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	<title>ETF2L &#8211; Latest activity in &#8220;About HUDs...&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-7866/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by ImOOA</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124859</link>
    	    <description><![CDATA[Aaaaaaand, it's done. Cheers man! (btw this was num's HUD, I just tweaked it a little bit for my personal preferance, cheers num).]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 12:04:41 +0100</pubDate>
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    	<item>
    	    <title>Reply by ImOOA</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124853</link>
    	    <description><![CDATA[^thanks mike, i think I found it. And num, you said you didn't anyone knowing you were making one you silly goose :&#62;.]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 11:14:03 +0100</pubDate>
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    	<item>
    	    <title>Reply by Mike</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124839</link>
    	    <description><![CDATA[you need to move things in scripts/hudlayout.res otherwise they will be cut off

as for the sniper ammo, it uses a different part of the layout to others as it is clipless, but I don't remember which (should be with all the other ammo settings though)

edit: AmmoNoClip in HudAmmoWeapons.res]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 02:04:21 +0100</pubDate>
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    	<item>
    	    <title>Reply by Dannyw281</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124836</link>
    	    <description><![CDATA[<blockquote><blockquote>YOUR HUD?!?!</blockquote></blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=7866&#038;post=124836</guid>
    	    <pubDate>Sun, 29 Nov 2009 01:52:45 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Sonic01</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124835</link>
    	    <description><![CDATA[<blockquote>YOUR HUD?!?!</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=7866&#038;post=124835</guid>
    	    <pubDate>Sun, 29 Nov 2009 01:50:28 +0100</pubDate>
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    	<item>
    	    <title>Reply by SEB</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124834</link>
    	    <description><![CDATA[YOUR HUD?!?!]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=7866&#038;post=124834</guid>
    	    <pubDate>Sun, 29 Nov 2009 01:48:16 +0100</pubDate>
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    	<item>
    	    <title>Created by ImOOA</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7866/page-1/?recent=124859#post=124829</link>
    	    <description><![CDATA[So I'm trying to customise my HUD, but I've come across a couple of large problems. Now, I play demoman, and the thing with my HUD is that it's very centralised around the crosshair. However, when I try to move the "demochargebar" and the "stickiesplaced" bar (the one that shows when there are stickies are on the ground), huge chunks will just disappear. Almost like they're inside another box, and when moved too far, it just gets cut off.

Also the sniper ammo is in a different place to all other weapons.

I'd appreciate it very much if someone could help me with this, as it'd make a fine addition to my HUD.]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 01:15:10 +0100</pubDate>
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