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	<title>ETF2L &#8211; Latest activity in &#8220;TF2 Update - 29/04&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-9888/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Ari</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-14/?recent=173457#post=173457</link>
    	    <description><![CDATA[Yesterday when I was ingame for a couple of dozen seconds it just crashed for no apparent reason... it happened more then once. I wasn't on any server, the only thing opened was the console and nothing was being touched (was watching tv). Anyone else had the same thing happened to them?]]></description>
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    	    <pubDate>Sun, 02 May 2010 20:20:57 +0200</pubDate>
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    	<item>
    	    <title>Reply by XO</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=173449</link>
    	    <description><![CDATA[I hate this update the game is unplayable im lagging all the time]]></description>
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    	    <pubDate>Sun, 02 May 2010 19:58:24 +0200</pubDate>
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    	<item>
    	    <title>Reply by Randdalf</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=173043</link>
    	    <description><![CDATA[<i>Quoted from nbik</i>
		<blockquote>Yeah, I understood what that means, I meant like how could they make such a mistake :P</blockquote>

Spectators are essentially invisible players with noclip, according to the engine. The gunboat code was changed so that it didn't hurt the player more when team mates were about, and it hurt the player when opposition players were about. As spectators are also players, they acted the same as opposition players did.

I just re-read what you said, and I realised you weren't... asking for what I just explained. Blah.]]></description>
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    	    <pubDate>Sat, 01 May 2010 22:12:46 +0200</pubDate>
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    	    <title>Reply by SirRemix</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=173038</link>
    	    <description><![CDATA[:D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=9888&#038;post=173038</guid>
    	    <pubDate>Sat, 01 May 2010 21:55:36 +0200</pubDate>
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    	<item>
    	    <title>Reply by nbik</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172896</link>
    	    <description><![CDATA[Yeah, I understood what that means, I meant like how could they make such a mistake :P]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=9888&#038;post=172896</guid>
    	    <pubDate>Sat, 01 May 2010 17:03:51 +0200</pubDate>
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    	<item>
    	    <title>Reply by Relentless</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172806</link>
    	    <description><![CDATA[<i>Quoted from nbik</i>
		<blockquote>[...]



"Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby"

lolwat</blockquote>

Gunboats do not apply damage reduction if you hit another player that is not in your team. Spectators are technically players so if someone spectated you, the gunboats would bug out and not work.]]></description>
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    	    <pubDate>Sat, 01 May 2010 14:03:05 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by nbik</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172798</link>
    	    <description><![CDATA[
		<blockquote>[-]April 30, 2010 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2


Added further PropHunt mode support

Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)

Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model

Fixed the Engineer being able to build more than 1 of each type of building

Fixed old Engineer build keybinds not working with the new system

Fixed a client crash on shutdown

Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby

Fixed post-processing bug which could cause tone mapping to become stuck at highest setting
</blockquote>



"Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby"

lolwat]]></description>
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    	    <pubDate>Sat, 01 May 2010 13:32:34 +0200</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172784</link>
    	    <description><![CDATA[edit: fuck you double posts]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=9888&#038;post=172784</guid>
    	    <pubDate>Sat, 01 May 2010 12:58:24 +0200</pubDate>
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    	<item>
    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172785</link>
    	    <description><![CDATA[edit: fuck you double posts]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=9888&#038;post=172785</guid>
    	    <pubDate>Sat, 01 May 2010 12:58:24 +0200</pubDate>
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    	<item>
    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172783</link>
    	    <description><![CDATA[<i>Quoted from Rele</i>
		<blockquote>Valve should add a sv_cheats cvar that allows engies to build infinite buildings so people on private servers can continue doing this epic stuff :D</blockquote>

You can easily do it, I've actually had a mix before on a server modified so that you could build up to 200 sentries and it took 1 metal to build and upgrade them. Was funny to say the least.

If you have FTP access to your server, its quite easy. In the tf folder go to "scripts/objects.txt". In it is all the settings regarding engi buildables. Time to build, Metal taken to build, maximum number per user, etc,,,

Oh also, you need to actually RESTART your server for those changes to take effect.]]></description>
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    	    <pubDate>Sat, 01 May 2010 12:58:21 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Relentless</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172782</link>
    	    <description><![CDATA[Valve should add a sv_cheats cvar that allows engies to build infinite buildings so people on private servers can continue doing this epic stuff :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=9888&#038;post=172782</guid>
    	    <pubDate>Sat, 01 May 2010 12:55:30 +0200</pubDate>
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    	<item>
    	    <title>Reply by sidude7</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172781</link>
    	    <description><![CDATA[<i>Quoted from Traxantic</i>
		<blockquote>http://i266.photobucket.com/albums/ii278/Traxantic/cp_orange_x0005.jpg</blockquote>

haha nice use of tellies :)]]></description>
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    	    <pubDate>Sat, 01 May 2010 12:55:09 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Traxantic</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172779</link>
    	    <description><![CDATA[http://i266.photobucket.com/albums/ii278/Traxantic/cp_orange_x0005.jpg]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=9888&#038;post=172779</guid>
    	    <pubDate>Sat, 01 May 2010 12:50:23 +0200</pubDate>
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    	<item>
    	    <title>Reply by Joshhh</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172765</link>
    	    <description><![CDATA[<i>Quoted from Sir Remix</i>
		<blockquote>ROFL have anyone spotted the cs joke?
http://www.teamfortress.com/119/
Scroll to soldier with medals; look to the right. Vertical text.

"For the record you couldn't have done it without us either - Without us you'd still be running around in de_dust. Just saying"</blockquote>

Never saw that first time i looked at it]]></description>
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    	    <pubDate>Sat, 01 May 2010 12:11:37 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by SirRemix</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-9888/page-13/?recent=173457#post=172758</link>
    	    <description><![CDATA[ROFL have anyone spotted the cs joke?
http://www.teamfortress.com/119/
Scroll to soldier with medals; look to the right. Vertical text.

"For the record you couldn't have done it without us either - Without us you'd still be running around in de_dust. Just saying"]]></description>
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    	    <pubDate>Sat, 01 May 2010 12:00:22 +0200</pubDate>
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