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	<title>ETF2L &#8211; Latest activity in &#8220;Follower &#38; Yukon&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-3404/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by kEvNx</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-2/?recent=51854#post=51854</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><blockquote>I absolutely loved follower, but I agree that cp2 needs reworking.</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote>]]></description>
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    	    <pubDate>Thu, 21 May 2009 15:23:06 +0200</pubDate>
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    	<item>
    	    <title>Reply by Geten</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-2/?recent=51854#post=51852</link>
    	    <description><![CDATA[I and possibly others feel that more good, playable maps is more welcome than any class update. Sadly I haven't tested any of them in a real pcw but feel they could definitely cut it after some tweaking. Too bad we won't get to play a final version of them this season, though :[]]></description>
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    	    <pubDate>Thu, 21 May 2009 15:12:24 +0200</pubDate>
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    	<item>
    	    <title>Reply by Pandello</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50245</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote>I absolutely loved follower, but I agree that cp2 needs reworking.</blockquote></blockquote></blockquote></blockquote></blockquote>]]></description>
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    	    <pubDate>Sun, 17 May 2009 12:54:06 +0200</pubDate>
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    	<item>
    	    <title>Reply by frooker</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50204</link>
    	    <description><![CDATA[<blockquote>I'll copyright my posts from now on.</blockquote>]]></description>
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    	    <pubDate>Sun, 17 May 2009 10:23:15 +0200</pubDate>
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    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50203</link>
    	    <description><![CDATA[I'll copyright my posts from now on.]]></description>
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    	    <pubDate>Sun, 17 May 2009 10:22:24 +0200</pubDate>
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    	<item>
    	    <title>Reply by Defur</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50200</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote><blockquote>I absolutely loved follower, but I agree that cp2 needs reworking.</blockquote></blockquote></blockquote></blockquote>]]></description>
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    	    <pubDate>Sun, 17 May 2009 09:58:08 +0200</pubDate>
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    	    <title>Reply by Morty</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50079</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote>I absolutely loved follower, but I agree that cp2 needs reworking.</blockquote></blockquote></blockquote>]]></description>
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    	    <pubDate>Sat, 16 May 2009 23:35:19 +0200</pubDate>
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    	    <title>Reply by MangyCarface</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50044</link>
    	    <description><![CDATA[Yeah, the bridge is the positional advantage. Protect it as you would a control point, because it provides height advantage for the entire area around the point and cover for your medic.]]></description>
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    	    <pubDate>Sat, 16 May 2009 20:45:27 +0200</pubDate>
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    	    <title>Reply by Puppets</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50036</link>
    	    <description><![CDATA[his name is darn not agron :F]]></description>
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    	    <pubDate>Sat, 16 May 2009 19:30:17 +0200</pubDate>
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    	<item>
    	    <title>Reply by Largos</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=50031</link>
    	    <description><![CDATA[<blockquote>
Yukon: Open bridge in cp3 (maybe some pillars). atm there's no positional advantage and soldiers only option is to do random spam and hide behind the rocks.

Follower: Obviously cp2 needs something to make it harder to defend, I guarantee that any of the topteams can make shitbrickwalldefense there if they have uber.

Discuss.
</blockquote>

While you're spot on about CP2 Follower, agron, I have to respectfully disagree with your Yukon analysis.  In my experience, the bridge above the point is key to winning the middle.  It gives height advantage for a soldier/demo to rain down spam.  This is critical for harassing snipers, who have plenty of good lines of sight towards the opposite end.  

To sum up: Yukon is fine, Follower just needs the tiniest of tweaks

EDIT: Oh yeah, your name is Darn, not Agron.  I'm sorry :-/]]></description>
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    	    <pubDate>Sat, 16 May 2009 19:09:40 +0200</pubDate>
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    	    <title>Reply by kolox</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=49987</link>
    	    <description><![CDATA[<blockquote><blockquote>I absolutely loved follower, but I agree that cp2 needs reworking.</blockquote></blockquote>]]></description>
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    	    <pubDate>Sat, 16 May 2009 14:16:32 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by LoopeR</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=49970</link>
    	    <description><![CDATA[<blockquote>I absolutely loved follower, but I agree that cp2 needs reworking.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=3404&#038;post=49970</guid>
    	    <pubDate>Sat, 16 May 2009 13:26:29 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=49803</link>
    	    <description><![CDATA[I absolutely loved follower, but I agree that cp2 needs reworking.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=3404&#038;post=49803</guid>
    	    <pubDate>Fri, 15 May 2009 18:42:46 +0200</pubDate>
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    	<item>
    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=49801</link>
    	    <description><![CDATA[Yukon (in my mind), is the most likely candidate to win the map contest (followed by Waste), and will probably get added to the secondary pool regardless.]]></description>
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    	    <pubDate>Fri, 15 May 2009 18:38:02 +0200</pubDate>
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    	    <title>Reply by Oggy</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-3404/page-1/?recent=51854#post=49773</link>
    	    <description><![CDATA[Like Darn said cp2 on follower is jokes, I've played in a few US pugs on it and actually I HATE IT MORE THAN WELL.]]></description>
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    	    <pubDate>Fri, 15 May 2009 17:52:50 +0200</pubDate>
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