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	<title>ETF2L &#8211; Latest activity in &#8220;Elo (Skill) Rankings for Season 5&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-5351/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by oblivion</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=96348</link>
    	    <description><![CDATA[Epic statistics, i really like it and it gives a new insight into the season. It did remind me of HLstats, but wouldn't a team playing more matches and winning, even against crap teams, mean they would rise up a ladder even if they weren't that good? Could be a problem unless there was a way to average the score vs total number of games played...]]></description>
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    	    <pubDate>Mon, 14 Sep 2009 01:23:44 +0200</pubDate>
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    	    <title>Reply by adam-skyride</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=95962</link>
    	    <description><![CDATA[HLstatsX is a modified version of ELOstats for CS1.6 and TFC back in the day. Just some idiot called Tobi (the guy who owns HLstatsX Premium) came along and ruined the whole damn thing. o/]]></description>
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    	    <pubDate>Sat, 12 Sep 2009 17:28:04 +0200</pubDate>
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    	    <title>Reply by gryzor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=95837</link>
    	    <description><![CDATA[He's even sexier with that site-admin tag -- ELO-ladders, here we come!]]></description>
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    	    <pubDate>Sat, 12 Sep 2009 10:15:47 +0200</pubDate>
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    	    <title>Reply by jUICY</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=92750</link>
    	    <description><![CDATA[Cycles, you are SO sexy.]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 19:10:01 +0200</pubDate>
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    	    <title>Reply by Cycles</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=92724</link>
    	    <description><![CDATA[<blockquote><blockquote>Written in Perl because it's the best damn language ever invented, heh.</blockquote>

Thats a bold statement... :P

I think this would be a great complement to a ladder. The problem is (as Arnold kindly pointed out) that you never get information about how teams would do against other divisions. A ladder would solve that. Plz gief *this and a ladder.</blockquote>

Right, the biggest problem is getting <em>as much</em> data as possible. And this means entering just about every match played (PCWs have a lower K, so losing them doesn't matter too much). I don't think this is such a problem for lower skilled teams because they seem more interested in following stats and other fun stuff like this. But for division 1 teams who already know they can kick 90% of TF2s ass, they just won't care.

With a ladder, there is a possibility that they will be more motivated to enter results, I think.

Can anyone from division 1/2 comment on that assumption?]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 17:59:45 +0200</pubDate>
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    	    <title>Reply by gryzor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=92713</link>
    	    <description><![CDATA[<blockquote>Written in Perl because it's the best damn language ever invented, heh.</blockquote>
I fully agree. Once you get indoctrinated by PERL, everything else feels stupid and cumbersome -- the Python and Ruby people would disagree though :)

<blockquote>And you should talk to DeneusBeer, because he's already recruited me ;) Well actually... I made him recruit me but yea... same thing. Would be nice to talk to all the admins together, maybe we could weave this into ETF2L properly :)</blockquote>
*nods* I found that out a few hours after writing the post, and yes, it would!]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 17:33:42 +0200</pubDate>
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    	    <title>Reply by GangsterAlgot</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=92709</link>
    	    <description><![CDATA[<blockquote>Written in Perl because it's the best damn language ever invented, heh.</blockquote>

Thats a bold statement... :P

I think this would be a great complement to a ladder. The problem is (as Arnold kindly pointed out) that you never get information about how teams would do against other divisions. A ladder would solve that. Plz gief *this and a ladder.]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 17:08:25 +0200</pubDate>
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    	    <title>Reply by tapley</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-3/?recent=96348#post=92707</link>
    	    <description><![CDATA[Aww hampshire heavys2 almost beat hampshire heavys 1 despite being 2 div's below :D.]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 17:00:17 +0200</pubDate>
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    	    <title>Reply by Cycles</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92703</link>
    	    <description><![CDATA[<blockquote>Again, very impressive. I like your idea to use the ELO system in a ETF2L ladder. Say, do you or can you learn (it's quick and easy, I presume you wrote this exercise in c++), to code some php? :) *recruitment hat on*</blockquote>

Written in Perl because it's the best damn language ever invented, heh.

And you should talk to DeneusBeer, because he's already recruited me ;) Well actually... I made him recruit me but yea... same thing. Would be nice to talk to all the admins together, maybe we could weave this into ETF2L properly :)]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 16:51:19 +0200</pubDate>
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    	    <title>Reply by gryzor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92603</link>
    	    <description><![CDATA[Again, very impressive. I like your idea to use the ELO system in a ETF2L ladder. Say, do you or can you learn (it's quick and easy, I presume you wrote this exercise in c++), to code some php? :) *recruitment hat on*]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 09:18:28 +0200</pubDate>
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    	    <title>Reply by Killchain</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92596</link>
    	    <description><![CDATA[Nice to see is very interesting imo u should do that at the end of the season]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5351&#038;post=92596</guid>
    	    <pubDate>Fri, 04 Sep 2009 08:29:44 +0200</pubDate>
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    	    <title>Reply by Cycles</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92587</link>
    	    <description><![CDATA[Continued working on this, finally added data about every season 5 game. This now has teams that dropped out, but still no default wins:

http://gist.github.com/180711

Divisions 1 - 6, all skill rated using a TF2 variant of Elo's system (K-adjustments based on point difference). Whabaaaam! The outcome is different to what I posted before as I've up-ed the initial K-factor on this data to 60, because ETF2L is such a prestigious league (well, at least imo).

I'll post something a bit more in depth about this tomorrow :)]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 06:26:44 +0200</pubDate>
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    	    <title>Reply by jUICY</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92566</link>
    	    <description><![CDATA[<blockquote>i never said anything about point i'm just saying it doesn't work</blockquote>

How do you expect it to 'work', as cycles said it is purely interesting stats and a bit of tinkering, take it as it is really.]]></description>
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    	    <pubDate>Fri, 04 Sep 2009 02:08:33 +0200</pubDate>
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    	    <title>Reply by Arnold</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92561</link>
    	    <description><![CDATA[i never said anything about point i'm just saying it doesn't work]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5351&#038;post=92561</guid>
    	    <pubDate>Fri, 04 Sep 2009 01:14:55 +0200</pubDate>
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    	    <title>Reply by Cycles</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5351/page-2/?recent=96348#post=92192</link>
    	    <description><![CDATA[I promised a few 2b folk that I would compute the rankings for them too:

Standings:
	1. Team Dignitas (league rating 2266, per-round rating 2130)
	2. Crack Clan (league rating 2252, per-round rating 2195)
	3. Team Coolermaster (league rating 2248, per-round rating 2414)
	4. Team YoYoTech (league rating 2237, per-round rating 2218)
	5. I Don't Know? (league rating 2161, per-round rating 2288)
	6. The Imperial (league rating 2155, per-round rating 2102)
	7. Afterlife (league rating 2127, per-round rating 2106)
	8. coolclan (league rating 2123, per-round rating 2154)
	9. Fakkel Brigade (league rating 2120, per-round rating 2186)
	10. rockit (league rating 2106, per-round rating 2240)
	11. Team YoYoTech 2 (league rating 2038, per-round rating 2224)
	12. LOL Team (league rating 2037, per-round rating 1982)
	13. SHIFTplay (league rating 2034, per-round rating 2102)
	14. Carpe diem (league rating 2029, per-round rating 2006)
	15. dmg. (league rating 2025, per-round rating 1987)
	16. eSrael (league rating 2025, per-round rating 2030)
	17. animosity (league rating 2011, per-round rating 1975)
	18. jAgarna (league rating 2002, per-round rating 2051)
	19. eL Diabolo's Brigade (league rating 1978, per-round rating 1931)
	20. Team Fruit (league rating 1967, per-round rating 1941)
	21. Dead Cows Strike Back (league rating 1965, per-round rating 1895)
	22. Euphoria (league rating 1960, per-round rating 1895)
	23. veAre.black (league rating 1932, per-round rating 1839)
	24. The Devils Rejects (league rating 1918, per-round rating 1902)
	25. Crosshair Gaming (league rating 1861, per-round rating 1831)
	26. The Hampshire Heavies (league rating 1823, per-round rating 1777)]]></description>
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    	    <pubDate>Thu, 03 Sep 2009 02:03:49 +0200</pubDate>
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