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	<title>ETF2L &#8211; Latest activity in &#8220;Lawl stickies?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-4719/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by Ypsy</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78473</link>
    	    <description><![CDATA[B-b-b-bird, bird, bird, b-bird's the word
A-well-a bird, bird, bird, the bird is the word]]></description>
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    	    <pubDate>Wed, 29 Jul 2009 11:18:08 +0200</pubDate>
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    	<item>
    	    <title>Reply by Sir ShoX</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78461</link>
    	    <description><![CDATA[Papa-ooma-mow-mow, papa-ooma-mow-mow
Papa-ooma-mow-mow, papa-ooma-mow-mow
Ooma-mow-mow, papa-ooma-mow-mow]]></description>
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    	    <pubDate>Wed, 29 Jul 2009 10:16:36 +0200</pubDate>
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    	<item>
    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78155</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote><blockquote>
Do you not know?</blockquote>

i obviously dont. What?

</blockquote>

If you don't know I can't tell you, I was just wondering whether you were being sarcastic, because a lot of people do know and I thought they might have told you, guess not.</blockquote>

The bird is the word?</blockquote>
Ah, havn't you heard?]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 14:49:13 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by -Swifty-</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78138</link>
    	    <description><![CDATA[<blockquote><blockquote><blockquote>
Do you not know?</blockquote>

i obviously dont. What?

</blockquote>

If you don't know I can't tell you, I was just wondering whether you were being sarcastic, because a lot of people do know and I thought they might have told you, guess not.</blockquote>

The bird is the word?]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 14:07:27 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78137</link>
    	    <description><![CDATA[Fix will be out next week]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 14:01:23 +0200</pubDate>
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    	<item>
    	    <title>Reply by AnAkIn_</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78089</link>
    	    <description><![CDATA[Nice that they deleted those topics on gotfrag. No more "how to".]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 11:23:45 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by FADe4</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78085</link>
    	    <description><![CDATA[Zblock for TF2!]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 10:55:01 +0200</pubDate>
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    	<item>
    	    <title>Reply by Fluffy Meowington</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78083</link>
    	    <description><![CDATA[Any word on when this update is coming out then?

The uproar this has caused amuses me, especially seen in contrast with stickyspots where they are completely invisible (inside doorframes, etc), which is widely accepted as a legit tactic.]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 10:46:51 +0200</pubDate>
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    	<item>
    	    <title>Reply by oma</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78036</link>
    	    <description><![CDATA[so is NOIDS HUD illegal?!?]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 02:32:56 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by gryzor</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=78013</link>
    	    <description><![CDATA[Either way, it will (finally) get addressed in the next update due to all the buzz (confirmed). Question is, will they make yet another awful patch that (in this case) screws people on low-end rigs over, or will they actually sit down and ponder upon the entities allowed (and not make it cheat-friendly as they did ten months ago) due to being sloppy?]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 01:40:53 +0200</pubDate>
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    	<item>
    	    <title>Reply by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=77959</link>
    	    <description><![CDATA[<blockquote><blockquote>
Do you not know?</blockquote>

i obviously dont. What?

</blockquote>

If you don't know I can't tell you, I was just wondering whether you were being sarcastic, because a lot of people do know and I thought they might have told you, guess not.]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 00:52:40 +0200</pubDate>
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    	<item>
    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=77955</link>
    	    <description><![CDATA[<blockquote>
Do you not know?</blockquote>

i obviously dont. What?

I dont mean "FIX DIS VALVE NAAAOOOOO", but an option like the different xhairs, it should be just as easy to implement for them, just different particles for effects and stuff, customizable through "advanced" or smth.]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 00:40:46 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by Evil</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-4/?recent=78473#post=77952</link>
    	    <description><![CDATA[<blockquote>
in all seriousness, this is something that should be in the "omg help comp tf2 plx nao" thread, no fov or pistol script shit.</blockquote>

Do you not know?]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 00:37:58 +0200</pubDate>
    	</item>
    	<item>
    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-3/?recent=78473#post=77948</link>
    	    <description><![CDATA[Inbuilt particle editor, you can change colours and the texture of it. Like a green explosion that looks like a duck. Would be epic.

Also the option to remove certain particles, like rocket trails.]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 00:32:53 +0200</pubDate>
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    	<item>
    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4719/page-3/?recent=78473#post=77947</link>
    	    <description><![CDATA[<blockquote>Old</blockquote>
just like your mum.
in all seriousness, this is something that should be in the "omg help comp tf2 plx nao" thread, no fov or pistol script shit. A simple option to make the effects of trails/explosions look like the ones in noid's hud, or the option to customise that stuff. DO WANT.]]></description>
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    	    <pubDate>Tue, 28 Jul 2009 00:29:12 +0200</pubDate>
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