<?xml version="1.0" ?><rss version="2.0">
    <channel>
	<title>ETF2L &#8211; Latest activity in &#8220;Weapon Balance Thread&#8221;</title>
	<link>https://staging.etf2l.org/forum/league/topic-13339/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by pendum</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=229828</link>
    	    <description><![CDATA[Low div heavy is just a fix for sucking at the game and slows the game. Why? Because a team just takes the easy way of 'getting better'. (15 min round with heavy, won 2 in less when they stopped using heavy)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=229828</guid>
    	    <pubDate>Sat, 09 Oct 2010 18:16:09 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Thalien</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=229809</link>
    	    <description><![CDATA[<i>Quoted from Rabb1T</i>
		<blockquote>Every1 crying about the heavy now... 
Got problems with that fatso,don't forget TEAM WORK (the game is based on that)  take a sniper,aiming for a fat big bald head is not so tough is it? not full charged headshot + some spam rockets or stickiez and here u go... 
Every new/old unlockable has its big - over the competevite game 
Sandman - -hp so every direct rocket = dead  (or stickie/pipe) 
TDH - a good scout jumping around will cause some trouble to you because of small splash damage,also,avoid jumping if u notice that enemy has TDH. 
There's a lot of ways to beat those weps,just ppl need to think about it more for a moment.  (test should be more awesome)</blockquote>

With this sort of level of insight, I don't know why you aren't an admin good sir.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=229809</guid>
    	    <pubDate>Sat, 09 Oct 2010 17:27:10 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Rabb1T</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=229797</link>
    	    <description><![CDATA[Every1 crying about the heavy now... 
Got problems with that fatso,don't forget TEAM WORK (the game is based on that)  take a sniper,aiming for a fat big bald head is not so tough is it? not full charged headshot + some spam rockets or stickiez and here u go... 
Every new/old unlockable has its big - over the competevite game 
Sandman - -hp so every direct rocket = dead  (or stickie/pipe) 
TDH - a good scout jumping around will cause some trouble to you because of small splash damage,also,avoid jumping if u notice that enemy has TDH. 
There's a lot of ways to beat those weps,just ppl need to think about it more for a moment.  (test should be more awesome)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=229797</guid>
    	    <pubDate>Sat, 09 Oct 2010 16:55:15 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by zzott</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=228568</link>
    	    <description><![CDATA[vita-saw: -20hp, - 25 % slower attack speed.
Then ban it once again!

direct hit: -20 % damage done
shortstopper: -20 % clip size
the targe: -10 % max hp
degreaser: oh please.
other new faggot weapons: BURN THEM TO THE GROUND!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=228568</guid>
    	    <pubDate>Wed, 06 Oct 2010 10:37:08 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Mors Immortalis</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=228469</link>
    	    <description><![CDATA[<i>Quoted from archy</i>
		<blockquote>"Weapon balance thread".

If the majority of players really wants a discusision about weapons then there should be a "Balance forum". with serveral "weapon threads". Otherwise the overview will just be lost and the discussion will get more and more complicated.</blockquote>

^ this]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=228469</guid>
    	    <pubDate>Tue, 05 Oct 2010 23:06:59 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Setlet</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=228467</link>
    	    <description><![CDATA[Ban the Mackerel cuz it reveals dr spy (there's only x1 or x2 and so on, not a FISH KILL)
Allow the frying pan cuz it's 100% the same as bottle/shovel.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=228467</guid>
    	    <pubDate>Tue, 05 Oct 2010 23:00:07 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Spike Himself</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226992</link>
    	    <description><![CDATA[It's funny how, after Dunc's article on vanillatf2, where he claims everyone calls medic unlocks "medlocks", everyone has started doing so.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226992</guid>
    	    <pubDate>Sun, 03 Oct 2010 16:08:22 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by archy_7 AT</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226985</link>
    	    <description><![CDATA["Weapon balance thread".

If the majority of players really wants a discusision about weapons then there should be a "Balance forum". with serveral "weapon threads". Otherwise the overview will just be lost and the discussion will get more and more complicated.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226985</guid>
    	    <pubDate>Sun, 03 Oct 2010 16:03:04 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226981</link>
    	    <description><![CDATA[As long as there is no Natasha hwg a scout can still have an impact on a midfight, you just have to pick the right timing to strike.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226981</guid>
    	    <pubDate>Sun, 03 Oct 2010 15:59:17 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226978</link>
    	    <description><![CDATA[Could we just stop with the endless opinion pieces already?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226978</guid>
    	    <pubDate>Sun, 03 Oct 2010 15:38:55 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by freshmeatt</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226975</link>
    	    <description><![CDATA[<i>Quoted from Tikcus</i>
		<blockquote>
*edit 3*

The people crying for milk to be banned do you realise how it actually works?, he needs to inflict damage to regenerate his health, it doesn't get generated for free, the milk does no additional damage to the person coated with it</blockquote>

It is just as situational as Jarate. I wouldn't use it over pistol with meatcannon, but equipping shortstep, it makes every 1v1 won by me. And mid fights with lots of spam actually call for both teams carrying a milk bottle.

All you guys just repeat yourselves, so I won't do it myself, yet I just want to note how people are oblivious to G.R.U. being a straight upgrade for Heavy, that make him a better pocket soldier. Staying with medic, he can move around the map just like utilities, tank and deal enormous amounts of damage. As from scout's point of view, little guy is forced to stay away and midfights are just pain in the ass. @myrant]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226975</guid>
    	    <pubDate>Sun, 03 Oct 2010 15:34:11 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Skylar</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226968</link>
    	    <description><![CDATA[<i>Quoted from ilike2spin</i>
		<blockquote>[...]

Imo they make heavy a core class at mid points since they now move at the speed of a medic (I think). That means no more jumping soldiers at mid and transfers even more control to the demo who will likely be the only class who can deal with them at mid range. As soon as one of them dies it'll be down to the other team to just walk onto the point. 

As soon as one team runs 2 heavies it'll be hard to do anything but the same I think. It'll increase the use of spies and snipers I guess but also makes pyros a lot less worthwhile. Heavies were meant to be slow, they should stay that way. With their current spinup/down buff they are already viable as we've seen with teams like O6 and seeing 2 heavies as core will just force teams to have to push with uber.

Convince me otherwise.</blockquote>

Easy heavy limit 1. We did it to the demo man and the medic.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226968</guid>
    	    <pubDate>Sun, 03 Oct 2010 15:26:18 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Vali</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-2/?recent=229828#post=226967</link>
    	    <description><![CDATA[<i>Quoted from Tikcus</i>
		<blockquote>The people crying for milk to be banned do you realise how it actually works?, he needs to inflict damage to regenerate his health, it doesn't get generated for free, the milk does no additional damage to the person coated with it</blockquote>

Seriously? You actually think that the milk is balanced?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226967</guid>
    	    <pubDate>Sun, 03 Oct 2010 15:25:58 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Tikcus</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-1/?recent=229828#post=226945</link>
    	    <description><![CDATA[TDH - Fine as it is, no change needed
Sandman - No issues, health reduction means that scout loses scout fight every time
Buff Banner - No issues, it speeds up game if anything  (other team have perfect counter now)
FaN, is fine in its current form it is situational at best, knock back requires a minimum of 40 damage!
Natasha, this needs fixing the same way the fans knockback was and slow down should only take effect when x amount of damage is done

*edit*

A cup is not long enough to test unlocks, the AFS was the ideal opportunity to test the unlocks, unfortunately that was wasted, by an almost vanilla season, that most of the top teams didn't play in anyway

*edit 2*

Testing a few at a time is a very bad idea, as you are more than likely to ban the natural counter for the items you want to test! e.g. TDH counts Natasha, The Battalion's backup counters the buff banner e.t.c

*edit 3*

The people crying for milk to be banned do you realise how it actually works?, he needs to inflict damage to regenerate his health, it doesn't get generated for free, the milk does no additional damage to the person coated with it]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226945</guid>
    	    <pubDate>Sun, 03 Oct 2010 14:15:06 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Eledorian</title>
    	    <link>https://staging.etf2l.org/forum/league/topic-13339/page-1/?recent=229828#post=226937</link>
    	    <description><![CDATA[<i>Quoted from WARHURYEAH</i>
		<blockquote>I think there should be another unlock test cup, but only testing a select few at a time, hopefully, div1 teams will signup and show us why certain unlocks are OP.
</blockquote>

I agree with this, we can argue for countless pages about how to fix the weapons and why they are broken/balanced. 

But the only way to really get an idea of how these weapons impact the game is to run them through a cup and then base the decision on the data gathered from that cup. It's the only fair way to really find out what sort of impact these weapons have on 6v6 and which ones we should allow/disallow.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=league&#038;topic=13339&#038;post=226937</guid>
    	    <pubDate>Sun, 03 Oct 2010 13:54:52 +0200</pubDate>
    	</item>
    </channel>
</rss>