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	<title>ETF2L &#8211; Latest activity in &#8220;Sniper Scope X-Hair&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-5250/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Morty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-2/?recent=136380#post=136380</link>
    	    <description><![CDATA[<blockquote>In case anyone is still interested...

// Allows you to hide crosshair while scoped with sniper rifle

alias hidexhair "crosshair 0; cl_crosshair_scale 0"
alias showxhair "crosshair 1; cl_crosshair_scale 32" // If you use a custom crosshair change the scale to what you use, 32 is the middle of the slider in multiplayer options

alias +attzoom "+attack"
alias -attzoom "-attack; fixscope"

alias +zoomin "+attack2"
alias -zoomin "-attack2; hidexhair; alias +scope +zoomout; alias -scope -zoomout"
alias +zoomout "+attack2"
alias -zoomout "-attack2; fixscope"

alias fixscope "showxhair; alias +scope +zoomin; alias -scope -zoomin"

alias _lastinv "lastinv; fixscope"
alias _slot2 "slot2; fixscope"
alias _slot3 "slot3; fixscope"
alias _invprev "invprev; fixscope"
alias _invnext "invnext; fixscope"

bind mouse1 +attzoom // If you enabled 'rezoom when firing a scoped shot' in multiplayer options bind this to +attack instead
bind mouse2 +scope   // Make a toggle if you don't want this to affect the huntsman
bind q _lastinv
bind 2 _slot2
bind 3 _slot3
bind mwheelup _invprev
bind mwheeldon _invnext

(code tags not working... it only puts the first line as code, not the rest :/)</blockquote>
thanks! ill test this later tonight! :D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=136380</guid>
    	    <pubDate>Sun, 03 Jan 2010 23:37:00 +0100</pubDate>
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    	<item>
    	    <title>Reply by Cryzbl</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-2/?recent=136380#post=136370</link>
    	    <description><![CDATA[In case anyone is still interested...

<code>// Allows you to hide crosshair while scoped with sniper rifle</code>
<code></code>
<code>alias hidexhair "crosshair 0; cl_crosshair_scale 0"</code>
<code>alias showxhair "crosshair 1; cl_crosshair_scale 32" // If you use a custom crosshair change the scale to what you use, 32 is the middle of the slider in multiplayer options</code>
<code></code>
<code>alias +attzoom "+attack"</code>
<code>alias -attzoom "-attack; fixscope"</code>
<code></code>
<code>alias +zoomin "+attack2"</code>
<code>alias -zoomin "-attack2; hidexhair; alias +scope +zoomout; alias -scope -zoomout"</code>
<code>alias +zoomout "+attack2"</code>
<code>alias -zoomout "-attack2; fixscope"</code>
<code></code>
<code>alias fixscope "showxhair; alias +scope +zoomin; alias -scope -zoomin"</code>
<code></code>
<code>alias _lastinv "lastinv; fixscope"</code>
<code>alias _slot2 "slot2; fixscope"</code>
<code>alias _slot3 "slot3; fixscope"</code>
<code>alias _invprev "invprev; fixscope"</code>
<code>alias _invnext "invnext; fixscope"</code>
<code></code>
<code>bind mouse1 +attzoom // If you enabled 'rezoom when firing a scoped shot' in multiplayer options bind this to +attack instead</code>
<code>bind mouse2 +scope   // Make a toggle if you don't want this to affect the huntsman</code>
<code>bind q _lastinv</code>
<code>bind 2 _slot2</code>
<code>bind 3 _slot3</code>
<code>bind mwheelup _invprev</code>
<code>bind mwheeldon _invnext</code>

(code tags not working... it only puts the first line as code, not the rest :/)]]></description>
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    	    <pubDate>Sun, 03 Jan 2010 23:28:21 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Morty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-2/?recent=136380#post=136257</link>
    	    <description><![CDATA[<blockquote>kind of off topic a little but what would be the benefit of doing this? Is it something which some people would just prefer, like switching view models off?</blockquote>
yea. personal taste, I guess.

edit: its kinda stupid to have 2 xhairs tho.]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=136257</guid>
    	    <pubDate>Sun, 03 Jan 2010 17:57:42 +0100</pubDate>
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    	<item>
    	    <title>Reply by ilike2spin</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-2/?recent=136380#post=136256</link>
    	    <description><![CDATA[kind of off topic a little but what would be the benefit of doing this? Is it something which some people would just prefer, like switching view models off?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=136256</guid>
    	    <pubDate>Sun, 03 Jan 2010 17:57:18 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Morty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-2/?recent=136380#post=136247</link>
    	    <description><![CDATA[aw :/ 

ok :(]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=136247</guid>
    	    <pubDate>Sun, 03 Jan 2010 17:52:08 +0100</pubDate>
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    	<item>
    	    <title>Reply by Memento Mori</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=136088</link>
    	    <description><![CDATA[I tried, it's impossible to do. 

Things that fuck it up -

unscoping using q, 2 or 3

fumbling right click on the other weapons

jumping

getting juggled]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=136088</guid>
    	    <pubDate>Sun, 03 Jan 2010 02:34:32 +0100</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Morty</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=136081</link>
    	    <description><![CDATA[any update on this? :)]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=136081</guid>
    	    <pubDate>Sun, 03 Jan 2010 02:14:02 +0100</pubDate>
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    	    <title>Reply by Nyctal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89792</link>
    	    <description><![CDATA[<blockquote>lol, I never jump while zoomed but something like this

<code>bind space +sniperjump
alias +sniperjump "+jump;+zoomout;-zoomout"
alias -sniperjump -jump</code>

should fix that

also, for rezoom off:

<code>bind mouse1 +sniperattack
alias +sniperattack "+attack;+zoomout;-zoomout"
alias -sniperattack -attack</code></blockquote>

i'll try and let you know...my attempt were close but not enough...another bug that i noticed is that when you zoom-unzoom-rezoom fast the binds are fucked...if you do it slowly enough instead no prob]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=89792</guid>
    	    <pubDate>Thu, 27 Aug 2009 11:34:52 +0200</pubDate>
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    	<item>
    	    <title>Reply by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89771</link>
    	    <description><![CDATA[wrap code tags around any aliases, it'll fix the "" problem]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=89771</guid>
    	    <pubDate>Thu, 27 Aug 2009 05:43:59 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by zaH</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89770</link>
    	    <description><![CDATA[lol, I never jump while zoomed but something like this

<code>bind space +sniperjump
alias +sniperjump "+jump;+zoomout;-zoomout"
alias -sniperjump -jump</code>

should fix that

also, for rezoom off:

<code>bind mouse1 +sniperattack
alias +sniperattack "+attack;+zoomout;-zoomout"
alias -sniperattack -attack</code>]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=89770</guid>
    	    <pubDate>Thu, 27 Aug 2009 05:09:35 +0200</pubDate>
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    	<item>
    	    <title>Reply by Nyctal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89736</link>
    	    <description><![CDATA[nvm...i've tested it and sometimes when i jump scoped the binds b4 get fucked i'am working on it btw]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=89736</guid>
    	    <pubDate>Thu, 27 Aug 2009 01:35:07 +0200</pubDate>
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    	<item>
    	    <title>Reply by zaH</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89610</link>
    	    <description><![CDATA[This forum fucks up quotation marks, half of what you posted are question marks instead of quotes

<code>cl_crosshair_red 255
cl_crosshair_green 255
cl_crosshair_blue 255
cl_crosshair_file crosshair5
cl_crosshair_scale 21

alias +zoomin "+attack2;cl_crosshair_scale 0"
alias -zoomin "-attack2;bind mouse2 +zoomout"
alias +zoomout "+attack2;cl_crosshair_scale 80"
alias -zoomout "-attack2;bind mouse2 +zoomin"
bind mouse2 +zoomin</code>
make sure they're quotes that tf2 sees properly. Above should work because code tags don't change them]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=89610</guid>
    	    <pubDate>Wed, 26 Aug 2009 20:26:38 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Nyctal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89602</link>
    	    <description><![CDATA[<blockquote>bind mouse2 +zoomin
alias +zoomin "+attack2;cl_crosshair_scale 0"
alias -zoomin "-attack2;bind mouse2 +zoomout"
alias +zoomout "+attack2;cl_crosshair_scale 30"
alias -zoomout "-attack2;bind mouse2 +zoomin"</blockquote>

cl_crosshair_red 255
cl_crosshair_green 255
cl_crosshair_blue 255
cl_crosshair_file crosshair5
cl_crosshair_scale 21


alias +zoomin “+attack2;cl_crosshair_scale 0?
alias -zoomin “-attack2;bind mouse2 +zoomout”
alias +zoomout “+attack2;cl_crosshair_scale 80?
alias -zoomout “-attack2;bind mouse2 +zoomin”
bind mouse2 +zoomin

i have tried this as you suggest but doesn't work...]]></description>
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    	    <pubDate>Wed, 26 Aug 2009 20:10:36 +0200</pubDate>
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    	<item>
    	    <title>Reply by zaH</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89595</link>
    	    <description><![CDATA[bind mouse2 +zoomin
alias +zoomin "+attack2;cl_crosshair_scale 0"
alias -zoomin "-attack2;bind mouse2 +zoomout"
alias +zoomout "+attack2;cl_crosshair_scale 30"
alias -zoomout "-attack2;bind mouse2 +zoomin"]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5250&#038;post=89595</guid>
    	    <pubDate>Wed, 26 Aug 2009 19:47:10 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Nyctal</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5250/page-1/?recent=136380#post=89591</link>
    	    <description><![CDATA[<blockquote>Are you using the default crosshairs?</blockquote>

yes i'am using the dot number 5]]></description>
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    	    <pubDate>Wed, 26 Aug 2009 19:37:36 +0200</pubDate>
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