <description><![CDATA[someone clever should make cp_pro_freight which is the same as _b3 except:

the roofs are slanted on middle (as in Final) so people can jump/run on them
the high spawn at CP2 door is locked once you leave it (as in final)
the sniper deck room on CP5 has an open window so spies/every class can go through it like the Granary CP5 window (as in final)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85998</guid>
    	    <pubDate>Sun, 16 Aug 2009 21:16:19 +0200</pubDate>
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    	    <title>Reply by fJack</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85997</link>
    	    <description><![CDATA[<blockquote>etqw is amazing :L u haz to have aim :)</blockquote>
it's the worse game to bear both the ET and Quake marks. that's impressive efficiency that one can't help but admire.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85997</guid>
    	    <pubDate>Sun, 16 Aug 2009 21:11:41 +0200</pubDate>
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    	    <title>Reply by Madness.</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85994</link>
    	    <description><![CDATA[<blockquote>freight final is gay</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85994</guid>
    	    <pubDate>Sun, 16 Aug 2009 20:49:10 +0200</pubDate>
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    	    <title>Reply by ajc</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85992</link>
    	    <description><![CDATA[etqw is amazing :L u haz to have aim :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85992</guid>
    	    <pubDate>Sun, 16 Aug 2009 20:47:48 +0200</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85989</link>
    	    <description><![CDATA[<blockquote><blockquote>I could fix it in a much better way. Idk who is the creator of freight, but he's no clue tbh.</blockquote>

He made steel and works for splash damage....</blockquote>

And still has no clue.

(ETQW is the worst game I've played in years btw)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85989</guid>
    	    <pubDate>Sun, 16 Aug 2009 20:31:43 +0200</pubDate>
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    	    <title>Reply by TelekineticBear</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85987</link>
    	    <description><![CDATA[<blockquote>I could fix it in a much better way. Idk who is the creator of freight, but he's no clue tbh.</blockquote>

He made steel and works for splash damage....]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85987</guid>
    	    <pubDate>Sun, 16 Aug 2009 20:29:44 +0200</pubDate>
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    	    <title>Reply by Weyzer</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85986</link>
    	    <description><![CDATA[Freight b3 or maybe "freight etf2l" (b3 + small fixes) if someone makes it.

Or make a poll.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85986</guid>
    	    <pubDate>Sun, 16 Aug 2009 20:19:56 +0200</pubDate>
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    	    <title>Reply by DrSAuna</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85972</link>
    	    <description><![CDATA[The final version is a good example of how to ruin a decent map.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85972</guid>
    	    <pubDate>Sun, 16 Aug 2009 19:41:32 +0200</pubDate>
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    	    <title>Reply by Kop</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-4/?recent=91863#post=85194</link>
    	    <description><![CDATA[I would image normal freight will be in the mappool as freight final is bugged and judging by this forum topic i cant see many advantages to changing it as 80% seem to prefer normal freight over final, lets see what happens tho]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85194</guid>
    	    <pubDate>Fri, 14 Aug 2009 17:10:27 +0200</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-3/?recent=91863#post=85149</link>
    	    <description><![CDATA[It's not the confusion. There were just better ways to fix it.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85149</guid>
    	    <pubDate>Fri, 14 Aug 2009 15:50:39 +0200</pubDate>
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    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-3/?recent=91863#post=85141</link>
    	    <description><![CDATA[I think the 2nd is much better in _final.
Better options for attack and still some good defensive positions.
The design of the rooms is definitely a little convoluted and not really representative of a functional building which I think throws a lot of people off.

Like F2 points out you can still attack from top and and the resupply side but now you also have a near-side option which brings you into contact much closer to the enemy and with cover.

Perhaps if we all hadn't played the previous incarnations of cp_freight there would be less confusion at CP2 in _final?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=85141</guid>
    	    <pubDate>Fri, 14 Aug 2009 15:23:39 +0200</pubDate>
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    	    <title>Reply by GangsterAlgot</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-3/?recent=91863#post=84988</link>
    	    <description><![CDATA[actually, anyting that isn't granlands gets a gigantic plus!!!

!granlands + everything!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=5017&#038;post=84988</guid>
    	    <pubDate>Fri, 14 Aug 2009 04:25:01 +0200</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-5017/page-3/?recent=91863#post=84984</link>
    	    <description><![CDATA[<blockquote><blockquote>first gran with closed doors ftw :D</blockquote>
i hope you is trolling killllllllllll</blockquote>
+1]]></description>
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    	    <pubDate>Fri, 14 Aug 2009 04:10:36 +0200</pubDate>
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