<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;buffalo steak sandwich in S19&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-30240/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by TwiggyWan Kenobi</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-4/?recent=511600#post=511600</link>
    	    <description><![CDATA[<i>Quoted from Setlet</i>
		<blockquote>Allowing Steak basically only means that he can get to mid faster. He can't however use it to escape, move from new point to another fast or use the mobility to gain a good position in a skirmish.

GRUs were way too OP which allowed all of the previous things mentioned. Steak however is just a tool to get to mid (as fast as medic about). It allows a new mid tactic and maybe pub scene will think there are more useful classes in 6s, but I really don't think it allows 24/7 heavy (except maybe viaduct). Heavy is mainly a problem in lower levels anyway, because focus firing isn't up to par.

Also, throwing the steak for a medic makes him happy :)</blockquote>
this. Heavy to mid is one thing, perma heavy is a whole different thing.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511600</guid>
    	    <pubDate>Mon, 08 Sep 2014 22:50:49 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-4/?recent=511600#post=511588</link>
    	    <description><![CDATA[Allowing Steak basically only means that he can get to mid faster. He can't however use it to escape, move from new point to another fast or use the mobility to gain a good position in a skirmish.

GRUs were way too OP which allowed all of the previous things mentioned. Steak however is just a tool to get to mid (as fast as medic about). It allows a new mid tactic and maybe pub scene will think there are more useful classes in 6s, but I really don't think it allows 24/7 heavy (except maybe viaduct). Heavy is mainly a problem in lower levels anyway, because focus firing isn't up to par.

Also, throwing the steak for a medic makes him happy :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511588</guid>
    	    <pubDate>Mon, 08 Sep 2014 20:22:33 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by reservoir_dog</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-4/?recent=511600#post=511564</link>
    	    <description><![CDATA[<i>Quoted from MEGAMIDDIE</i>
		<blockquote>[...]

Well it's great that you enjoy playing against heavies so much, but most people find it pretty boring.</blockquote>

Fun is a subjective term, to someone playing with a Heavy, or Market Garden Soldier is fun. 

Personally, I don't enjoy playing against a 24/7 Heavy. But I would rather try and find a new tactic that will counter such classes/items then outright ban anything that's not blessed by the scared community.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511564</guid>
    	    <pubDate>Mon, 08 Sep 2014 14:59:03 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by gilad1280</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-4/?recent=511600#post=511556</link>
    	    <description><![CDATA[<i>Quoted from MEGAMIDDIE</i>
		<blockquote>[...]

Well it's great that you enjoy playing against heavies so much, but most people find it pretty boring.</blockquote>
sniper to mid legit tactic.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511556</guid>
    	    <pubDate>Mon, 08 Sep 2014 08:06:05 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Mould</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511555</link>
    	    <description><![CDATA[<i>Quoted from Reservoir Dog</i>
		<blockquote>God forbid we see some meta changing in 6v6. 

It's incredible that we are still rejecting practically all unlocks that might break the stale walls of this mode.</blockquote>

Well it's great that you enjoy playing against heavies so much, but most people find it pretty boring.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511555</guid>
    	    <pubDate>Mon, 08 Sep 2014 04:32:12 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Sapphire</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511554</link>
    	    <description><![CDATA[<i>Quoted from kalhó</i>
		<blockquote>Allow the direct hit instead.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511554</guid>
    	    <pubDate>Mon, 08 Sep 2014 02:49:49 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by reservoir_dog</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511553</link>
    	    <description><![CDATA[God forbid we see some meta changing in 6v6. 

It's incredible that we are still rejecting practically all unlocks that might break the stale walls of this mode.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511553</guid>
    	    <pubDate>Mon, 08 Sep 2014 02:31:49 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by zestymclime</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511541</link>
    	    <description><![CDATA[tbh I'd have seen 2 things this would have caused that this would have caused.
1. Heavy to mid on maps like process where the rollout would have been advantageous but the heavy soaking up a lot of heals would probably have meant the opposing team could have got an easy mid win if they focused down the flank and then the 3 remaining players would be pretty much screwed, however if the mid dragged on the heavy might be able to get the positioning to win mid and the team with the heavy wouldn't be able to be bombed.
2. Heavy leaving sandvich for the med when offclassing on last and meds not forcing when bombed by a roamer making last stalemates longer, however I think this would probably lead to more drops as the med manages to miss the dropped sandvich during the bomb.

The really problematic thing about the change would be if people worked out viable ways to run heavy on 2nd with the weapon and pocketing the med but I'd actually like to have seen how that panned out and if it really was viable which would obviously slow the game down.
If the buffalo steak wasn't droppable I think this would be a no brainer to leave it in though.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511541</guid>
    	    <pubDate>Sun, 07 Sep 2014 23:49:29 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by kKaltUu</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511526</link>
    	    <description><![CDATA[<i>Quoted from ondkaja</i>
		<blockquote>[...]

i've never seen any decent team run heavy to mid on viaduct (except for epsilon during the demo nerf but that doesn't count)</blockquote>

Enigma LAN winning viaduct heavy.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511526</guid>
    	    <pubDate>Sun, 07 Sep 2014 20:45:15 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511524</link>
    	    <description><![CDATA[<i>Quoted from Popcorp</i>
		<blockquote>and Viaduct</blockquote>

i've never seen any decent team run heavy to mid on viaduct (except for epsilon during the demo nerf but that doesn't count)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511524</guid>
    	    <pubDate>Sun, 07 Sep 2014 20:35:56 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by popcorp</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511523</link>
    	    <description><![CDATA[and Viaduct]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511523</guid>
    	    <pubDate>Sun, 07 Sep 2014 19:50:48 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Ond kaja</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511522</link>
    	    <description><![CDATA[<i>Quoted from Scissors</i>
		<blockquote>
I kinda agree, your team has to be really shit if you can't focus down a heavy. It's basically a free-pick.</blockquote>

It's generally true but on mids it's pretty hard to focus down a heavy, because you basically have to get close to do enough damage to kill him, and getting close isn't an easy task since the heavy's damage output is pretty high, and he might be protected by his teammates. And if you spam him down from a distance you will be out of ammo to take out the other classes. This is true even without the steak being allowed, however the downside of running heavy to mid is that you are basically 5v6 until the heavy arrives, which is the reason why heavy to mid is really only used on gullywash.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511522</guid>
    	    <pubDate>Sun, 07 Sep 2014 19:42:28 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Scissors-HL</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511521</link>
    	    <description><![CDATA[<i>Quoted from kKaltUu</i>
		<blockquote>I'm not going to say I'm in favor of it or not although I'm the admin that invested the most into playing heavy.

But I want to make you guys be aware of the bigger picture:

Look at the pro's and cons of the consumable itself, and then the meta at mid / 1st / 2nd. Will it stalemate mid? will the other team be forced to run BSS heavy as well? will the opponents be forced to have a sniper?</blockquote>

I kinda agree, your team has to be really shit if you can't focus down a heavy. It's basically a free-pick.

Only reason the weapon should be banned, is it's ability to heal teammates.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511521</guid>
    	    <pubDate>Sun, 07 Sep 2014 19:30:28 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by kKaltUu</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511520</link>
    	    <description><![CDATA[I'm not going to say I'm in favor of it or not although I'm the admin that invested the most into playing heavy.

But I want to make you guys be aware of the bigger picture:

Look at the pro's and cons of the consumable itself, and then the meta at mid / 1st / 2nd. Will it stalemate mid? will the other team be forced to run BSS heavy as well? will the opponents be forced to have a sniper?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511520</guid>
    	    <pubDate>Sun, 07 Sep 2014 19:28:56 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by popcorp</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-30240/page-3/?recent=511600#post=511519</link>
    	    <description><![CDATA[Snakewater - Ends right near Ammo/Health pack in Sawmill
Granary - Ends outside of a 2nd point
Logjam - Ends right near Choke (to mid) entrance
Gullywash - Ends on Mid if you go from Lower lobby, and ends near big doors exit if you go from Lobby
Process - Ends nears Ammo pack in Choke]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=30240&#038;post=511519</guid>
    	    <pubDate>Sun, 07 Sep 2014 18:53:19 +0200</pubDate>
    	</item>
    </channel>
</rss>