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	<title>ETF2L &#8211; Latest activity in &#8220;Is the new individual readying system going to make it into etf2l at all?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-32017/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Cubus</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-2/?recent=543436#post=543436</link>
    	    <description><![CDATA[ppl dont ready up since the beginning of comp tf2. time for a change.]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 20:40:32 +0200</pubDate>
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    	    <title>Reply by kKaltUu</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-2/?recent=543436#post=543431</link>
    	    <description><![CDATA[I can imagine it helps speeding up getting readied up, and submitting default win claims.]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 20:18:24 +0200</pubDate>
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    	    <title>Reply by Toba</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-2/?recent=543436#post=543429</link>
    	    <description><![CDATA[why on earth would this be needed when you are with your team in mumble]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 20:13:07 +0200</pubDate>
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    	    <title>Reply by Selektionsfaktor</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-2/?recent=543436#post=543426</link>
    	    <description><![CDATA[<i>Quoted from Casino</i>
		<blockquote>I would support this system being implemented but please don't implement it for another few weeks because there are still custom HUDs which are incapable of showing the full row of boxes (e.g. raysHUD - the one I use).</blockquote>

A heads-up before a potential implementation could help in this case. Still, the compatibility of highly individual modifications (i. e. not something like TFTrue or Sourcemod) should be at a low priority when introducing new league features, IMHO.]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 19:34:19 +0200</pubDate>
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    	    <title>Reply by Scissors-HL</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-2/?recent=543436#post=543418</link>
    	    <description><![CDATA[don't add it please, makes it much more annoying to hit dank airshots in pregame :-)]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 17:19:28 +0200</pubDate>
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    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543412</link>
    	    <description><![CDATA[Not needed for organised play, but good for lobbies and pugs I guess]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 16:20:19 +0200</pubDate>
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    	    <title>Reply by Jim Williams</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543411</link>
    	    <description><![CDATA[I would support this system being implemented but please don't implement it for another few weeks because there are still custom HUDs which are incapable of showing the full row of boxes (e.g. raysHUD - the one I use).]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 16:15:11 +0200</pubDate>
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    	    <title>Reply by Hildreth</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543393</link>
    	    <description><![CDATA[Don't think it's a major issue worth sweating about in comp TF2. I can see the need for it in TF2pickups, but not in ETF2L. Far more important things to focus on.]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 03:11:07 +0200</pubDate>
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    	    <title>Reply by elLetto</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543389</link>
    	    <description><![CDATA[<i>Quoted from Setlet</i>
		<blockquote>I swear to god people never learn to F4 up. It takes much longer to start up the game with this new system.</blockquote>
i see this a lot in pickups, don't know if this is an issue in more organised play]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 01:59:39 +0200</pubDate>
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    	    <title>Reply by LaMqTa</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543387</link>
    	    <description><![CDATA[<i>Quoted from Setlet</i>
		<blockquote>I swear to god people never learn to F4 up. It takes much longer to start up the game with this new system.</blockquote>
Not really..

<i>Quoted from kKaltUu</i>
		<blockquote>last time we tested it, tftrue fucked the readystates up. So we opted to leave it as is until it's confirmed as fixed. This was just before HLNC</blockquote>

There was a TFTV thread where people were discussing it and SOAPDM was bugged but Lange updated it. Later on, Anakin fixed TFTrue aswell, so as soon as you set the timer to 5 to make p-rec work, the individual ready-up will work.]]></description>
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    	    <pubDate>Tue, 08 Sep 2015 01:50:28 +0200</pubDate>
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    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543383</link>
    	    <description><![CDATA[I swear to god people never learn to F4 up. It takes much longer to start up the game with this new system.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=32017&#038;post=543383</guid>
    	    <pubDate>Tue, 08 Sep 2015 00:38:33 +0200</pubDate>
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    	    <title>Reply by NeuTronas</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543377</link>
    	    <description><![CDATA[This is what really grinds my gears:
http://i.imgur.com/qf6Neyj.png]]></description>
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    	    <pubDate>Mon, 07 Sep 2015 22:39:57 +0200</pubDate>
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    	    <title>Reply by kKaltUu</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543376</link>
    	    <description><![CDATA[last time we tested it, tftrue fucked the readystates up. So we opted to leave it as is until it's confirmed as fixed. This was just before HLNC]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=32017&#038;post=543376</guid>
    	    <pubDate>Mon, 07 Sep 2015 22:32:07 +0200</pubDate>
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    	    <title>Reply by Sideshow</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543373</link>
    	    <description><![CDATA[It's not a server-side plugin, it's in the game.

It should definitely be added to the etf2l config.]]></description>
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    	    <pubDate>Mon, 07 Sep 2015 22:13:24 +0200</pubDate>
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    	    <title>Reply by ashnazg</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-32017/page-1/?recent=543436#post=543371</link>
    	    <description><![CDATA[it's not a server side plugin, but a simple server variable implemented with gunmettle.]]></description>
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    	    <pubDate>Mon, 07 Sep 2015 21:32:37 +0200</pubDate>
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