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	<title>ETF2L &#8211; Latest activity in &#8220;How about changing the map times?&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-15808/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by SfnX</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281719</link>
    	    <description><![CDATA[<i>Quoted from FUN POLICE RUINS TF2</i>
		<blockquote>Just allow gunboats, everyone loves watching the roaming Soldier bomb all the time and force the Medic to either pop or drop.

c:</blockquote>

I have no problems with this tbf. Forcing one player to go agro whenever possible will test the teams ability.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281719</guid>
    	    <pubDate>Mon, 28 Feb 2011 14:35:41 +0100</pubDate>
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    	    <title>Reply by randa</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281718</link>
    	    <description><![CDATA[<i>Quoted from FUN POLICE RUINS TF2</i>
		<blockquote>Just allow gunboats, everyone loves watching the roaming Soldier bomb all the time and force the Medic to either pop or drop.

c:</blockquote>

No, It lowers the skill ceiling for roamers and makes it far too easy! You can do all that stuff without gunboats just get good.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281718</guid>
    	    <pubDate>Mon, 28 Feb 2011 14:35:02 +0100</pubDate>
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    	    <title>Reply by Ripple</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281717</link>
    	    <description><![CDATA[<i>Quoted from Swarlz</i>
		<blockquote>30minutes works fine for 5CP maps - I would however like to see a 20minute timelimit of Turbine or other CTF maps. Could make it more interesting and stop the laborious shit that can be Turbine.

Edit**
I can't fucking write</blockquote>

CTF is just shit in TF2 imo. Let's stick to CP maps, and please - leave the timelimit as it is.
20 minutes playtime won't make a game more interesting]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281717</guid>
    	    <pubDate>Mon, 28 Feb 2011 14:30:54 +0100</pubDate>
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    	    <title>Reply by Will</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281715</link>
    	    <description><![CDATA[<i>Quoted from FUN POLICE RUINS TF2</i>
		<blockquote>Just allow gunboats, everyone loves watching the roaming Soldier bomb all the time and force the Medic to either pop or drop.

c:</blockquote>

+1]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281715</guid>
    	    <pubDate>Mon, 28 Feb 2011 14:15:58 +0100</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281713</link>
    	    <description><![CDATA[<i>Quoted from Swarlz</i>
		<blockquote>CP5 system works - why change it? Teams just need to man up and stop stalemating around chokes. Infact we should begin to referee our games, teams that pussy about at chokes will recieve slayed players giving the enemy an advantage. Way forward imo</blockquote>

Medics are the first ones to go be whacked awwww]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281713</guid>
    	    <pubDate>Mon, 28 Feb 2011 14:01:17 +0100</pubDate>
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    	    <title>Reply by Poop</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281711</link>
    	    <description><![CDATA[<i>Quoted from xzr</i>
		<blockquote>esl rules for turbine go</blockquote>

xD]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281711</guid>
    	    <pubDate>Mon, 28 Feb 2011 13:54:18 +0100</pubDate>
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    	    <title>Reply by Iplaynaked</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281680</link>
    	    <description><![CDATA[CP5 system works - why change it? Teams just need to man up and stop stalemating around chokes. Infact we should begin to referee our games, teams that pussy about at chokes will recieve slayed players giving the enemy an advantage. Way forward imo]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281680</guid>
    	    <pubDate>Mon, 28 Feb 2011 11:08:36 +0100</pubDate>
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    	    <title>Reply by SfnX</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281678</link>
    	    <description><![CDATA[If anything we should do a test with an edited CSS format.

max rounds: 8-10+
max time: 5 per round(With overtime max 30 seconds)

Would need alot of test runs to find if teams prefer this.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281678</guid>
    	    <pubDate>Mon, 28 Feb 2011 11:01:41 +0100</pubDate>
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    	    <title>Reply by Iplaynaked</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281672</link>
    	    <description><![CDATA[<i>Quoted from Fadango</i>
		<blockquote>[...]

On this note, why were gunboats banned?</blockquote>

Because people didn't like soldiers bombing their medics all the time]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281672</guid>
    	    <pubDate>Mon, 28 Feb 2011 10:44:49 +0100</pubDate>
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    	<item>
    	    <title>Reply by Fadango</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281668</link>
    	    <description><![CDATA[<i>Quoted from FUN POLICE RUINS TF2</i>
		<blockquote>Just allow gunboats, everyone loves watching the roaming Soldier bomb all the time and force the Medic to either pop or drop.

c:</blockquote>

On this note, why were gunboats banned?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281668</guid>
    	    <pubDate>Mon, 28 Feb 2011 10:15:40 +0100</pubDate>
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    	<item>
    	    <title>Reply by Xzar</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281666</link>
    	    <description><![CDATA[esl rules for turbine go]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281666</guid>
    	    <pubDate>Mon, 28 Feb 2011 10:06:48 +0100</pubDate>
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    	<item>
    	    <title>Reply by Iplaynaked</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281665</link>
    	    <description><![CDATA[30minutes works fine for 5CP maps - I would however like to see a 20minute timelimit of Turbine or other CTF maps. Could make it more interesting and stop the laborious shit that can be Turbine.

Edit**
I can't fucking write]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281665</guid>
    	    <pubDate>Mon, 28 Feb 2011 10:04:21 +0100</pubDate>
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    	    <title>Reply by stuNtz</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281619</link>
    	    <description><![CDATA[<i>Quoted from happy little boozer</i>
		<blockquote>How about... NO.</blockquote>

this :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281619</guid>
    	    <pubDate>Mon, 28 Feb 2011 00:05:14 +0100</pubDate>
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    	    <title>Reply by Severyo</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281612</link>
    	    <description><![CDATA[Just allow gunboats, everyone loves watching the roaming Soldier bomb all the time and force the Medic to either pop or drop.

c:]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281612</guid>
    	    <pubDate>Sun, 27 Feb 2011 23:24:22 +0100</pubDate>
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    	<item>
    	    <title>Reply by FinLadeN</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-15808/page-3/?recent=281719#post=281607</link>
    	    <description><![CDATA[How about... NO.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=15808&#038;post=281607</guid>
    	    <pubDate>Sun, 27 Feb 2011 23:11:59 +0100</pubDate>
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