<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;kritzkreig - Banned&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-470/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by AcidReniX</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3093</link>
    	    <description><![CDATA[Yup, but only in the right position / situation

A medic and a demoman or soldier can take out a whole team with UBER if in the right situation. Same with kritzkrieg.

1 snipershot, their Kritzkrieg is finished.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3093</guid>
    	    <pubDate>Thu, 31 Jul 2008 20:50:52 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Raccoon</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3087</link>
    	    <description><![CDATA[Bit surprised it's been approved already for next season after less than 2 days testing.  As it's ready about 10 seconds before an uber, a Krubered demoman/solly can take a whole team quite easily :o]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3087</guid>
    	    <pubDate>Thu, 31 Jul 2008 18:49:51 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by DrSAuna</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3085</link>
    	    <description><![CDATA[Nicey, perhaps were gonna see some kritzkrieg action then!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3085</guid>
    	    <pubDate>Thu, 31 Jul 2008 17:36:52 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by DeNeusbeer</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3084</link>
    	    <description><![CDATA[Kritzkrieg allowed in upcoming competitions: http://etf2l.org/2008/07/31/kritzkrieg-allowed-in-upcoming-competitions/]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3084</guid>
    	    <pubDate>Thu, 31 Jul 2008 16:58:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by ForgottenCake</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3082</link>
    	    <description><![CDATA[I think the Kritzkrieg shouldn't be banned as its not a random event,but a weapon which requires planning to be used; it gives a bit of diversity to the gameplay and a chance to develop new tactics. Also remember the crits don't stay when you switch off the target(you can test it yourself). 

Anyone who's played medic at least once in a pcw, you know it gets boring after a while of the constant heal/uber/heal/die/respawn/repeat with the occaional syringe/bonesaw kill. A bit of action would be welcomed.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3082</guid>
    	    <pubDate>Thu, 31 Jul 2008 15:41:44 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by byte</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3080</link>
    	    <description><![CDATA[Played 3 pickups last night where our medic wanted to use Krub3r, (cheers Kodyl &#60;3) Anyway it is a different ball game with it.

From what i've gathered is it requires more precision and thought as to what you go for and try and kill as 

a) Your not protected when u've been krub3red 
b) Your medic ain't invicible either

Yet its quicker to get the krub3r by about 12 seconds than normal uber... so its a give and take sort of risk. I.e. on one hand your giving away your invicibility for 10 seconds but at the same time you have the power to kill everything in sight. But the catch is that you've got to actually aim alot better and be more precise as if you don't end up say killing the heavy crew or the medic the momentum is immediately switched and you could end up losing 2/3/4 cp points.

I played with it on and off during 1 30min match last night was good, from what i've figured out atm if your good at protecting your medic than your team will have a biiiiiig advantage with krub3r, if not then ub3r is the way to go....

One thing i like about this krub3r is that you can't just switch onto the next player it takes around two seconds for it to start working onto the next player the medic has switched on to... and by then theres not much left of it.

Will be interesting as to what leagues will decide on the ruling for krub3r :D


Cheers

Byte]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3080</guid>
    	    <pubDate>Thu, 31 Jul 2008 15:19:50 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by wai</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3076</link>
    	    <description><![CDATA[kritzkreig - innocent until proven guilty..

you work it out admins :p]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3076</guid>
    	    <pubDate>Thu, 31 Jul 2008 14:15:43 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by AcidReniX</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3074</link>
    	    <description><![CDATA[I played medic in a pickup using the Kritz.
We won Badlands 6-1 with probably a weaker lineup.

The only thing about testing the Kritzkrieg is:

1) You need to test Kritz vs Kritz gameplay, see if its rubbish (though I doubt it would be).

2) Kritz vs Uber, even if they are balanced, the Kritzkrieg team would have an advantage for a few weeks/months as to play against a Kritzkrieg you have to use a slightly different play style (its hard to see when it's activated and you might have to ubercharge at a time when you would normally consider yourself safe (a sudden crit comes in)).

To be hounest though, it doesn't need pre-testing. You just allow it until there is a reason to ban it (Massively overpowered? Makes game rubbish?).

Obviously you want consistency for the current competitions but I can't see a reason not to allow it for next season, and ban it later if needed.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3074</guid>
    	    <pubDate>Thu, 31 Jul 2008 14:08:36 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Smoke</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3073</link>
    	    <description><![CDATA[I think i'll give this one a try out in the next pickup im in..... which will probably be to the disgusted shouts of "awww FFS us the uber NOOB" etc. With the right soldier and medic combo this could be epic :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3073</guid>
    	    <pubDate>Thu, 31 Jul 2008 13:43:28 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by morf</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-3/?recent=3093#post=3072</link>
    	    <description><![CDATA[yeah, it should be allowed in the next season, and as you say. changing rules in the middle of two competitions is stupid. good point]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3072</guid>
    	    <pubDate>Thu, 31 Jul 2008 13:26:07 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by treigzak</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-2/?recent=3093#post=3059</link>
    	    <description><![CDATA[this should be allowed for any upcoming etf2l competitions]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3059</guid>
    	    <pubDate>Thu, 31 Jul 2008 01:38:21 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by DrSAuna</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-2/?recent=3093#post=3057</link>
    	    <description><![CDATA[I agree that dropping in kritzkrieg in the middle of the competitions isn't the right way to go - but I'm all for allowing it for season 3.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3057</guid>
    	    <pubDate>Thu, 31 Jul 2008 01:13:27 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Osten</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-2/?recent=3093#post=3055</link>
    	    <description><![CDATA[Tough it was fun to read what some of you said it's all just speculations.

If you could stop guessing and actually go try it out I would respect your comments more.

I tried it today, after going through point tactics yesterday night with Zyrre, and I can only say wow. It makes everything more fun, even for me as a medic. If you don't belive me; PLEASE try it out yourself before you whine.

Yes, it is FUCKEN HARD to play it in the beginning, the medic is so fragile; but we never had a single standoff, and things got abit more exciting for me too. More caps in a game, more kills in a game, it makes for a better spectator game. And yes, we want that. Watching the top teams today stand off on granary and it ends in a tie as always etc etc.

Some maps like gravel and well will probably still have the normal uber used, at least in our team. I found that having a choice is fun.

I am gonna test it more. And if you ban it I am not going to play in your league.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3055</guid>
    	    <pubDate>Thu, 31 Jul 2008 00:58:19 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by morf</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-2/?recent=3093#post=3054</link>
    	    <description><![CDATA[random crits are useless, kritzkreig however, is a weapon that creates different tactics. we played with it today, and dam.  the game was incredibly fast and fun. i think the tf2 scene would do good with a kritzkreig or two. its not like every team is gonna use it, some may still use regular uber. but yeah, i think its a nice spice to the game. really brings variety to the game and tactics.

cheers]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3054</guid>
    	    <pubDate>Thu, 31 Jul 2008 00:52:28 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by kentt</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-470/page-2/?recent=3093#post=3051</link>
    	    <description><![CDATA[you got it wrong byte, pines aka nades and pipes aka stickys :/ tho it doesnt matter its loltastic. So every nade that hits its 295 and sticky damage variance 336-353 :E]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=470&#038;post=3051</guid>
    	    <pubDate>Thu, 31 Jul 2008 00:13:50 +0200</pubDate>
    	</item>
    </channel>
</rss>