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	<title>ETF2L &#8211; Latest activity in &#8220;Season 12 - Vote For Gravelpit And....&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-20761/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by duzitong</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374516</link>
    	    <description><![CDATA[]]></description>
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    	    <pubDate>Wed, 28 Mar 2012 05:00:12 +0200</pubDate>
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    	    <title>Reply by djshrew</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374393</link>
    	    <description><![CDATA[Gpit is eppic, keep it i say!]]></description>
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    	    <pubDate>Tue, 27 Mar 2012 10:58:45 +0200</pubDate>
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    	    <title>Reply by sEagle</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374374</link>
    	    <description><![CDATA[Voted for gravel in previous polls. I like this map very much, but competitive TF2 is not anymore that game which gravel was made for.]]></description>
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    	    <pubDate>Tue, 27 Mar 2012 03:03:52 +0200</pubDate>
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    	    <title>Reply by FILTHYmoustache</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374368</link>
    	    <description><![CDATA[Fuck gravel pit and freight, they are no fun a tall. Pain in the sack to play on.]]></description>
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    	    <pubDate>Tue, 27 Mar 2012 01:14:46 +0200</pubDate>
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    	    <title>Reply by rumia</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374333</link>
    	    <description><![CDATA[Sorry, but what the problem with not playing "best of 2/3" at all?]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 21:48:19 +0200</pubDate>
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    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374319</link>
    	    <description><![CDATA[Btw, cp_well's second spawn is only 1way door nowadays. Maybe that would make it a viable choice now.]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 20:28:14 +0200</pubDate>
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    	    <title>Reply by Mould</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374311</link>
    	    <description><![CDATA[<i>Quoted from MightyMe</i>
		<blockquote>cp_fastlane
cp_waste</blockquote>

Only if fastlane_pro, regular fastlanes horrible]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 19:39:46 +0200</pubDate>
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    	    <title>Reply by MightyMe</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-7/?recent=374516#post=374275</link>
    	    <description><![CDATA[cp_fastlane
cp_waste]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 17:29:06 +0200</pubDate>
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    	    <title>Reply by rtsh0ck</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374260</link>
    	    <description><![CDATA[gravelpit's fine for next map
but get rid of fucking freight :&#124;]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 16:52:27 +0200</pubDate>
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    	    <title>Reply by Enef</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374169</link>
    	    <description><![CDATA[Enjoy it because then you'll only be EXPECTED to play one map per official, whereas at the moment you have to play two each official.]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 00:29:35 +0200</pubDate>
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    	    <title>Reply by Animal</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374165</link>
    	    <description><![CDATA[<i>Quoted from Enef</i>
		<blockquote>No. This topic was made because people don't want to play 1 hour 30 minutes of the same map. The entire point of THIS TOPIC is that the map takes too long, not how people play it, not what people think the map is good for or not. Tapley is mad, as are some others, that it takes up the majority of their evening playing ONE MAP.

Maybe you should READ the original post, or perhaps everyone can keep arguing about semantics.</blockquote>lold, what u gonna do if they will make it first to 5 caps and maps will take 1+hr?]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 00:15:20 +0200</pubDate>
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    	    <title>Reply by Enef</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374164</link>
    	    <description><![CDATA[No. This topic was made because people don't want to play 1 hour 30 minutes of the same map. The entire point of THIS TOPIC is that the map takes too long, not how people play it, not what people think the map is good for or not. Tapley is mad, as are some others, that it takes up the majority of their evening playing ONE MAP.

Maybe you should READ the original post, or perhaps everyone can keep arguing about semantics.]]></description>
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    	    <pubDate>Mon, 26 Mar 2012 00:08:46 +0200</pubDate>
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    	    <title>Reply by Cunlico</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374111</link>
    	    <description><![CDATA[<i>Quoted from Enef</i>
		<blockquote>[...]

Wrong, even teams with bad teamplay can win Gravelpit, it's easy at a low-mid level to win by just SURPRISING teams with random shit. We won all our Gpit games this season because we just did random things. 
</blockquote>
Yes, but this is linked to the fact that most team doesn't know how to play Gpit. We lost some pcw vs some team that then we won enough easily on standard maps like badlands or gully because they were doing unual things too such 2 engis on A (that is pretty OP). 

But if we have knew how to play, whom we should focus, and general coordinations between heavys and scouts I think we would have won.

<i>Quoted from Enef</i>
		<blockquote>
Besides that, the point isn't that people can't play gravelpit or hate it because they only like DM.
</blockquote>
That's the point. And that's why team in low level div such mine don't know how to play Gpit, but this is not an issue of the map that is bad, it's, as you said, a problem that affects the players who doesn't want to play it.]]></description>
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    	    <pubDate>Sun, 25 Mar 2012 16:59:23 +0200</pubDate>
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    	    <title>Reply by Netsky</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374110</link>
    	    <description><![CDATA[<i>Quoted from Enef</i>
		<blockquote>[...]
by just SURPRISING teams with random shit. We won all our Gpit games this season because we just did random things. </blockquote>
Which is to some extend the essence of gpit? Try something new!


<i>Quoted from Setlet</i>
		<blockquote>Yes for gpit, no for turbine/viaduct/freigh/bad maps</blockquote>
+1]]></description>
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    	    <pubDate>Sun, 25 Mar 2012 16:54:27 +0200</pubDate>
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    	    <title>Reply by Enef</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-20761/page-6/?recent=374516#post=374106</link>
    	    <description><![CDATA[<i>Quoted from Leif</i>
		<blockquote>Gpit a good map. it's been playing since S1 and there's no need of replace it. In Gpit you can see if a team is well coordinate because a mediocre team can still win on a better team who has much DM skill but a bit less teamplay.
And you can even do quad airshotzzz on C.
And it's the only map that offers a different gameplay style besides 5CP.
And it's funny.</blockquote>

Wrong, even teams with bad teamplay can win Gravelpit, it's easy at a low-mid level to win by just SURPRISING teams with random shit. We won all our Gpit games this season because we just did random things. 

Besides that, the point isn't that people can't play gravelpit or hate it because they only like DM.


THE POINT IS THAT IT TAKES 1 HOUR 30 MINUTES TO PLAY ONE MAP, GUYS. Nothing less, nothing more. That's what this entire thread is about. Jesus christ.]]></description>
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    	    <pubDate>Sun, 25 Mar 2012 16:11:05 +0200</pubDate>
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