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	<title>ETF2L &#8211; Latest activity in &#8220;Who as a single unit has the largest impact on team?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-8895/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by lisenced</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149611</link>
    	    <description><![CDATA[medic :p]]></description>
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    	    <pubDate>Sat, 13 Feb 2010 11:47:12 +0100</pubDate>
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    	    <title>Reply by Sigh</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149605</link>
    	    <description><![CDATA[<i>Quoted from Extremer</i>
		<blockquote>scout</blockquote>]]></description>
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    	    <pubDate>Sat, 13 Feb 2010 11:02:53 +0100</pubDate>
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    	    <title>Reply by Traget</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149589</link>
    	    <description><![CDATA[awp hurr]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8895&#038;post=149589</guid>
    	    <pubDate>Sat, 13 Feb 2010 08:55:32 +0100</pubDate>
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    	    <title>Reply by Extremer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149588</link>
    	    <description><![CDATA[scout]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8895&#038;post=149588</guid>
    	    <pubDate>Sat, 13 Feb 2010 08:45:32 +0100</pubDate>
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    	    <title>Reply by Dr. Chris</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149559</link>
    	    <description><![CDATA[IMO good scouts have the largest impact on the team. You can have an excellent medic, an excellent demo, an excellent bunch of sollies, but if your scouts aren't up to scratch you are going to be left hanging when it comes to offense, and generally wasting time for the enemy team.]]></description>
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    	    <pubDate>Sat, 13 Feb 2010 01:54:27 +0100</pubDate>
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    	    <title>Reply by SnowiE</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149551</link>
    	    <description><![CDATA[Gryzor's blood alcohol level has the largest impact on our team.]]></description>
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    	    <pubDate>Sat, 13 Feb 2010 00:48:16 +0100</pubDate>
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    	    <title>Reply by abdaO.o</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149550</link>
    	    <description><![CDATA[demented shaman]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8895&#038;post=149550</guid>
    	    <pubDate>Sat, 13 Feb 2010 00:47:43 +0100</pubDate>
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    	    <title>Reply by Infusion</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149515</link>
    	    <description><![CDATA[zephyr!]]></description>
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    	    <pubDate>Fri, 12 Feb 2010 22:23:23 +0100</pubDate>
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    	    <title>Reply by SfnX</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149514</link>
    	    <description><![CDATA[soldiers are meatshield and deal moderate damage
scouts are fast attack units
demomen are the heavy damage dealers
medic is meh]]></description>
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    	    <pubDate>Fri, 12 Feb 2010 22:17:26 +0100</pubDate>
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    	    <title>Reply by Waster</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149513</link>
    	    <description><![CDATA[DEMOMAN

Its fast, its offensive, its defensive, it deals a lot more damage as scouts.]]></description>
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    	    <pubDate>Fri, 12 Feb 2010 22:15:00 +0100</pubDate>
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    	    <title>Reply by FunkDawg</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-2/?recent=149611#post=149504</link>
    	    <description><![CDATA[Does this really need a thread, or does it just require you to be able to play the game? Scout, obv. With two clever, communicating scouts you can dick the other team, easily.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8895&#038;post=149504</guid>
    	    <pubDate>Fri, 12 Feb 2010 21:52:11 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-1/?recent=149611#post=149493</link>
    	    <description><![CDATA[Though categorised as an offensive class, the Pyro can also be a useful asset in defense, protecting friendly Sentries from meddling Spies and sending whole attacking teams running back home in search of burn cream. In addition, the Pyro can also make use of compression blasts to reflect projectiles and sticky bombs right back to their owners and extinguish any friendly teammate that has been caught on fire. Pyros can also ignite a friendly Sniper's Huntsman arrow so it can ignite an enemy on a hit.]]></description>
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    	    <pubDate>Fri, 12 Feb 2010 21:08:36 +0100</pubDate>
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    	    <title>Reply by xInuy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-1/?recent=149611#post=149478</link>
    	    <description><![CDATA[obv the scout.]]></description>
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    	    <pubDate>Fri, 12 Feb 2010 20:06:57 +0100</pubDate>
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    	    <title>Reply by gryzor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-1/?recent=149611#post=149457</link>
    	    <description><![CDATA[since one scout can twoshot the medic, two scouts can insta-kill the medic or demo on the other team. this is truly overpowered. scout limit 1 NAO!!!!111one]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8895&#038;post=149457</guid>
    	    <pubDate>Fri, 12 Feb 2010 19:17:03 +0100</pubDate>
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    	    <title>Reply by sick-lizard</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8895/page-1/?recent=149611#post=149452</link>
    	    <description><![CDATA[class limit 1 ftw, medic or demo :D if either are lost it has a bigger impact on the game, would possibly edge slightly more to the medic, being biased &#38; as I think the other classes can compensate a little if the demo is lost, but who else can heal &#38; deliver uber/kritz :D]]></description>
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    	    <pubDate>Fri, 12 Feb 2010 18:48:23 +0100</pubDate>
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