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	<title>ETF2L &#8211; Latest activity in &#8220;So the rumors are true?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-23819/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Panromir</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425123</link>
    	    <description><![CDATA[Thanks to everyone who provided constructive feedback to something that hasn't either been confirmed nor denied yet.

Seeing that this apparently wont end up in any sort of rational discussion due to some people being inable to provide valuable points, this will be closed. Feel free to discuss unlocks if they should ever be whitelisted in the league.]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 22:08:27 +0100</pubDate>
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    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425120</link>
    	    <description><![CDATA[<i>Quoted from profix</i>
		<blockquote>[...]

Which shows that especially the new generation of players is tired of always playing the same maps.</blockquote>nice troll, nice]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 21:35:26 +0100</pubDate>
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    	    <title>Reply by profix</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425113</link>
    	    <description><![CDATA[<i>Quoted from Zylaen</i>
		<blockquote>[...]

freight, obscure rofl</blockquote>

Which shows that especially the new generation of players is tired of always playing the same maps.]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 20:53:25 +0100</pubDate>
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    	    <title>Reply by wrock</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425110</link>
    	    <description><![CDATA[<i>Quoted from AcidReniX</i>
		<blockquote>[...]
</blockquote>

ye, valve had an idea by creating this game, but it  was overrun after sc update...
or as the market was released

world best war themed hat simulator
you dont want to tell me there is any balance in pub?

comm would grow? maybe

8v8? you heard of hl?

but agreeing with the class thing, would be less problem if the community would accept other gamemodes as 5cp

but allowing all unlocks? 
then it would be weapon choice &#62;skill....
because a lot of weapons are far away from skill based and just op

imo ye, bring unlocks in, ive no problem if we get more and more, but whisely chosen...


edit: agreeing with smzi, I havent had a pcw where i wasnt at least ofc pyro, heavy and spy once recently]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 20:28:17 +0100</pubDate>
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    	    <title>Reply by Kalho</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425108</link>
    	    <description><![CDATA[Except for the crazy payload ideias, i agree with arx.]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 20:19:24 +0100</pubDate>
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    	    <title>Reply by Zylaen</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425097</link>
    	    <description><![CDATA[<i>Quoted from JohnnyZ</i>
		<blockquote>in some seasons we vote maps, so try to vote about whitelist :)</blockquote>

freight, obscure rofl]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=23819&#038;post=425097</guid>
    	    <pubDate>Thu, 20 Dec 2012 19:48:01 +0100</pubDate>
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    	    <title>Reply by JohnnyZ</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-10/?recent=425123#post=425086</link>
    	    <description><![CDATA[in some seasons we vote maps, so try to vote about whitelist :)]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 19:04:29 +0100</pubDate>
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    	    <title>Reply by freshmeatt</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425083</link>
    	    <description><![CDATA[Hah, this again.]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:49:39 +0100</pubDate>
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    	    <title>Reply by Henghast</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425082</link>
    	    <description><![CDATA[<i>Quoted from Koeitje</i>
		<blockquote>If we allow everything we should also remove all class limits. Pubbers always ask why we have only 1 demo or can't have more than 1 medic. If you truly want the game to be played as Valve intended why put on these arbitrary constraints. If I'm not mistaken they also balanced it for 7-10 players, so I guess 6v6 is also outdated. S14 should be 8v8 no class limits and all unlocks allowed.</blockquote>

As far as I can tell if we wanted to do what would bring the pubbers in we'd all be playing spy vs pyro and the world would be a hateful place filled with flames and french laughter.

I think what Arx says has a lot of sense to it. The thing is that I don't want to be playing games with people switching to stupid load outs and just acting like idiots because we're beating them convincingly. That's not fun, it dosn't make for good watching and it dosn't allow for improvement individually or as a team for either side. 

A carefully managed whitelist with weapons that hopefully add but certainly do not detract from the game can and hopefully will make a good addition to the game as we play it currently. Allowing all the weapons will most likely in my eyes result in a lot of teeth gnashing, whining and bitterness. God knows we get enough of that as it is. Just look at people's reaction to playing Russian teams.

The American games are fun to watch, as are the games from the other continents. I don't see the addition of the 6th cup weapons being a detraction from the game so why not (still not sure on TES personally but what can you do)? For the extra weapons we're talking of keeping banned, well they barely get used anyway and really if the most likely time to see them is people dicking about, using inferior or gimmicky weapons to the detraction of the game overall or their own team then why would we want to see them in use at all?]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:45:44 +0100</pubDate>
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    	    <title>Reply by Zebbosai</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425081</link>
    	    <description><![CDATA[give me the escaple plan! so much fun]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:44:31 +0100</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425078</link>
    	    <description><![CDATA[If we allow everything we should also remove all class limits. Pubbers always ask why we have only 1 demo or can't have more than 1 medic. If you truly want the game to be played as Valve intended why put on these arbitrary constraints. If I'm not mistaken they also balanced it for 7-10 players, so I guess 6v6 is also outdated. S14 should be 8v8 no class limits and all unlocks allowed.]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:35:12 +0100</pubDate>
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    	    <title>Reply by Hallow</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425077</link>
    	    <description><![CDATA[Arx stop going on and on with this. Allowing a lot of unlocks (like copying the NA whitelist) would piss a lot of people off. It seems though, that allowing the 4 that's been discussed will not at all piss as many people off, and would probably not make anyone quit. Just a while back people hated all the unlocks, so it's obviously changing. The world would be a great place if everyone considered everyone's opinion and people actually argued for their own, but usually people are just gonna look at your wall of text, realize they disagree, and consider it whine. It's tiring to have these discussion, and it seems we're actually heading in the right direction, prem players seem to be a bit more open to it. Realize that it's heading in the right direction and just give it a rest for a while.]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:31:55 +0100</pubDate>
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    	    <title>Reply by Minimoose</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425075</link>
    	    <description><![CDATA[Shhhh Arx

http://goo.gl/VUxyB]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:27:42 +0100</pubDate>
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    	    <title>Reply by Specter91</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425072</link>
    	    <description><![CDATA[<i>Quoted from TviQ</i>
		<blockquote>[...]
Not everyone can play in a team with me sam !&#60;3</blockquote>

nobody else can cope with such a bad case of trisomy]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:22:40 +0100</pubDate>
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    	    <title>Reply by TviQ</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-23819/page-9/?recent=425123#post=425070</link>
    	    <description><![CDATA[<i>Quoted from smziii</i>
		<blockquote>"more use of an utility class during last hold"

i think i havent played a single game this season without pyros heavies spys snipers engis on defense or even on attack</blockquote>
Not everyone can play in a team with me sam !&#60;3]]></description>
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    	    <pubDate>Thu, 20 Dec 2012 18:20:26 +0100</pubDate>
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