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	<title>ETF2L &#8211; Latest activity in &#8220;Allowing Spy and Sniper stuff now?&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-4556/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75151</link>
    	    <description><![CDATA[<blockquote>imagine a game on cp_well, many teams use a sniper there at the start.

easy as pie to throw the piss and hit 2 or 3 players of the enemy team right at the start of the mid fight. lame.</blockquote>You could say the same about the kritzkrieg ^^]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 16:37:36 +0200</pubDate>
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    	    <title>Reply by str8outtaCompton</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75149</link>
    	    <description><![CDATA[<blockquote>imagine a game on cp_well, many teams use a sniper there at the start.

easy as pie to throw the piss and hit 2 or 3 players of the enemy team right at the start of the mid fight. lame.</blockquote>

So okay, as you just pointed out, it's useful on some occasions. Now how is it related to this discussion (allowing Spy and Sniper unlocks)? And what's so "lame" about the tactic? Aren't unlocks supposed to be useful? Or are you maybe saying that useful unlocks shoudn't be allowed?

Sorry, but I have to say this: BOO FK'IN HOO HOO!]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 16:35:11 +0200</pubDate>
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    	    <title>Reply by blue magic</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75147</link>
    	    <description><![CDATA[imagine a game on cp_well, many teams use a sniper there at the start.

easy as pie to throw the piss and hit 2 or 3 players of the enemy team right at the start of the mid fight. lame.]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 16:28:18 +0200</pubDate>
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    	    <title>Reply by RaCio</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75134</link>
    	    <description><![CDATA[It seems that valve did fix the rocketjump problem with jarate.


So solly's and demos can just jump away. Heavy's are quite f-ed though, if there were any left.]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 15:54:42 +0200</pubDate>
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    	    <title>Reply by Player Thirty-Two</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75070</link>
    	    <description><![CDATA[Whoever said the Sniper is defenseless without the SMG... Now, that everyone is suddenly amazing at unscoped shots duo to that bloody crosshair, that argument is just not true. It was semi-true before the crosshair updates, as getting unscoped shots (or quick headshots) wasn't that simple. But now? SMG is ONLY good if you can hit every single bullet with it, and while that seems easy, it isn't. Hell, even if you hit all the bullets, getting 3 unscoped shots would still do more damage, and take less time.

Just like with the fan, I don't think the Jarate should be banned, just so we can have some more diversity to this game... But there are almost no cons to it, and quite frankly, when looking at the amount of damage it potentially does, it's way to easy to use.]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 11:30:32 +0200</pubDate>
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    	    <title>Reply by Spaceboy McGhee</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75025</link>
    	    <description><![CDATA[Personally I don't think that's enough to make it overpowered in 6v6, where lets face it the spy could have done with a buff anyway. I mean on most 5cp maps spy will still mostly be irrelevant even with the CnD as the game just passes him by (especially when his team is effectively operating 5v6 while he takes time getting into position). I do admit that this would sure up the use of a spy as a tactic on Gravel Pit (or any other A/D maps played).. but I can't even there see it getting to the point where running a spy becomes a tactical necessity and as such I wouldn't call it overpowered.]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 04:53:37 +0200</pubDate>
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    	    <title>Reply by m0re</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=74914</link>
    	    <description><![CDATA[im telling you spy can stay invisible as long as its needed to do it again. then again im sure everyone else realised it.]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 20:02:04 +0200</pubDate>
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    	    <title>Reply by ErrorOperator</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=74912</link>
    	    <description><![CDATA[<blockquote>with cNd every spy turn in to a master spy able to time attacks right and disappear after their strike and stay alive.</blockquote>

Holy shit... your telling me the spy can go INVISIBLE?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=4556&#038;post=74912</guid>
    	    <pubDate>Sun, 19 Jul 2009 19:59:04 +0200</pubDate>
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    	    <title>Reply by m0re</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74908</link>
    	    <description><![CDATA[with cNd every spy turn in to a master spy able to time attacks right and disappear after their strike and stay alive.]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 19:54:25 +0200</pubDate>
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    	    <title>Reply by Spaceboy McGhee</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74903</link>
    	    <description><![CDATA[<blockquote>cloack and dagger way too op</blockquote>

Could you elaborate on this a little? Intuitively for me it seems like if you're sitting around anywhere for any length of time perma-cloaked then that's basically your team down to 5 men, which I would have thought was you know... sub-optimal...

Then again it's possible you were being sarcastic &#62;_&#60; (it&#039;s sometimes hard to tell on the stupid internets!)]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 19:45:53 +0200</pubDate>
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    	    <title>Reply by m0re</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74891</link>
    	    <description><![CDATA[cloack and dagger way too op]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=4556&#038;post=74891</guid>
    	    <pubDate>Sun, 19 Jul 2009 19:14:08 +0200</pubDate>
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    	    <title>Reply by GMF-Bun</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74887</link>
    	    <description><![CDATA[<blockquote><blockquote>Pretty sure you can rocket jump whilst pissed on now? A friend and I tested it and it seemed to work.</blockquote>

Nope. At least not higher than maybe the height of a player. If they fix that I don't see any problems with it being allowed.</blockquote>
Just tried it, you CAN rocket and stickyjump as normal when you are pissed on.]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 19:04:30 +0200</pubDate>
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    	    <title>Reply by UPS</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74879</link>
    	    <description><![CDATA[<blockquote>Medic unlocks: OK!
Heavy unlocks: OK!
Scout: Sandman banned, rest OK!
Sniper: Ban all
Spy: Ambassador banned, rest OK!</blockquote>

I'm sure that everyone will be amazed by your <i>multiple arguments</i> on the current subject that prove your point of view :)]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 18:47:44 +0200</pubDate>
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    	    <title>Reply by Voff</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74874</link>
    	    <description><![CDATA[Medic unlocks: OK!
Heavy unlocks: OK!
Scout: Sandman banned, rest OK!
Sniper: Ban all
Spy: Ambassador banned, rest OK!]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 18:36:16 +0200</pubDate>
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    	    <title>Reply by Koeitje</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4556/page-3/?recent=75151#post=74870</link>
    	    <description><![CDATA[<blockquote>Pretty sure you can rocket jump whilst pissed on now? A friend and I tested it and it seemed to work.</blockquote>

Nope. At least not higher than maybe the height of a player. If they fix that I don't see any problems with it being allowed.]]></description>
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    	    <pubDate>Sun, 19 Jul 2009 18:33:43 +0200</pubDate>
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