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	<title>ETF2L &#8211; Latest activity in &#8220;Maxing out my FOV?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-8309/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135676</link>
    	    <description><![CDATA[It's not a bug, just an un-documented feature :D

Anyway, run TF2 in windowed mode with your normal width and gradually reduce height. This will increase your FOV.]]></description>
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    	    <pubDate>Sat, 02 Jan 2010 01:58:38 +0100</pubDate>
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    	    <title>Reply by zzott</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135615</link>
    	    <description><![CDATA[<blockquote>

Alternatively, you can download a patch from <a href="http://www.warsow.net/" rel="nofollow">here</a>, <a href="http://nquake.sourceforge.net/" rel="nofollow">here</a> or <a href="http://www.quakelive.com/" rel="nofollow">here</a>.</blockquote>

i think you lost me there.

Thanks for the help everyone, very good information, i think ill check these custom resulutions out. ^^]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8309&#038;post=135615</guid>
    	    <pubDate>Fri, 01 Jan 2010 23:32:14 +0100</pubDate>
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    	    <title>Reply by Mike</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135611</link>
    	    <description><![CDATA[You can run in windowed mode with a non standard resolution

Alternatively, you can download a patch from <a href="http://www.warsow.net/" rel="nofollow">here</a>, <a href="http://nquake.sourceforge.net/" rel="nofollow">here</a> or <a href="http://www.quakelive.com/" rel="nofollow">here</a>.]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 23:17:58 +0100</pubDate>
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    	    <title>Reply by Cloud</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135600</link>
    	    <description><![CDATA[<blockquote>
What makes you say its a glitch? Looks pretty intentional to me.</blockquote>

That's not a bug, it's a feature!

Because anything that does what you -might- not expect it to do is always a glitch ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8309&#038;post=135600</guid>
    	    <pubDate>Fri, 01 Jan 2010 22:54:11 +0100</pubDate>
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    	    <title>Reply by fjord</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135598</link>
    	    <description><![CDATA[<blockquote>[...]However, there is a glitch due to how the source graphics engine works that means if you have a widescreen monitor, or run your game windowed at a widescreen resolution, then it will give you an effectively higher FoV (equiv to 103 off the top of my head if you have a 16:10 monitor).[...]</blockquote>
What makes you say its a glitch? Looks pretty intentional to me.]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 22:44:19 +0100</pubDate>
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    	    <title>Reply by Cloud</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135592</link>
    	    <description><![CDATA[<blockquote>Nah, you can't set your actual FoV higher than 90 in TF2 unless sv_cheats are on. viewmodel_fov can go to pretty much anything you want but thats entirely opinion and really makes no difference.

However, there is a glitch due to how the source graphics engine works that means if you have a widescreen monitor, or run your game windowed at a widescreen resolution, then it will give you an effectively higher FoV (equiv to 103 off the top of my head if you have a 16:10 monitor).

So nah, your not missing out on anything. :)</blockquote>

Well you can mess about with custom resolution (thinner but longer) in windowed mode, but it looks like ass

--edit

Not even good ass]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 22:38:16 +0100</pubDate>
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    	    <title>Reply by zzott</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135517</link>
    	    <description><![CDATA[yay, thanks.^^

My monitor is a 16:10 one, so does that mean its maxed out?

cool :P]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 19:19:05 +0100</pubDate>
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    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135503</link>
    	    <description><![CDATA[Did you enter fov_desired 90, or fov desired 90?

Skyride, it's not a glitch. It's almost the same in every FPS. It would look really bad on widescreens if the developers would not have done that.]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 18:52:13 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135502</link>
    	    <description><![CDATA[Nah, you can't set your actual FoV higher than 90 in TF2 unless sv_cheats are on. viewmodel_fov can go to pretty much anything you want but thats entirely opinion and really makes no difference.

However, there is a glitch due to how the source graphics engine works that means if you have a widescreen monitor, or run your game windowed at a widescreen resolution, then it will give you an effectively higher FoV (equiv to 103 off the top of my head if you have a 16:10 monitor).

So nah, your not missing out on anything. :)]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 18:50:52 +0100</pubDate>
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    	    <title>Created by zzott</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8309/page-1/?recent=135676#post=135501</link>
    	    <description><![CDATA[Hi, I'm a low medic, if you'd care to know.

I'm having a lot of trouble maxing out my field of view, I've looked at ubercharge's guide for it, but i didn't understand some parts of it.

My fov settings right now:
fov desired 90
viewmodel_fov 70

but when i see other peoples fov they are way whider than mine, what am i missing out here?]]></description>
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    	    <pubDate>Fri, 01 Jan 2010 18:42:45 +0100</pubDate>
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