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	<title>ETF2L &#8211; Latest activity in &#8220;Medic PoV - New weapons&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-8173/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by Ubermensh</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=136496</link>
    	    <description><![CDATA[Well Tdh is abit rubbish i would say, if you are 1 cm above the ground it gets minicrit and you're dead!
I'm playing medic, and it's actually scary to play against! Because sometimes you have to jump to dodge and if the tdh soldiers is close you are dead if he manage to hit you.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=136496</guid>
    	    <pubDate>Mon, 04 Jan 2010 13:34:44 +0100</pubDate>
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    	    <title>Reply by Ubermensh</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=136495</link>
    	    <description><![CDATA[<blockquote>The biggest problem is that medic is the most overpowered class, but also the most boring class to play.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=136495</guid>
    	    <pubDate>Mon, 04 Jan 2010 13:31:11 +0100</pubDate>
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    	    <title>Reply by GibbZ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=133172</link>
    	    <description><![CDATA[<blockquote>
After some nice testing in the esportsheaven cup tonight, 1 shot with the DH on a medic with full health = uber dropped. <b>Uber can't even be triggered in time when the soldier is at a certain range as the rocket hits you faster than you find time to react. </b>Which is pretty awesome. It's like a scout 1-shot that you don't see coming.

Overall, medicing is shite and boring (as if it wasn't before). I hope everyone in my team dies so i don't have to do it anymore.


edit: What wildcard said.</blockquote>

T.T only you.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=133172</guid>
    	    <pubDate>Wed, 23 Dec 2009 18:28:32 +0100</pubDate>
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    	    <title>Reply by danilovic</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=133167</link>
    	    <description><![CDATA[The biggest problem is that medic is the most overpowered class, but also the most boring class to play.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=133167</guid>
    	    <pubDate>Wed, 23 Dec 2009 18:17:34 +0100</pubDate>
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    	    <title>Reply by jason</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=133164</link>
    	    <description><![CDATA[Played a pcw with dh and banner limit 1.

To be honest as medic I didn't find it greatly different. I have learned by repeated failures on pubs to stop bloody jumping for no good reason. Skyride, there was one instance when you were heading -&#62; cp3 on badlands and were shot from your extreme left at range, but you did jump. I couldn't see any pipes rolling towards you.

The new unlocks have changed the game quite considerably, but I don't find it broken.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=133164</guid>
    	    <pubDate>Wed, 23 Dec 2009 18:09:45 +0100</pubDate>
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    	    <title>Reply by ShitFly</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=133157</link>
    	    <description><![CDATA[well one thing i can agree on, jumping medics on the ground shouldnt receive crithits from tdh, if they were flying (wtf?) than its good to airshot them ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=133157</guid>
    	    <pubDate>Wed, 23 Dec 2009 17:56:26 +0100</pubDate>
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    	    <title>Reply by ouch</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=133154</link>
    	    <description><![CDATA[<blockquote>Sky you make it sound that it was intended for the soldier to stick to a defenseless class all the time. if this would be true then he wouldn't be able to rocket jump.</blockquote>

Heavy is credit to medic, at least on pubs :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=133154</guid>
    	    <pubDate>Wed, 23 Dec 2009 17:47:41 +0100</pubDate>
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    	    <title>Reply by Moregnan</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=133153</link>
    	    <description><![CDATA[I wonder why aren't the div1 medics complaining about this]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=133153</guid>
    	    <pubDate>Wed, 23 Dec 2009 17:42:11 +0100</pubDate>
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    	    <title>Reply by kitty jones</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=132636</link>
    	    <description><![CDATA[Sky you make it sound that it was intended for the soldier to stick to a defenseless class all the time. if this would be true then he wouldn't be able to rocket jump.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=132636</guid>
    	    <pubDate>Tue, 22 Dec 2009 00:26:04 +0100</pubDate>
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    	    <title>Reply by Grem</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=132635</link>
    	    <description><![CDATA[Just adapt and pay more attention to your surrounding. Why would you want to play a game that doesn't constantly challenge you and keep you on your toes, or did you choose medic for ezmode?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=132635</guid>
    	    <pubDate>Tue, 22 Dec 2009 00:22:43 +0100</pubDate>
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    	    <title>Reply by WildCard</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-3/?recent=136496#post=132634</link>
    	    <description><![CDATA[And if you see a solly jumping at you with DH and you know he can aim, persoanlyl I would uber instead of dying and wasting it in the slim chance he may miss :P, and if you dont see him coming doesnt rearly matter if he has DH or not chances are your dead anyway :P

I actually like changes, and happy to see DH limit 1 per team, makes me actualy focus more instead of simply doing the same shit day after day and not paying any attention :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=132634</guid>
    	    <pubDate>Tue, 22 Dec 2009 00:12:43 +0100</pubDate>
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    	    <title>Reply by Arnold</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-2/?recent=136496#post=132632</link>
    	    <description><![CDATA[haha 
buff banner is like crits only way better. 
Your entire team gets mini crits and coordinates automatically.
Instead of 1 guy recieving full crits and probably dying and your team too slow to react and wasting the uber.

Buff banned should just give the players closeby cloak when they aren't fireing. so you can cloak your entire team and shoot them in the back.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=132632</guid>
    	    <pubDate>Tue, 22 Dec 2009 00:00:28 +0100</pubDate>
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    	    <title>Reply by illii</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-2/?recent=136496#post=132627</link>
    	    <description><![CDATA[Don't exactly see the "soldiers go more aggressive now" part of it, though the part where you die more is more than correct. Your soldiers giving you less protection is them being absolute retards, not the weapons being gay. (the clue is to yell at them)

After some nice testing in the esportsheaven cup tonight, 1 shot with the DH on a medic with full health = uber dropped. Uber can't even be triggered in time when the soldier is at a certain range as the rocket hits you faster than you find time to react. Which is pretty awesome. It's like a scout 1-shot that you don't see coming.

The buff banner works like a second ubercharge (kritz), makes the whole medic uber push thing pointless when the other team can push at any time with the banner, force the uber at any time and just randomly crit your face for no reason. Ruins the entire way the game is played in a 6v6.

Overall, medicing is shite and boring (as if it wasn't before). I hope everyone in my team dies so i don't have to do it anymore.

edit: What wildcard said.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=132627</guid>
    	    <pubDate>Mon, 21 Dec 2009 23:50:17 +0100</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-2/?recent=136496#post=132597</link>
    	    <description><![CDATA[Aye, As said, problem isn't that I "can't" play with this, I just don't want to as it isn't fun.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=8173&#038;post=132597</guid>
    	    <pubDate>Mon, 21 Dec 2009 22:08:24 +0100</pubDate>
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    	    <title>Reply by Shintaz</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-8173/page-2/?recent=136496#post=132583</link>
    	    <description><![CDATA[just recruit ziggy as ur mentor, we all know he's good at quake and maybe he can give you tips on how to be good at fast stuff.]]></description>
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    	    <pubDate>Mon, 21 Dec 2009 21:24:29 +0100</pubDate>
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