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	<title>ETF2L &#8211; Latest activity in &#8220;Reload options help!&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-8672/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by caned</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8672/page-1/?recent=144681#post=144681</link>
    	    <description><![CDATA[i turned viewmodels of for any guns which i find block the screen whilst reloading

ie. pistol + revolver]]></description>
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    	    <pubDate>Thu, 28 Jan 2010 15:42:07 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by pRize</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8672/page-1/?recent=144681#post=144677</link>
    	    <description><![CDATA[its anoying as a spy :S]]></description>
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    	    <pubDate>Thu, 28 Jan 2010 15:27:46 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Relentless</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8672/page-1/?recent=144681#post=144433</link>
    	    <description><![CDATA[No, cause you cannot involve events in a script, only actions. Which means, you cannot get a script to do anything without giving it an input first (like pressing a button), which is the whole purpose of autoreload (saving inputs).]]></description>
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    	    <pubDate>Wed, 27 Jan 2010 17:14:32 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Created by Jones</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8672/page-1/?recent=144681#post=144432</link>
    	    <description><![CDATA[Is it possible to stop the reload animation when using viewmodel_fov &#62; 0. I like auto-reload and I like to be able to see my weapon, but I hate trying to aim while your gun is making the reload animation.]]></description>
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    	    <pubDate>Wed, 27 Jan 2010 17:07:45 +0100</pubDate>
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