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	<title>ETF2L &#8211; Latest activity in &#8220;Multiplay TF2 dm_store server&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-7861/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124842</link>
    	    <description><![CDATA[Well put Vlad, I'll post it there on your behalf. ;)]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 03:39:01 +0100</pubDate>
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    	    <title>Reply by vlad_drac</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124830</link>
    	    <description><![CDATA[I can't be arsed signing up and replying there, but the way you've put that looks like random complaining because you didn't put the whole reason why those classes ruin the map.

Which is, of course, that it's DM store, not campy campy store, you presumably go in there to DM, to fight others.  Piping the resup and sgs make it so you can't even leave your respawn to DM.  People stand behind these sgs where you can't hit them, or block you in your resup to harvest points for whatever reason.

So like if it's a DM server, there's not much DM going on.]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 01:15:59 +0100</pubDate>
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    	<item>
    	    <title>Reply by Bash</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124825</link>
    	    <description><![CDATA[Deathmatch scout is about as demanding as public engineer. At least when scoutlimit is more than 1.

offtopic]]></description>
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    	    <pubDate>Sun, 29 Nov 2009 00:54:49 +0100</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124820</link>
    	    <description><![CDATA[It's all just scout dominated butt fuckery anyway.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=7861&#038;post=124820</guid>
    	    <pubDate>Sun, 29 Nov 2009 00:39:57 +0100</pubDate>
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    	<item>
    	    <title>Reply by destructo</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124809</link>
    	    <description><![CDATA[deathmatch servers have taken over dm_store]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=7861&#038;post=124809</guid>
    	    <pubDate>Sat, 28 Nov 2009 22:50:59 +0100</pubDate>
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    	<item>
    	    <title>Reply by CaNtThInKoFaNaMe</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124807</link>
    	    <description><![CDATA[I want my 24/7 multiplay dm_store_noroof class limits server back :(]]></description>
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    	    <pubDate>Sat, 28 Nov 2009 22:08:53 +0100</pubDate>
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    	<item>
    	    <title>Created by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-7861/page-1/?recent=124842#post=124795</link>
    	    <description><![CDATA[http://forums.multiplay.co.uk/team-fortress-2/72239-suggestion-24-7-dm_store-server#post918884

Just a couple of suggestions I had that were getting on my nerves a bit with this server. Thought it might be worth putting in writing.

Anyone who plays on this server / remotely cares feel free to add your suggestions.]]></description>
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    	    <pubDate>Sat, 28 Nov 2009 21:24:32 +0100</pubDate>
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