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	<title>ETF2L &#8211; Latest activity in &#8220;server config additions - rates&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-94/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by mavve</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=1295</link>
    	    <description><![CDATA[Oops sv_maxunlag 0.3 I mean.]]></description>
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    	    <pubDate>Thu, 29 May 2008 22:32:53 +0200</pubDate>
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    	<item>
    	    <title>Reply by mavve</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=1293</link>
    	    <description><![CDATA[Why use maxupdaterate/cmdrate 100 when server ticrate is 66!? Or is it just me who doesnt know how to raise server tic. And btw interp_ratio 2, great idea! I propose minupdaterate 50 and maxupdaterate 66 as the ideal solution. Btw changing sv_maxunlag to 0.03 could erase those unwanted shots thru walls.]]></description>
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    	    <pubDate>Thu, 29 May 2008 22:02:52 +0200</pubDate>
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    	<item>
    	    <title>Reply by Moose</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=674</link>
    	    <description><![CDATA[Uhh, correct me if I'm wrong but isn't that sv_client_max_interp_ratio just the multiplier for the cl_interp value? Now if the etf2l cfg is on the server, I'd need to use cl_interp 0.025 on a server where I would normally use 0.05? Where's the point in that? Just making things harder for us poor players :(]]></description>
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    	    <pubDate>Tue, 08 Apr 2008 02:58:28 +0200</pubDate>
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    	    <title>Reply by dAyKiLLeR</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=646</link>
    	    <description><![CDATA[It's now added to our server config.]]></description>
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    	    <pubDate>Sun, 06 Apr 2008 14:21:26 +0200</pubDate>
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    	    <title>Reply by Riemu</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=643</link>
    	    <description><![CDATA[sv_client_max_interp_ratio doesnt really matter afaik, since no one uses cl_interp_ratio

tf2 still uns with cl_interp]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=94&#038;post=643</guid>
    	    <pubDate>Sun, 06 Apr 2008 03:30:02 +0200</pubDate>
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    	    <title>Reply by Epothon</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=642</link>
    	    <description><![CDATA[In the ETF2L config there is now this:

 sv_client_max_interp_ratio 1 		;wait10
 sv_client_min_interp_ratio 1 		;wait10

but the value's should be 2]]></description>
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    	    <pubDate>Sat, 05 Apr 2008 23:01:34 +0200</pubDate>
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    	<item>
    	    <title>Reply by Epothon</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=639</link>
    	    <description><![CDATA[cl_interp_ratio 2 maybe too ...]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=94&#038;post=639</guid>
    	    <pubDate>Sat, 05 Apr 2008 21:34:03 +0200</pubDate>
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    	    <title>Reply by Chode</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=631</link>
    	    <description><![CDATA[mhm would like to see this enforced. 

dodgy when you play against warping people.]]></description>
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    	    <pubDate>Sat, 05 Apr 2008 12:08:38 +0200</pubDate>
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    	<item>
    	    <title>Reply by Thoa</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=630</link>
    	    <description><![CDATA[Sounds like a good idea.]]></description>
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    	    <pubDate>Sat, 05 Apr 2008 11:20:53 +0200</pubDate>
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    	<item>
    	    <title>Created by Riemu</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-94/page-1/?recent=1295#post=629</link>
    	    <description><![CDATA[Hello folks,

i have a few suggestions to make to your official server config regarding rate settings.

It has come to my attention, that not few players are using different server ratings on their server on purpose, to gain a little advantage over other players while playing on their own server.

The server rates need to be restricted to insure a fun and equal clanplay in competitive gaming.

Those are the settings:

sv_minrate "20000"
sv_maxrate "30000"
decalfrequency "60"
sv_maxupdaterate "101"
sv_minupdaterate "60"
sv_maxcmdrate "101"
sv_mincmdrate "60"

I will issue this inquiery to every international league.

Best regards

Riemu]]></description>
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    	    <pubDate>Sat, 05 Apr 2008 04:15:28 +0200</pubDate>
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