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	<title>ETF2L &#8211; Latest activity in &#8220;Scout script help!&#8221;</title>
	<link>https://staging.etf2l.org/forum/general/topic-4445/</link>
	<description><![CDATA[The latest posts to this topic.]]></description>
    	<item>
    	    <title>Reply by eoN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-2/?recent=75033#post=75033</link>
    	    <description><![CDATA[<blockquote><blockquote>Just borrowing the thread for a moment, Is there anyway that you can add an option so that when you perhaps press the button "M" it removes the +reload on the scattergun AND switches your weapon layout so that you instead have the Force-A-Nature?</blockquote>
nope</blockquote>

To clarify baerbels answer, there used to be a "equip" command but it was removed a few updates ago, some people are still holding out hope it will be re-added but i doubt it tbh.]]></description>
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    	    <pubDate>Mon, 20 Jul 2009 08:22:43 +0200</pubDate>
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    	    <title>Reply by baerbel</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-2/?recent=75033#post=74987</link>
    	    <description><![CDATA[<blockquote>Just borrowing the thread for a moment, Is there anyway that you can add an option so that when you perhaps press the button "M" it removes the +reload on the scattergun AND switches your weapon layout so that you instead have the Force-A-Nature?</blockquote>
nope]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=4445&#038;post=74987</guid>
    	    <pubDate>Mon, 20 Jul 2009 00:49:43 +0200</pubDate>
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    	    <title>Reply by sgN</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=74930</link>
    	    <description><![CDATA[Just borrowing the thread for a moment, Is there anyway that you can add an option so that when you perhaps press the button "M" it removes the +reload on the scattergun AND switches your weapon layout so that you instead have the Force-A-Nature?]]></description>
    	    <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=https://staging.etf2l.org&#038;feed=forum&#038;forum=general&#038;topic=4445&#038;post=74930</guid>
    	    <pubDate>Sun, 19 Jul 2009 20:46:50 +0200</pubDate>
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    	    <title>Reply by caliban</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=71201</link>
    	    <description><![CDATA[play without it? Oo holy]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 17:10:42 +0200</pubDate>
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    	    <title>Reply by Puppets</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=71048</link>
    	    <description><![CDATA[this one works for sure, as im playing with it myself =)

http://amsterdam1.plunder.com/x/$E4vSJTUl8EFO3H4ny2FA8CFGQfPF0yYW/db9a3ce23b/grems%20cfg.cfg]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 11:49:30 +0200</pubDate>
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    	    <title>Reply by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70957</link>
    	    <description><![CDATA[This is what I have and it works for me, you can try it.
<code>
alias "scout_weap1_scat" "slot1; reload_off; r_drawviewmodel 0; default_xhair; bind mouse1 +autoload; bind mouse2 +attack2"
alias "scout_weap1_fan" "slot1; reload_off; r_drawviewmodel 0; default_xhair; bind mouse1 +attack; bind mouse2 +attack2"
alias "scout_weap2" "slot2; reload_off; r_drawviewmodel 1; default_xhair; bind mouse1 +attack; bind mouse2 +attack2"
alias "scout_weap3" "slot3; reload_off; r_drawviewmodel 1; default_xhair; bind mouse1 +attack; bind mouse2 +attack2"


bind "mwheelup" "scout_weap1_scat"
bind "mwheeldown" "scout_weap2"
bind "mouse4" "scout_weap3"
bind "1" "scout_weap1"
bind "2" "scout_weap2"
bind "3" "scout_weap3"

alias "scat" "bind mwheelup scout_weap1_scat"
alias "fan" "bind mwheelup scout_weap1_fan"

bind "[" "scat"
bind "]" "fan"
</code>]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 02:06:19 +0200</pubDate>
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    	    <title>Reply by Admirable</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70956</link>
    	    <description><![CDATA[Do all this and more with my gay <a href="http://etf2l.org/forum/general/topic-1926/?recent=65695" rel="nofollow">script</a> :D]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 02:05:38 +0200</pubDate>
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    	    <title>Reply by Grem</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70946</link>
    	    <description><![CDATA[Yea, same problem klu. Can't change weapons either.

This is what's in my scout.cfg:

bind "MOUSE2" "+attack2"

alias pweap_scat “slot1; r_drawviewmodel 0; +reload”
alias pweap_fan “slot1; r_drawviewmodel 0”
alias sweap “slot2; r_drawviewmodel 1; -reload”
alias mweap “slot3; r_drawviewmodel 1; -reload”
alias "scat" "bind q pweap_scat"
alias "fan" "bind q pweap_fan"

bind “MOUSE4" “mweap”
bind “MOUSE5" “sweap”
bind “q” “pweap”

bind "[" "scat"
bind "]" "fan"]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:45:43 +0200</pubDate>
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    	    <title>Reply by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70944</link>
    	    <description><![CDATA[Thats strange, I can't see any reason why it wouldn't work.]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:38:32 +0200</pubDate>
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    	    <title>Reply by Grem</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70942</link>
    	    <description><![CDATA[Aye I did that, but no luck.]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:36:08 +0200</pubDate>
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    	    <title>Reply by waebi</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70940</link>
    	    <description><![CDATA[you have to change the " " iirc, they are fucked up here and dont work in the tf2 configs.]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:35:05 +0200</pubDate>
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    	<item>
    	    <title>Reply by Grem</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70939</link>
    	    <description><![CDATA[None of them seems to work. Kulniq's one gives the following error:

bind  [command] : attach a command to a key
bind  [command] : attach a command to a key
bind  [command] : attach a command to a key
Unknown command: MOUSE4
Unknown command: MOUSE5
Unknown command: q
Unknown command: pweap

whilst Meyers one just crashes my TF2 as soon as I select scout :/]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:33:08 +0200</pubDate>
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    	    <title>Reply by kluniQ</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70926</link>
    	    <description><![CDATA[<blockquote>seems like someone else was faster than me :(</blockquote>

:P]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:13:15 +0200</pubDate>
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    	    <title>Reply by Meyer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70924</link>
    	    <description><![CDATA[seems like someone else was faster than me :(]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:05:39 +0200</pubDate>
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    	    <title>Reply by Meyer</title>
    	    <link>https://staging.etf2l.org/forum/general/topic-4445/page-1/?recent=75033#post=70923</link>
    	    <description><![CDATA[create an other config. call it fan.cfg

put that in that config.

alias pweap “slot1; r_drawviewmodel 0; -reload”
alias sweap “slot2; r_drawviewmodel 1; -reload”
alias mweap “slot3; r_drawviewmodel 1; -reload”

bind “MOUSE4″ “mweap”
bind “MOUSE5″ “sweap”
bind “q” “pweap”

pweap
r_drawviewmodel 0
crosshair 1

bind "f1" "exec fan.cfg"
bind "f2" exec scout.cfg"

scout.cfg

bind "f1" "exec fan.cfg"
bind "f2" exec scout.cfg"

add that and you are done]]></description>
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    	    <pubDate>Mon, 13 Jul 2009 01:05:08 +0200</pubDate>
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