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	<title>ETF2L &#8211; Latest activity in &#8220;14th august&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-5059/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-4/?recent=86086#post=86086</link>
    	    <description><![CDATA[<blockquote>as said by some dude in american pc gamer

"Noone hates their own hobby more than PC Gamers"

GOGOGOGOGONERDRAGEEEEEE</blockquote>

Hahah nice :D]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 02:39:57 +0200</pubDate>
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    	    <title>Reply by ErrorOperator</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-4/?recent=86086#post=86084</link>
    	    <description><![CDATA[as said by some dude in american pc gamer

"Noone hates their own hobby more than PC Gamers"

GOGOGOGOGONERDRAGEEEEEE]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 02:39:27 +0200</pubDate>
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    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-4/?recent=86086#post=86082</link>
    	    <description><![CDATA[<blockquote>Or perhaps people are genuinely interested in game mechanics and want to imagine how gameplay would change with some modifications in place. Obviously the bug will be fixed, but it's an useful excercise for gaining deeper understanding on how TF2 works.</blockquote>

This is the TF2 community, we cry if we have to play any map other than granary/badlands, we rage if we see a new unlock used EVER.

Don't you dare try and improve the game with more tactics DONT YOU DARE!]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 02:36:38 +0200</pubDate>
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    	    <title>Reply by str8outtaCompton</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86072</link>
    	    <description><![CDATA[Or perhaps people are genuinely interested in game mechanics and want to imagine how gameplay would change with some modifications in place. Obviously the bug will be fixed, but it's an useful excercise for gaining deeper understanding on how TF2 works.]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 01:29:10 +0200</pubDate>
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    	    <title>Reply by fRdz</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86070</link>
    	    <description><![CDATA[<blockquote>why are u discussing new tactics with other classes when its obvious that its a bug, and it iwll be fixed?</blockquote>

the "i'm a tactical genious" syndrome.]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 01:15:47 +0200</pubDate>
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    	    <title>Reply by kattkuk</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86058</link>
    	    <description><![CDATA[why are u discussing new tactics with other classes when its obvious that its a bug, and it iwll be fixed?]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 00:29:51 +0200</pubDate>
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    	    <title>Reply by sognim</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86055</link>
    	    <description><![CDATA[If teams start to play with one solly only to have a pyro or a sniper, it will benefit the solly's counter-class of the opposite team: the scout. And there are usually 2 of them :)
I think a good heavy can be a better pick and let the only soldier roam, solly is an attack class in fact.
But I rather have rj back to what it was before.]]></description>
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    	    <pubDate>Mon, 17 Aug 2009 00:26:03 +0200</pubDate>
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    	    <title>Reply by kaidus</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86034</link>
    	    <description><![CDATA[Says more about the sadacts who choose to play it imo : D]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=5059&#038;post=86034</guid>
    	    <pubDate>Sun, 16 Aug 2009 23:32:44 +0200</pubDate>
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    	    <title>Reply by EXM</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86031</link>
    	    <description><![CDATA[<blockquote>It's more likely to have 1 pyro now in team wich you can jump far with enemies rockets or a full time sniper...</blockquote>
tru dat...]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 23:24:35 +0200</pubDate>
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    	    <title>Reply by HappyCrow</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86021</link>
    	    <description><![CDATA[Right, the crates are. But still if you'll jump up when there's someone up there you get easily killed, airshots are now alot easier since you can't airstrafe. And you can't jump from the frist granary crate to the opposite first granary crate. Just to give you more exaples you can't jump on control point C in gravel pit from most of the positions.]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 22:42:13 +0200</pubDate>
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    	    <title>Reply by iQue</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86005</link>
    	    <description><![CDATA[Granary crates are still accessible, but pretty close yeah.

Even rocket jumps with airblasted rockets are nerfed, I can't do my silly choke-to-spire jumps now as pyro :p]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 21:36:37 +0200</pubDate>
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    	    <title>Reply by xtala</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=86002</link>
    	    <description><![CDATA[<blockquote>Ofc, you just can still spam them, however keep in mind all maps are disined for all classes and now soldier becomes useless since he can't rj on point or crates for that mather. Now only one of the soldier can be pocket and never jump off. It's more likely to have 1 pyro now in team wich you can jump far with enemies rockets or a full time sniper...</blockquote>

I don't know what game you've been playing but the crates on granary are still possible, it seems to be close but possible.]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 21:26:43 +0200</pubDate>
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    	    <title>Reply by HappyCrow</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=85964</link>
    	    <description><![CDATA[Ofc, you just can still spam them, however keep in mind all maps are disined for all classes and now soldier becomes useless since he can't rj on point or crates for that mather. Now only one of the soldier can be pocket and never jump off. It's more likely to have 1 pyro now in team wich you can jump far with enemies rockets or a full time sniper...]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 19:29:55 +0200</pubDate>
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    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=85958</link>
    	    <description><![CDATA[<blockquote>but seriously, soldiers lose 6 foot of an RJ and the class becomes utterly useless, says alot about the class imo</blockquote>

Tbh soldier isnt THAT useless people are over reacting just a lil... Its a bit frustrating but not worthy of all this whine ^^ but, then again some people just feel the need to show true colours in these situations :)]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 19:05:25 +0200</pubDate>
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    	    <title>Reply by zeKe</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-5059/page-3/?recent=86086#post=85955</link>
    	    <description><![CDATA[but seriously, soldiers lose 6 foot of an RJ and the class becomes utterly useless, says alot about the class imo]]></description>
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    	    <pubDate>Sun, 16 Aug 2009 18:55:50 +0200</pubDate>
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