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	<title>ETF2L &#8211; Latest activity in &#8220;Default Weapon at Spawn?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-6828/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Peio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104987</link>
    	    <description><![CDATA[It's not possible.

Btw, the new option to remember the active weapon between lives is bugged and can cause uber not to trigger which means medics can't use it :(. Unless it's been fixed these last few days ?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104987</guid>
    	    <pubDate>Tue, 06 Oct 2009 06:21:29 +0200</pubDate>
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    	<item>
    	    <title>Reply by revanxp</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104921</link>
    	    <description><![CDATA[bind 1 slot2
bind 2 slot1
?? Maybe it works]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104921</guid>
    	    <pubDate>Tue, 06 Oct 2009 00:16:24 +0200</pubDate>
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    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104919</link>
    	    <description><![CDATA[<blockquote><blockquote>Dude...
<blockquote>I realise I can set the 'last weapon' and 'active weapon' which'll work some of the time, depending on what weapon I've got out when I die, but I'd like a 100% solution if at all possible.</blockquote></blockquote>

it donly matters when u play medic, so i guess that option is good enuf</blockquote>

Or demo.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104919</guid>
    	    <pubDate>Tue, 06 Oct 2009 00:12:24 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Sneis</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104878</link>
    	    <description><![CDATA[<blockquote>Dude...
<blockquote>I realise I can set the 'last weapon' and 'active weapon' which'll work some of the time, depending on what weapon I've got out when I die, but I'd like a 100% solution if at all possible.</blockquote></blockquote>

it donly matters when u play medic, so i guess that option is good enuf]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104878</guid>
    	    <pubDate>Mon, 05 Oct 2009 23:17:45 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by ViQun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104876</link>
    	    <description><![CDATA[Or put the stickylauncher on 1 like I do :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104876</guid>
    	    <pubDate>Mon, 05 Oct 2009 23:12:13 +0200</pubDate>
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    	<item>
    	    <title>Reply by Azured</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104875</link>
    	    <description><![CDATA[ye, just do a macro that spams 2 for a few seconds

or better yet, just get used to pressing 2 every time?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104875</guid>
    	    <pubDate>Mon, 05 Oct 2009 23:10:16 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by ViQun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104871</link>
    	    <description><![CDATA[Just keep spamming 2 at the start ;)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104871</guid>
    	    <pubDate>Mon, 05 Oct 2009 22:46:59 +0200</pubDate>
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    	<item>
    	    <title>Reply by Satako</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104870</link>
    	    <description><![CDATA[Dude...
<blockquote>I realise I can set the 'last weapon' and 'active weapon' which'll work some of the time, depending on what weapon I've got out when I die, but I'd like a 100% solution if at all possible.</blockquote>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104870</guid>
    	    <pubDate>Mon, 05 Oct 2009 22:45:22 +0200</pubDate>
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    	<item>
    	    <title>Reply by death panda</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104863</link>
    	    <description><![CDATA[Check the remember weapon tab in advanced multiplayer options, and you'll spawn with your last used weapon.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=6828&#038;post=104863</guid>
    	    <pubDate>Mon, 05 Oct 2009 22:20:14 +0200</pubDate>
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    	<item>
    	    <title>Created by Satako</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-6828/page-1/?recent=104987#post=104860</link>
    	    <description><![CDATA[It's possible that this has already been answered before but I've had a little search and couldn't find anything. I'm looking for something to set my default weapon at spawn -- for example, I want to be able to always have my sticky launcher out for jumping to middle. I'm not even sure if it's possible but thought it worth a post.

I realise I can set the 'last weapon' and 'active weapon' which'll work some of the time, depending on what weapon I've got out when I die, but I'd like a 100% solution if at all possible.]]></description>
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    	    <pubDate>Mon, 05 Oct 2009 22:07:37 +0200</pubDate>
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