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	<title>ETF2L &#8211; Latest activity in &#8220;Bball, suicide on purpose?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-350/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by OllG</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2883</link>
    	    <description><![CDATA[enforcing this will be a little difficult no :)?]]></description>
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    	    <pubDate>Fri, 25 Jul 2008 02:32:37 +0200</pubDate>
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    	<item>
    	    <title>Reply by appe</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2599</link>
    	    <description><![CDATA[Not allowing suicide is dumb. You kill both your opponents, you're both down on &#60;30 hp, you lose the round. Plus, it's faster with suicide.]]></description>
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    	    <pubDate>Tue, 15 Jul 2008 01:54:50 +0200</pubDate>
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    	<item>
    	    <title>Reply by dAyKiLLeR</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2597</link>
    	    <description><![CDATA[It's also about making the games faster then they would be with allowed suicide on purpose.

As Wlv mentioned before you surely can get some advantage in killing yourself on purpose if you only have some health left. You will spawn again with full health and can just welcome the "lower" opponents and kill them.

Disabling suicide on purpose is making a ctf_bball2 game much faster imo, and it deserves more "skill" to win a game.]]></description>
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    	    <pubDate>Tue, 15 Jul 2008 01:39:02 +0200</pubDate>
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    	    <title>Reply by treigzak</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2487</link>
    	    <description><![CDATA[its still a stupid rule though :/]]></description>
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    	    <pubDate>Fri, 11 Jul 2008 17:36:11 +0200</pubDate>
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    	    <title>Reply by Haunter</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2425</link>
    	    <description><![CDATA[self kill with rocket on porpouse is forbidden, if u have 20hp, u know u cant rj, the excuse "i tought i could rj" doesnt work :)

by self kill on porpouse, i think it explains by itself, u cant have the intention on suicide]]></description>
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    	    <pubDate>Thu, 10 Jul 2008 09:57:13 +0200</pubDate>
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    	    <title>Reply by NeoN</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2405</link>
    	    <description><![CDATA[***deleted***]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=350&#038;post=2405</guid>
    	    <pubDate>Wed, 09 Jul 2008 18:08:25 +0200</pubDate>
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    	    <title>Reply by NeoN</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-2/?recent=2883#post=2404</link>
    	    <description><![CDATA[up
Any admin decisions on this thread?]]></description>
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    	    <pubDate>Wed, 09 Jul 2008 18:08:16 +0200</pubDate>
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    	    <title>Reply by cubeth</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2118</link>
    	    <description><![CDATA[So let's allow selfkilling by rocket/sticky and not by bind.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=350&#038;post=2118</guid>
    	    <pubDate>Thu, 26 Jun 2008 21:15:08 +0200</pubDate>
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    	    <title>Reply by treigzak</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2112</link>
    	    <description><![CDATA[self killing is one of the most important features in bball]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=350&#038;post=2112</guid>
    	    <pubDate>Thu, 26 Jun 2008 18:16:53 +0200</pubDate>
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    	    <title>Reply by Agron</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2111</link>
    	    <description><![CDATA[why use a bind to kill yourself? both the demo and the soldier can do it pretty well with a sticky/rocket anyhoo :P

but yah, selfkill should be allowed]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=350&#038;post=2111</guid>
    	    <pubDate>Thu, 26 Jun 2008 18:00:13 +0200</pubDate>
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    	    <title>Reply by vosen</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2106</link>
    	    <description><![CDATA[I cant see why selfkills have been disallowed in the first place. Its not anyone will spam selfkill to wait for respawn all the time. As mentioned earlier no selfkills rule is hard to enforce. Let us bind and use kill/explode, being unable to selfkill when you hp is low and you can only wait for enemies to respawn is frustrating.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=350&#038;post=2106</guid>
    	    <pubDate>Thu, 26 Jun 2008 16:26:00 +0200</pubDate>
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    	    <title>Reply by cubeth</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2099</link>
    	    <description><![CDATA[You have my full support for the idea, Agros has the point, its intensely irritating when you and your teammate die and whoever respawns first will kill both of you and cap the int.

Oh, and I can imagine people saying "I had 33 hp I could do it" and on demo it'll read he had 12 hp. What then? Should I start claiming default win for us even though we lost? That's pointless imo.]]></description>
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    	    <pubDate>Thu, 26 Jun 2008 14:49:05 +0200</pubDate>
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    	    <title>Reply by F2</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2097</link>
    	    <description><![CDATA[I dunno about the gentlemen rule, but I agree with Agron. Selfkill with weapons should be allowed, but not with console command "kill"/"explode".]]></description>
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    	    <pubDate>Thu, 26 Jun 2008 14:18:15 +0200</pubDate>
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    	    <title>Reply by Agron</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2094</link>
    	    <description><![CDATA[i think it's annoying when you and your buddy kill both of the enemies only to find out that neither of you have no health to jump with. So what happens is that when the enemies respawn with full health it's gonna be 2 rockets and your both dead and the enemies will cap. Fair?

I think selfkill by hurting yourself with your weapons should be allowed. It's a tactical decision anyhoo, when to kill yourself to respawn with full health and when not to. 

Either way not allowing intentional selfkills is just gonna lead to "accidents" like "hoops, i couldnt jump with 25hp, bummer" :P

a gentlemans rule could be that only the guy carrying the intellige...ball is allowed to die by his own hand. 

Otherwise it's just gonna lead to grief and conflicts when to ppl start calling for defaults because the other team killed themselves "on purpose" or w/e

tldr: allow suicides by weapons, not console/binds]]></description>
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    	    <pubDate>Thu, 26 Jun 2008 12:46:34 +0200</pubDate>
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    	    <title>Reply by Silan</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-350/page-1/?recent=2883#post=2092</link>
    	    <description><![CDATA[So, im allowed to suicide by rj, but not by console?

I know this is a fun cup, but i think its importent to be clear on the rules. 

Maybe esp when its a funcup i find this 'extra' ruling wierd. Can it really be abused so bad? As F2 said, it still takes a while to respawn.]]></description>
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    	    <pubDate>Thu, 26 Jun 2008 09:18:49 +0200</pubDate>
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